
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overly clunky game on PC and Mouse. The sensens menu is somewhat tedious if you are not interested in pretending like there is some formula to button mashing. Its frustrating fighting invisible enemies if you don't any of those special powers left. I have one life and I'm not going to waste hours of it pointlessly on this game. Its a pity because the concept is ok and the world is pretty nice to look at.
Remember Me, 2013’te çıkmış ve o dönem hak ettiği ilgiyi görememiş bir oyun. Ama yıllar geçtikçe daha iyi anlaşılan türden. En çarpıcı yanı dünyası. Neo-Paris 2084, anıların alınıp satıldığı, bir şirketin tüm insanların hafızasını kontrol ettiği distopik bir gelecek sunuyor. Bu kurgu o kadar özgün ve o kadar iyi işlenmiş ki tek başına oyunu denemeye değer kılıyor. Şehrin görsel tasarımı da bu fikri mükemmel taşıyor; Paris’in tarihi mimarisiyle fütüristik teknolojinin iç içe geçtiği sokaklar gerçekten etkileyici. Müzikler başlı başına bir deneyim. Olivier Deriviere’nin elektronik ve orkestral unsurları harmanlayan soundtrack’i oyunun her sahnesine ayrı bir renk katıyor ve uzun süre akılda kalıyor. Hafıza değiştirme bölümleri ise türünün en yaratıcı mekaniklerinden biri. Bir karakterin anısına girip küçük detayları bizzat değiştirerek sonucu manipüle etmek, başka hiçbir oyunda tam olarak göremediğiniz bir his veriyor. Bu anlarda oyun gerçekten kendine ait bir şey söylüyor. Ana karakter Nilin de dönemine göre cesur bir tercih; güçlü, karmaşık ve hikâyesini merakla takip ettiren biri. Oynanış kusursuz değil ama dünyasının içine girmeye hazır biriyle iyi vakit geçirtiyor. İndirimde gördüğünüzde geçmeyin. Puan: 7 / 10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Russian, Polish, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got this for free many years ago, finally gave it a try, and still feel like I deserve a refund. Repetitive and basic (yet convoluted) combat, weird camera, clunky parkour, stiff movement, and the cherry on top, long unskippable cutscenes every two minutes. Hell, the first twenty to thirty minutes are just that. Admittedly, it still looks kinda good, and I assume it looked amazing back then.
The combat is very tedious and lackluster and the story only seems PG13 despite that Neo-Paris is set in a cyberpunk dystopia. The city setting has a lot of decoration though the combat is so unfun and I would rather be playing Stellar Blade for the fighting, or Mirror's Edge or Deux Ex for a better execution of these themes. This kind of story has been told many times before and I also don't care about any of the characters.
great quick game to play to keep you busy for 10-15 hours
o complicado desse jogo pra mim é que as partes que são boas (como mundo e determinadas partes do roteiro), elas reluzem tanto que acabam quase que te cegando dos negativos. você aprende a ignorar o combate merda e fica navegando e voltando ao jogo por causa dos ambientes cada um mais lindo do que o outro e por causa da história que tem uma premissa e desenvolvimento interessante, até certo ponto. eu adoro a nillin, mas eu estaria mentindo se eu, sinceramente, não falasse que maioria das reviravoltas eu só não conseguia me importar. seja por falta de conexão aos personagens que aconteciam tais coisas ou até falta do próprio jogo em dar um visual mais memorável aos antagonistas. enfim, é um jogo q eu chamaria de bom. eu entendo e até concordo com quem torce o nariz, mas sinceramente acho q vc não estaria "perdendo seu tempo" jogando esse jogo.
story and gameplay are awesome.
top
За 3 часа, игра меня задушила насмерть. Правильно кто то сказал, что это не игра, а забег по мертвым скучным, стерильным коридорам. Игра проверку временем не прошла. Сейчас в одно лицо, люди делают более интерактивные и живые миры. С самого начала и далее сюжет не цепляет никак вообще. Ощущается как подделка под игру. Не верьте тем, кто пишет что боевка крутая. Скучно в этой игре все. Положительные отзывы либо от ностальгирующих, либо тех кто любит дрисню.
Years later I still love this game. The story was fantastic. The setting was spot on. The combat was unique and fun. It's a game I've re-played many many many times over the years, even since it first launched. It's worth having in your collection.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $13.5M | 16.6K | 96% | $29.99 | |
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| $13.5M | 30.3K | 72% | $19.99 | |
| $13.5M | 27.1K | 97% | $29.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.6M | 8.5K | 73% | $39.99 |