
Relicta is a first-person physics-based puzzle game where you need to creatively combine magnetism and gravity to unravel the secrets of Chandra Base.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
güzel
This is an enjoyable puzzle game for fans of the likes of Talos Principle, Qube, Portal, Turing Test etc. The puzzles are quite interesting and challenging at times, but controls can feel a bit janky. I enjoyed the story even if it wasn't executed as well as I would have liked. It looks nice and the voice acting is pretty good even though the script doesn't help the actors at times. I've yet to play all the free DLC included but i probably will eventually. From what I've played so far they are more involved than the base game. A good challenge awaits! Good fun!
If it were possible to give the game a neutral rating, I would recommend it as neutral. 6/10. The game has weaknesses. For example, in some puzzles you get stuck if you make the wrong decision and then have to reset the level. That's annoying when you're almost at the end of the level. In some levels the door to the goal isn't immediately visible, making it difficult to know which direction you need to go. I looked at the solution twice in the early levels. To be sure, is that the right solution? That's the biggest problem with the game: you have to imagine that in real life you're throwing a ping-pong ball into a cup. You don't know the parameters; you have to figure them out through trial and error. It's the same with the magnetism and gravity mechanism in Relic. There is no grid. The last levels of each biome and the DLC levels are more complex and therefore better thought out. Despite their weaknesses, the complex levels were fun, even if you're initially overwhelmed with information and don't know where to go. I don't recommend this game for beginners to the puzzle genre. The puzzles were hard but fun. Annoying bird sound in tropical biome. No savepoints in complex levels: the level must be completed in one session otherwise it will be reset. And last but not least, why is it rated PEGI16? There's no violence in the puzzles. Why this crude language, why these insults? The characters all are very unsympathetic. The story is very uninteresting. Because of this, I wouldn't recommend the game at all. (Achievements 39/40)
Pыіх
Buen juego de puzles aunque hay alguno que se hace pesado por lo grandes que son las salas y otros que me quedé con la sensación de haberlos hecho rompiendo un poco el puzle sobre todo en la recta final, pero igualmente recomendable si te gustan los juegos de puzles de físicas como portal
10/10 Puzzles & Gameplay - The puzzles are amazing and well built. I really enjoyed solving them, especially the more difficult ones in the Extras tab in game which felt like totally new games (a prequel and sequel) of their own. 7/10 Graphics & Worldbuilding - It has decent enough graphics and felt immersive, but there is quite a lot of copy and paste objects making some places feel exactly the same. 5/10 Story & Plot - Interesting story and concept overall, but it felt disconnected from the puzzles. I felt it was diminished by the unrealistic characters and some plot holes. 0/10 Characters & Dialog - Every character had the exact same personality which sounded like an insufferable narcissist with nearly constant swearing, sarcasm, and degrading language. Maybe some people like this, but its not for me and consequently I never want to replay this game. I still recommend this game primarily to those who love puzzle games and can tolerate the characters I described above. In my opinion the dialog is horrible, but the puzzles are genuinely a great and fun challenge.
A very solid puzzle game combined with a damn good sci-fi story that will keep you on the edge of your seat for how much more you want to know what happens next. There's also a fair number of humorous moments that got me smiling or laughing hard. 20 Dollars for all that is a steal.
Relicta is majorly slept on! I've been playing through both the main story and the 2 excellent free DLCs and I have words to share! The game is a first person physics puzzler in the vein of Portal and Q.U.B.E, but is perhaps most similar to Magrunner: Dark Pulse since one of the main mechanics is magnets and the switching of polarity. Generally this is used to move boxes around with the aid of a 'remove gravity' ability. On top of this there are various barriers, switches, moving platforms and the like. This all makes for a very interesting and satisfying set of puzzles, albeit the main story in particular focuses mostly on systematic problem solving (keeping overview of complex systems) rather than creative problem solving (thinking outside the box), which may or may not be to your preference. I personally found that the two free DLCs - which together takes just as much time as the main story - struck a better balance between the two types of problem solving. My only substantive critique is that the main story becomes a bit obstructive because there is a fair amount of "walking simulator" in the base, which seems to primarily be there to make sure the story gets told. I have seen better integration in other games where the story is told during the puzzles and you can listen or not as you please. Indeed, even the 2 DLCs made it work better in my opinion. The Aegir Gig DLC doesn't have much story truth be told, but has even better puzzles than the main story, and the Ice Queen DLC is absolutely amazing from both a puzzle and story perspective. Relicta is a beautiful game which has a lot going for it. I think the reason it didn't explode into popularity is primarily the complex nature of many of the puzzles. They are not overly difficult, but they do not lend themselves particularly well to dopamine-inducing Eureka moments. That said, I really enjoyed my time with the game (especially the Ice Queen DLC!) and you should consider checking it out as well.
Recomendado mas, [h3] com algumas ressalvas... [/h3] Infelizmente, é dificil hoje em dia não comparar esse tipo de jogo, com Portal, você com 2 ações tendo que passar por N testes... E bom, Relicta é um bom game mas, peca em alguns detalhes que me incomodaram durante a gameplay. Vou começar pontuando o que me incomodou do jogo: [h3] Disposição das fases [/h3] O jogo é composto por 4 ambientes teoricamente, e o que você espera? Em portal temos salas de teste -> salas de teste -> parte interna da fabrica -> salas quebradas, uma evolução quanto a ambientação, aqui, o jogo peca nisso, ao invés de seguir ex: Terra 1, Terra 2, Terra 3 -> Deserto 1, Deserto 2, Deserto 3 e etc, ele simplsimente faz uma ordem totalmente aleatória, se ta na terra 1, vai pra deserto 1, volta para uma terra 2, ai vai para um gelo 1 e 2, volta para ir para uma praia 1 e etc etc, ou seja, não tem uma "vou começar, vou terminar", é algo bobo mas, me incomodou. [h3] Barreiras invisiveis [/h3] O jogo, é CHEIO de barreiras invisiveis, viu uma "ruina" que pareceria ter algo? ta ali por estar só, barreira invisivel, isso, em todos mapas, todas áreas. [h3] História [/h3] O jogo tenta incluir uma história mas ela é bem confusa, por não mostrar o rosto de ninguem, somente nomes, você boa parte do tempo não sabe quem é quem, o que cada um faz, e quando aparece o "relicta" você não entende também o objetivo de tudo, o jogo também tenta justificar a "existencia" dos puzzles mas, é bem razo, tipo "nossa oia fizemos areas de testes para testar equipamento XYZ aceite e é isso". Dito isso, não é um jogo de se jogar fora, ele chega a se [b]extender mais do que deve[/b] em certo ponto, mas é divertido e desafiador, em uma promoção você encontra bem baratinho o jogo e mata aquela "saudade do portal", sabendo dos pontos acima, se não te incomodar, de uma chance.
Ignore the play hours; I've completed the game on Epic, but decided to purchase it here so I could review it. Story isn't as important for me when it comes puzzle games, so after I sat through the first few obnoxious cutscenes, I decided to skip the rest. With those out of the way, what you end up with is an excellent physics-based puzzle game that really puts your puzzling to the test. There were a few moments that were a bit tedious, like dealing with those bots that reset your blocks, but other than that, it was meaty and challenging -- exactly what I want my puzzlers to be.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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