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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
Reviews
Reditum, Portal serisinden esinlenip düşündürücü bulmacaların üzerine kendine özgün mekaniği olan yer çekimini değiştirmeyi eklemiş ve ortaya eğlenceli ve kafa yorucu bir puzzle oyunu çıkarmış. 15 liraya güzel zaman geçirebileceğiniz ve fizik kurallarını zorlayabileceğiniz bir oyun kendisi.
Oyunu beğendiğimi söylemem gerek. Portal serisindeki gibi bulmacaları olan ve duvarların dönmesi gibi ilginç bir mekanik ile simülasyonları tamamladığımız çok enteresan bir oyun. Henüz erken erişim aşamasında olması sebebiyle birtakım sorunları illaki olacaktır ancak buna rağmen gerçekten iyi vakit geçirebileceğiniz bir oyun olduğunu söylemem gerek.
Recommended, but only because I got it for very cheap at just €2,63 and because it's the only English-language review (at the time of writing there's only 2 reviews and they're in Turkish). I'd also try the demo before buying since it had tech issues on my system at least. Reditum is a fairly simple puzzler with exactly three mechanics: you can change the gravity in any of 4 directions, you can redirect lasers and you can move boxes. There are 24 puzzle rooms, all of which require you to either place boxes on a button or point a laser at a button. In some rooms, you have to do both. It's fairly cheap and short - I'd say about 2-3 hours. Overall, it doesn't cost much, doesn't go on for any longer than it needs to, and I enjoyed myself with the puzzles. Wouldn't hurt to pick it up if this sounds fun to you. It's also just nice to give small devs/games a chance. I'd be remiss not to mention the less good parts, though. The lasers have some issues and can sometimes stop reflecting properly when the room is rotated - this can be rather frustrating. Some of the puzzles are really easy to break with a fairly simple exploit. There's also one puzzle room I don't understand how to solve without this exploit. I could also reliably fall out-of-bounds by pushing myself with a box, which requires the puzzle to be reset as far as I know - and it happened by accident twice or so. Essentially, tech issues hinder the experience a bit. You can just play any of the puzzle rooms whenever you want without having to complete the previous room(s). There's no "continue" button so you need to remember which room you were in if you play in multiple sittings.
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I'm surprised this game has only gotten a few reviews, given its mechanic of shifting the direction of gravity depending on the surface has been used in some other popular puzzle-platformers (for example, Manifold Garden, or the less well-known Disoriented). Reditum is fairly basic and has some control issues, like laser reflectors moving slightly out of place sometimes when you rotate, or the problem of only being able to select them when not facing their mirror side. But I like how you can instantly fall onto a block you placed in mid-air by facing the floor you're standing on, and flipping gravity from there. This lets you get into some useful vantage points, necessary sometimes because the map (M) can be quite confusing to look at. There unfortunately isn't a lot of visual variety in the environments, and only one piece of repetitive music. But these flaws for me are discounted by a very clever penultimate puzzle level, which asks you to use the directional blocks in a thoughtful way. If you like laser beam puzzles and block-stacking, get this in a sale.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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