
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uninspired character design Awful writing (Some of the worst I have experienced) Boring story Unskippable cutscenes which you have to rewatch if you die(Even if seen) Generic all same looking environments Terrible voice acting (English) Clunky gameplay Wonky Camera that seems to do whatever it wants to during fights Horrible boss fights Odd audio issues throughout Tons of standing around waiting for CD's of different types Pointless combo length system that can't be used because you are forced to dodge out of all your combos before they are finished Very slow and boring memory changing segments that take ages because you have to manually rewind the memory BY HAND (Spinning the left stick for controller) every single time it doesn't go the way the game wants you to do it
Unique and beautiful game. Aside from an unnecessary tendious long boss fight near the end with the two spectres, I really enjoyed the combat system and how we need different strategies for different enemies. Wished they were more clear about the combos fighting system, the confusing menu doesnt help much. The rewind sections were very interesting, but the gameplay is a little broken, making it very difficult to press on a object in the right moment. Aside these little technical difficulties, I really enjoyed the story, and I absolutely adore the design of the characters and worldbuilding. Nilin is one of the coolest protagonists I've ever seen. Wished this game had more recognition, totally recommend playing it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Russian, Polish, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a parte irônica é que esse é um jogo esquecido pela Capcom, mai é bom
3rd Person Action Spiel Ich mag das Kampfsystem. Das ist nicht hektisch und echt gut machbar für alte Kerle. Leider ist der Explorationspart so dermaßen langweilig und zäh. Die Gedankenmanipulation sind halt Hit/Miss, aber da kann man sich ja Lösungen zu suchen. Aber das echt langweilige Rumgelaufe/Geklettere was nur durch anstrengendes Zeugs suchen künstlich erschwert wird hat mich nicht mehr abgeholt., Damals auf der PS3 gespielt, aber mittlerweile habe ich einfach zu viel Auswahl. Kein schlechtes Spiel, beim Endgegner von Kapitel 2 hätte ich noch empfohlen. Sowas wird heutzutage nicht mehr gemacht. Man muss aber Zeug suchen & Try/Error (oder Komplettlösungen) mögen
Si tratta di un videogioco che fa della storia il suo punto di forza. Considerando che è un gioco del 2013, bello anche il comparto grafico e tecnico. La grande pecca di questo gioco sta nel sistema di combattimento. L'idea alla base è molto interessante (il sistema dei pressen), ma la sua implementazione risulta spesso tediosa. Anche i diversi poteri messi a disposizione si traducono in scelte comandate dove non si può fare nulla di diverso. I boss (non tutti) rappresentano spesso un fastidio perché ci si ritrova a dover affrontare un nemico mentre si sta attenti a numerosi minions che rappresentano più una noia che una sfida. Il sistema di platforming non è perfetto, ma tutto sommato fa il suo dovere. 9/10 ore per una singola run senza collezionismo. In definitiva, direi un 7/10
ㅤ
I played this game when it first came out on the PS3 back in 2013. Replaying it today, it is a pretty good time. I liked the story and the characters well enough. The environmental puzzles are simple but enjoyable, the climbing is also simple but fun. The environments themselves are beautiful and varied and hold up very, very well. The worst part is its combat which is too simple. It's a very clever idea but it lacks depth and even by the end I wasn't even able to fully customise it because I missed some hidden collectibles. I would recommend this, it always seems to be on sale for £2.49 which is well worth it, if only for some of the great art.
This is possibly the greatest game I have ever played
Lo compre por accidente
Obra maestra de principio a fin este juego, llevo varios años(desde que salió) para terminarlo y hace unos dias me lo volví a instalar y lo terminé, una historia corta, pero profunda y absorbente. El apartado gráfico sencillamente es genial, estaría agradecido de una 2da entrega de este juegazo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5M | 20.8K | 97% | $15.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $13.5M | 27.1K | 97% | $29.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.6M | 8.5K | 73% | $39.99 | |
| $13.6M | 18.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $20.8M | 39.4K | 88% | $19.99 | |
| $1.4K |
| 10 |
| 50% |
| $5.99 |
| — | 0 | — | — |
| $0 | 72 | 81% | Free |
| — | 0 | — | — |