
Regiments is a Real-Time Tactics game set in Germany 1989. The Cold War has gone hot, and the inferno is raging. Lead your Regiment through the fires of conflict and the fog of war. Break through the lines, call in artillery, maneuver, feign retreats, stage defenses, counter-attack. Do not relent.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 1.57/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.9Kreviews | 88% | — | $3M |
| $17.99−40% | 38ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
also yes
is this good : yes but...at this time i didn't feel the rage of a major engagement between nato and warsaw pact the good : all game mecahnics are good, mostly classical but well done, easy to understand and well documented for their design the bad : the way the IA attack you, from one side, then an other, then... too repetitive the slow pace to construct the battelfield is not a problem, but as i said before, the game lack of rage in combats to conclude : good game, if you play wargame it's a little desapoingting, but if not it's good and certainly for many points more realistic (more wargame like than...wargame)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish, Portuguese - Portugal, Czech*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
See some real improvements from the last time I played a year ago, but sadly it is still falling short of WARNO. Game play is more fun now, but there are still mechanics issues. i.e. it is still amazing how often weapons with high hit probabilities can miss (i.e. Hellfires with 95% hit rating and a veteran crew will miss about half the time if not more.) I've not had a chance to play coop yet, but will try if I can convince the group I play with to buy it. Not sure about the campaign missions as I refuse to play Russians and the campaign forces that, so probably will never play those. Skirmish mode is a bit lame due to "bouncing objectives". They just bounce back and forth from one side of the map to the other. It makes the only viable strategy against the AI to retreat all your units when the objectives shift so you can bring fresh units in closer to the new objectives. Then when it shifts back, just retreat all your units so they can repair & reload while you spawn in new units near the objectives. It is a pretty lame mechanic, but since objectives are arbitrary and have no progressive value other than capturing them, there is no reason to try and maneuver units across the entire map. Compared to skirmish scenarios like front line in CoD:GoH it is pretty weak. WARNOs campaigns and ops are much more immersive that what I see offered here, but once again, I've not really played theirs due to my anti-Russian bias (my hang-up, so not really the devs issue.) I'm hopeful they keep refining this. There is a good RTS in here, thee devs just have to get out of their own way. I'd really like to recommend it, but when I play a few games and then find myself wanting to head back to WARNO or CoD:GoH, I can't quite do it. I can only assume the highly positive reviews are due to PvP (something I do not even try to do due to rampant cheating across all RTS games.) If that's your thing, look at other reviews, as I cannot speak to that.
Amazing Game. Still coming back to it, for my modern RTS feel.
Fun strategy game
Better than Warno that's for sure.
Se vc e um amante de RTS esse jogo e obrigatorio pra vc. Porem ele nao tem MP
北约只需要沿着公路微操弹性防御就好了,elb按住w要考虑的可就多了
.
I like that this is technically and visually realistic game play, not to mention fun!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.5K | 87% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $249K | 251 | 90% | $39.99 | |
| $145.2K | 141 | 68% | $29.99 | |
| $32.1K | 99 | 90% | $12.99 | |
| $9.5K | 37 | 68% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 7.9K | 81% | $19.99 | |
| $3M | 16.1K | 82% | $9.79 | |
| $3M | 3.2K | 93% | $24.99 | |
| $3M | 10.2K | 96% | $19.99 | |
| $3M | 6.8K | 69% | $29.99 | |
| $3M | 10.3K | 89% | $14.99 |