
Are you ready for the most virtually realistic Mahjong experience of all times? Solve a total of 162 boards with photo-realistic 360° backgrounds and breathe in the unique atmosphere of this popular game in an interactive, virtual environment!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Russian
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
I love this kind of mahjong game and have bought several for various devices over the years. But as it stands with the control scheme, I can't recommend this game. The word "relaxing" is in the title, but the control scheme makes you point with your nose and click with your finger. Moving your head all over is anything but relaxing. What's also strange is as you rotate your head, the entire board rotates as well. Couple that with a very strange parallax effect on the world if you happen to move side by side. Please add some kind of real touch controller support. That'd go a long way for making this fun and actually relaxing. You could actually sit back in a chair and play the game. As it is, it's a head bobbing game.
This game is not really Mahjong. It's a matching tile game with mahjong tiles as an option. You can also change the option to more cartoony tiles that will be easier to match. Pros: 1. Awesome sounds (music and enviornmental sounds, both very chill) 2. Very beautiful backgrounds environments 3. Simple, relaxing gameplay Cons: 1. Only two environments and they are static (no movement, especially on the second environment, you can see the water is a still photo and it kind of takes away from the otherwise awesomeness of the setting) 2. Even though the sounds are great, would be nice to also have an option to listen to my own music 3. You're just matching tiles in the end, would have loved to learn how to play Mahjong Rating 6/10 I do recommend for the price, just know what you're getting for your money [spoiler] My personal wish list for this game: A koi pond with fish moving that you can see, hell you could be under water, either way this would be awesome [/spoiler]
Game is relaxing, you can turn off music and hear nature sounds, could use more virtual environments, only two to choose from. No instructions on controls had to figure out how to use but Oculus touch is supported, point head and one button and click. Over all good game for the low price...
50 cents wasted, oh well. I didn't even check to see if this was for HTC Vive, but when it didn't work I saw it was only for Oculus... not sure why it is on Steam not just the Oculus Store... There is a note in the game for playing on desktop by closing your VR before launching but that didn't work, much like the "full controller support" which doesn't respond at all, meanwhile I can do some navigation with the keyboard even though that isn't listed as an input device.
컨트롤러가 아니라 대가리를 움직여서 포인팅을 해야합니다. 멀미나고 전혀 릴렉싱 되지 않음 ㅋㅋ
Why is this even on Steam?
并不推荐。游戏模式一如既往, 没有什么特别的,这点都看得出来。喜欢这类游戏的自然会买,不喜欢的也不会来看。 VR并没有使得这款游戏出彩,相反,出于怪异的操作流程和奇诡的图标,本作的游戏内容只能让你stressful而非relaxed。
Relaxing VR Games: Mahjong is some real lazy shovelware from Daedalic, who really should know better, but I guess if they want to burn their brand by associating it with trash then this is as good a way as any. As it says right on the box, this is a Mahjong (tile matching, not tile/cardgame) game that is VR exclusive. What does VR bring to the old formula of tile matching Mahjong? Nothing. And that, co-incidentally, is the exact value this game has for gamers. This seems to have been made a VR exclusive to prevent any comparison with non-VR 3D games, a comparison that this game would fail very badly at. Developers must learn that while VR is great, if the only thing that makes the game great is the VR, then the game isn't great at all. VR aside, for all intents and purposes "Relaxing VR Games: Mahjong" might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. Relaxing VR Games: Mahjong didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for collecting 9 "stars", this is trivial and can be done in a few minutes, but only around 25 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. Relaxing VR Games: Mahjong is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam.
Majong Madness!
VR-маджонг. Народ сказал свое слово, народ недоволен.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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