
Red Rage is a gory, wave-based zombie FPS with a unique art variety of maps and unlockable weapons, where the player's objective is to reach the highest score before they die in order to unlock increasingly powerful guns.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
pretty good game, keep on the good work
I'd rather Install the slaughtering grounds and play it then this game. it's seem like it's could be fun at first , it's actually fun to look at the zombies twitch around for 5 minutes then it's boring. Nothing else is going on then multiple copies of the same monster running after you in a straight line. the game has only some random small maps barely bigger then a box a shoes. I've also mangaged to get out of a map , fall in the void and die without even trying hard to do so. it's not even worth buying as a bad game to laught at.
While there is a bug where you if you ads while running you do both and you just look at the ground the other parts of the game make up for it. The ambiance makes you feel terror while playing with a headset or you can not where one and have just a relaxing time doing a zombie shooter. Definitely recommend
I saw a video on this game, and seeing how cheap this was, I thought "why not try it out for myself". For the most part, it seems like all the game breaking bugs are gone. But now for my thoughts. I love the gun play in this game. It's addicting to play, and a ton of fun. However, the zombies remind me more of demons or skin walkers (or the Rake). I feel like more variety and challenge is needed from these enemies. I feel like more enemy types as well as bosses that have some challenge to them can fix this. Another issue to bring up is how the zombies often randomly explode, and the explode sound effect is both loud and interrupts and puts an end to all and every sound that's playing at that moment. It's way too jarring. Not to mention, the levels. Of the 4 levels available to play on right now, I only actually enjoy one of these levels. It's Plaza Town Arena. Let me explain what's wrong with the other levels. The woods level lacks any creativity in it, and once you walk out of the woods, you end up back at the middle. But what really bothers me is when you kill the zombies, the ammo drops end up in the grass, and you can't find them at all. This can be super frustrating. Not to mention, there's just not much to it at all. As for the Secret Lab. Same thing. It lacks any creativity or interesting twist with the level, but the most frustrating part of all. Even though you come with a flashlight on this level, it's just way too dark, and it's an easy level to get trapped by the zombies on. It's way too tight and narrow. As for the Simulation level, it's just simply too white, and I often times would get confused whether or not I was looking up or down. So I think some of the colors on that level should be changed to fix that. I however like the glitch effect the gun gives off on the level. To give an idea for why I love the Plaza level, here's why. It's an open and easy to navigate space, it's not too dark to see where I'm going, the zombies are easier to keep track of once they drop spawn in. However, I feel like they should spawn and come out of the blacked out entrances instead. And I love that blood fountain. I'd love to see it spurt blood, and maybe at different parts of the level, it'd be neat to see gargoyles with glowy eyes as decoration. Just an idea. But in terms of levels I'd love to see, it'd be neat to see a Mansion level, a Castle, and perhaps a Graveyard at some point. It'd also be cool to get a game mode where players gotta fight from one part of a map to another. And secondary and melee weapons should be included in the future. And that number right next to the gun to show how many bullets are in the clip, it's unnecessary because the ammo is already displayed in the bottom right corner. Overall, I choose to recommend this game because I see a lot of potential for this game, and I wanna see this game grow and get even better. $3 was too much of a good deal for me to turn down. I hope to see much more from this game.
Sucks
I hope something more will be added to this game eventually. Something even more fun!? But for the price, it's actually worth buying! Most glitches has been fixed I see. So I played it for 1h and could refund it. But I wont! It's not worth refunding. Because for the whole hour, I actually enjoyed it. Thanks to Bigfry for the link!
Pros Basic Game Very Fast to Know the game Cons No recoil
So this is a weird game, its a game with small potential. Though the Dev doesnt seem to care about it, they reached out to bigfryTV for tips to improve the game before release. but they pretty changed nothing, and removed animations that were a problem instead of fixing them, real lazy dev.... What a shame https://www.youtube.com/watch?v=sM6ekEUh9YE
I just downloaded this game and i love it. however there's 2 things i don't like about the game but they're easy fixes. (1) The Facility map is way too dark to see and the flashlight really doesn't help here. By the time you get your bearings there's Horde of the undead already on you. (2) in the controls part of the menu, it listed A as the button to jump however it doesn't work so i had to configure my A button as the space bar in order to jump. these are my only 2 gripes about the game. Not enough for me to give it a dislike so i am giving it a thumbs up. Looking for the makers of this game to keep making improvements on the game. like adding more maps, and objectives. Maybe a few more game modes, and different Zombie types. I would definately invest in this game if these were added in. I am playing this on the steam deck and can firmly say that this game should be steam deck verified.
I enjoyed the few minutes I played this game, overall it seems to have a lot of promise especially with better maps and a lot of bug fixing. When I say a lot of bug fixing however I mean a LOT of bug fixing. The main bug I experienced was that when ADSed the gun bounces back a few inches whenever you turn it, making it next to impossible to aim without hipfiring. Another bug was that sounds seemed to lag then stack causing it to be nearly deafening when killing a lot of zombies. As other reviewers said the lab level is way too hard to see in. I will not be re-funding as I feel like it could end up as a great game especially with co-op (kind of like black ops zombies) but it does need a lot of work. Please don't give up as It could really end up as a great game, and I wish you luck with finishing this game. :) p.s. add an option to remove motion blur and make it off by default
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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