
A puzzle game where the rooms are items and the items are rooms. Get to the goal by moving, rearranging and duplicating rooms and altering the structure of the world.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好
ギミックの関係で詰みが発生しやすいのに詰んだ際の復帰手段がステージのリセットしかない。 「一手戻す」も「現在の状態をセーブする」も何もなし。 一ステージが短いとはいえ後半になると非常にややこしい手順を要する難問もあるため、失敗するたびに最初からやり直すのはストレスでしかなかった。 また一部のステージ内には特定の条件を満たすことで入れる隠しステージがあるが、ここで詰んだ場合も全部やり直しとなる。 箱の外見がどれも同じで区別がつかなかったり、物を持つ動作とワープに入る動作が同じボタンなのも不親切。 総評すると面白いことは面白いけど心に余裕のあるパズルマニア以外にはオススメしない。
İyi kafa açıyor.
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Languages: English*, French, German, Czech, Spanish - Spain, Polish, Russian, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好游戏,关卡设计非常精妙,把机制玩出花了
An extremely challenging and excellent recursive game. It’s essentially like manipulating static or global variables within a recursive function, if we use programming language as an analogy. I suggest drawing it out on paper to keep track of the depth you’re at. Personally, I get too lazy and overwhelmed to finish once it becomes unmanageable for my monkey brain. [quote]Reviewed by [url=https://store.steampowered.com/curator/45820397-DetotatedGamer/]Detotated Gamer[/url][/quote]
解密神作除了有一两关要求操作
마지막 챕터 개어렵네
暑假打的,今天回过头来再看,这样的机制经常是开局难一脸,等熟悉底层逻辑以后主线便如喝水般迅速,一直到逻辑链从一开始的新颖变成了后期的堆叠,空间复杂度几何上升,再次难一脸。 本作一大特点是游戏的复杂更多的是对逻辑的把控,很少会出现“啊,原来还可以这样”之类的情况。 快十年过去了递归居然仍是一个很新的题材,怎么会这样
Very clever puzzles! ... oh wow, **very** clever!
很好玩,但是没有撤回,真的恶心死人了,稍微一个不小心就是restart,然后又得腾挪半天,加上不知道是不是win11的库的问题,游玩过程一直在崩溃,导致经常要通过了,直接崩溃,心态直接炸了,又得重新腾挪半天.而这样需要重复腾挪的关卡不少,你大概能猜到我浪费多少时间吧....... 在一个横板2d游戏,做一个时间回溯功能,我并不觉得多难,第一次玩逻辑解密不是因为卡关而关闭游戏,而是因为游戏崩溃或者无法撤回而心态崩溃.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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