
Discover mysterious relics inside an ancient temple and progress through hidden chambers by using the power of strange “cores” to attract relics together. Relic Alone is a game inspired and developed by Roconilo Project, an award-winning student team from HAL Osaka College of Technology and Design.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Modeled estimate over time.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $33M | 227.2K | 95% | $5.99 | |
| approximately $6.8M | 40.8K | 92% | $7.49 | |
| approximately $22.4M | 72.9K | 97% | $14.99 | |
| approximately $17.6M | 62.1K | 92% | $12.49 | |
| approximately $16.3M | 41.3K | 94% | $14.99 | |
| approximately $14.5M | 31.5K | 96% | $19.99 |