Story: Red receives the invitation card from her grandmother and decides to visit her, but there is all over the monsters on her way. Those monsters try to stop and take her away, so she needs to use her personality to get out of the danger. The story background is in the deep forest.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Free game with achievements.
[h1]A beautifully heartwarming take on Red Riding Hood[/h1] [h2] RED is a sweet, soulful & short yet highly replayable beat'em up hidden gem[/h2] & its for the price of.. yes, you got that right: [b]Completely free of charge, your excellence![/b] Not $75+ nor a DLC hell. No microtransactions nor shady practices. Only what seems to be a sincere passion project & a pure love letter to gamers that shows howmuch heart the developer(s) poured into this breathing piece of digital masterwork. A game that dignifies its audience & itself. The game's size is.. 100 GBs? Nope. 50 GBs? Nope. 25 GBs? Nope nope nope. Its a whooping 149 MBs. 149 MBs!! Yet it achieves what many 100 GBs & 50 GBs AAA digital clog do not: [b]meaningfulness & fun.[/b] No photo realistic graphics, no open world full of bloat nor many useless NPCs, no shallow relations nor unnecessary adult content, no needless fillers nor a plethora of predatory DLCs nor irrelevant politics & greedy corporate practices. [h2]Instead, the game has a sweet 2d design with beautiful sprite work, models & cute environment coupled with fluid animations & a simple but cohesive set of moves. Every character is meaningful & serves a purpose. The game has 3 linear levels with minimal noise, 0 bloat & 4 difficulty options, 4 bosses (including a secret boss & another with 2 forms), 2 endings, a challenge (boss rush) mode, a total of 15 achievements & challenging enemy AI & rotations[/h2] [b]The game's 2d designs direction reminds me of Dungeon Fighter Online (DFO)'s but personally, I like RED's more. As for the combat, its very fluid & highly rewards skilled gameplay as it relies on masterful dodging & parrying as well as sustaining a high combo & juggling opponents in air for extended periods using the right set of inputs & reflex. Very much like a fighting game but with a fair bit of DMC mixed in. Platforming is minimal, combat & story are main focus.[/b] No over performance nor unnecessary fluff & filler. Just pure function where every frame & mechanic is purposeful. A game that understands the true & forgotten purpose of games: fun. A work given due respect not a mere product. There you have it; the core difference between [b]soulful masterworks[/b] where the developers pour their sentient all to craft by heart in respect to the audience as well as the work itself & [b]consumerism driven commodities[/b] of cold systematic synthesis whose main aim is to maximize corporate profits by ripping off the users. [h2]Regarding issues I ran into while playing this game,[/h2] There are 3 issues here, the first 2 are kind of a nitpick, the 3rd one is serious but understandable & has a work around: 1- You sprint in the game by pressing a directional key twice (right or left) & I found this to be rather clunky which left me wishing sprinting had its own specified hotkey instead. 2- Discord overlay seems to lag the game so closing discord or at least turning off its overlay is recommended when running this game. This is understandable since its an old game built with RPGMaker which is less compatible with a fair share of modern systems specifically Windows ones. 3- This is the most serious issue & it involves the fact Steam overlay seems to fail to hook to this game when playing it on modern Windows systems like Win 11+ so this means you can't run Steam overlay interface within the game nor use Steam's in game screen capturing feature which means you can't post your in game screenshots on the screenshots section of RED's Steam community UNLESS you use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3737999353] this workaround [/url] which bypasses this whole headache by doing Steam's screen capture's work manually. This is caused by the compatibility issue with modern systems that I mentioned in the previous point. [b]Note:[/b] Supposedly, Linux based systems including Steam Deck do not suffer this issue as unlike Windows, they support Proton. [h2]Last but definitely not least, speaking of the story,[/h2] Its quite a wholesome story so I highly recommend watching the opening as it tells a good deal of the game's story. As a heads up, I'll let you know the story does start out sad but I promise the game makes it very worthwhile & the endings provide meaningful conclusion so I also highly recommend you stick around till the end. Its a rather short game & its 3 levels while not long, are condensed challenging & charming fun. I believe the story from the get go is an over the top but a mostly accurate fantastical metaphor of split personalities/alters, DID & OSDDs & as someone with OSDD-1b, the story resonated with me quite a fair bit. Admittedly, I played the game on normal difficulty only so far & it was challenging enough. I also tried challenge mode but couldn't beat the 2nd form of the last boss yet but then again, I'm a big noob in fighting games & beat'em ups. [h2]Closing Notes:[/h2] Needless to say, this game easily gets a [b]10/10[/b] from me personally. My only wish was for it to be longer. [b]Dear developer(s),[/b] please, don't stop crafting gems like RED & be assured your efforts are very very appreciated. [b]As for you dear reader(s),[/b] kindly remember that within you are your real best friend(s) so you're never truly lonely since birth & to the last breath. [b]On that note, this may be a good time for you to show yourself the love you always deserved.[/b] Much love! ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
Hikaye: Red, büyükannesinden davetiye alır ve onu ziyaret etmeye karar verir, ancak yolu üzerinde canavarlar vardır. Bu canavarlar onu durdurup götürmeye çalışıyor, bu yüzden tehlikeden kurtulmak için kişiliğini kullanması gerekiyor. Hikayenin arka planı derin ormandadır.
+1 免费 有繁体中文 有成就 RED《芮德兒》 本作由三名大学生共同制作,使用 FLASH、RPG Maker 开发,后期以 Photoshop 进行修图剪辑,是一款 2D 横向卷轴动作游戏。整体剧情改编自经典童话《小红帽》。 特别感谢 Adrián Palomino del Moral 协助完成西班牙语翻译,让游戏顺利推出西语版本。制作团队深表谢意,并会在商店页面标注致谢。 游戏资讯 游戏名称:芮德兒(RED) 游戏类型:2D 横向卷轴动作游戏 游玩时长:约 20 分钟 结局数量:2 种(普通结局、真结局) 制作工具:RPG Maker XP 画面分辨率:640 × 480 像素 系统要求:Windows XP 及以上 游戏容量:140MB 以内 游戏语言:繁体中文、英文、西班牙文 操作快捷键 Alt+Enter:切换全屏 Shift+Enter:跳过对话 Esc:游戏暂停
遊戲流程快速適合短暫打發時間,簡單到困難模式都還可以給人玩,鬼畜難度到了複製人的時候就開始沒體驗,AI在空中可格擋,我開大的時候王都可以直接無視我的大反擊,換成AI我就什麼都不能做,直接被接招到剩1D,想要有友好遊玩體驗的最高選到困難就可以了。
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un juego con una hermosa historia y lindos personajes
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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