
A casual puzzle game in which you add components to unknown enemy bases that will reflect, duplicate and split the Reflex missiles. Destroy the enemy power generators, communication systems and weapon platforms across more than 100 levels. Each new world brings with it new technology to utilise.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Okay, so it says just 0.5 hours played...but that's on here! Over the last year I have spent most Sunday evenings play testing Reflex...my happiest moments must be finding bugs in the game or by being totally divergent and solving levels in totally the wrong way (I'm very nearly finished - world 5.8 I believe). Anyway, this game has been a labour of love and Art3mis-PC deserves your support for producing a great puzzle game. It builds up the difficultly well, introducing unique elements as you progress, but without you ever feeling overwhelmed. It will (like any good puzzle) occasionally melt your brain, but when you find that solution (even if like mine, some of them were bonkers) you'll feel that sweet rush of success. Many times I've stated a level is impossible - declaring Art3mis sadistic - only to pump the air as I destroy the last of the generators a short while later. So, if you've read this far, why not try it? I'm sure you'll enjoy it as much as I have.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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