
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 9 → 1.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 7.5Kreviews | 93% | — | $1.2M |
| $24.99 | 1.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nettes kleines action game das man mal zoggne kann. Es 1 Metroidvania zu nennen wäre zu viel des guten da es zu wenig backtracking und zu entdecken gibt. Schwierigkeit ist recht moderat, bosse kann man zur not durch heiltränke bruteforcen. Pixelgrafik ist geil. Hab den anime mal geschaut ist aber glaub nicht nötig.
[h1]Nem todo labirinto precisa ser complicado[/h1] Record of Lodoss War - Deedlit in Wonder Labyrinth - é um jogo metroidvania que te coloca no papel de Deedlit, uma elfa que acorda sozinha em um labirinto misterioso, e decide partir em uma jornada misteriosa, bela e melancólica em busca de respostas. DIWL é um metroidvania bem básico, curto, te entregando uma boa jogabilidade, música, um pixel art absurdamente lindo e com forte inspiração no pai de todos, Castlevania: Symphony of Night, porém, consegue destacar sua própria identidade: O jogo te introduz um sistema elemental onde você utiliza dois espíritos elementais, Sylph e Salamander, que além de conceder habilidades extras como salto duplo e a habilidade de planar, o elemento equipado te concede ataque bônus contra inimigos do elemento oposto e também te deixa imune a ataques do mesmo elemento. Ao utilizar um dos dois elementos, você "upa" cada um deles até o nível três, onde você ganha uma melhoria de ataque e regeneração de vida - isso torna a jogabilidade mais dinâmica, especialmente contra os chefes, onde você constantemente tem de se mover, combinar os elementos e se regenerar durante a luta, já que alguns dos chefes são muito bem feitos, tanto em design quanto ao bom uso das mecânicas disponíveis. DIWL é um jogo que fiquei triste por terminar da maneira que eu o fiz, pois assim como a Deedlit, eu fiquei perdido boa parte da história, já que eu senti que teria aproveitado mais se tivesse assistido pelo menos o anime antes de jogar, para perceber o quão profunda seria a proposta do jogo, pois mesmo sem elaborar tanto quanto um jogo com foco em narrativa, ele aborda temas como solidão, abandono e a força necessária para seguir em frente. Talvez se eu soubesse quem eram os personagens, e o que eles significam para a Deedlit, eu teria valorizado mais minha experiência. Talvez por ser tão "enxuto", os fãs mais exigentes podem acabar sentindo que falta alguma coisa, mas Record of Lodoss War - Deedlit in Wonder Labyrinth - é mais um exemplo do básico bem feito, sendo tanto um ótimo ponto de entrada para quem nunca jogou um metroidvania quanto uma boa experiência para aqueles que buscam uma aventura breve, bonita e sem muita complicação.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
| $11.24−55% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game! It's a little on the simple side for a Metroidvania, but that's not a sin and I expected it since it seemed to be made by a small team of passionate gamers who are fans of the original anime production. The Ikaruga mechanic adds a nice layer to combat and exploration, although I am confident it can be pushed further in a follow-up game, such as adding more elements. The overall map design is smooth and intuitive. I barely had to do any backtracking during my first playthrough, thanks to smart shortcut and portal placement. The bosses are fun and become progressively more challenging. I did not experience any abrupt difficulty spikes. However, I think the flying dragon enemies in the last stage could have been tweaked a bit. I found it annoying how they could fly off screen behind a wall and continue firing laser beams. I didn't use the bow much in combat. It seemed underwhelming, due to its low damage output. I would gladly trade more MP cost for higher damage for the bows. Or maybe that's already an option in the game and I missed it? :O Despite the nitpicks and recommendations made above, I do recommend this game for Metroidvania fans. Especially those who love the "Igavania" Castlevania games like SotN. :) EDIT: Oh! And I enjoyed the soundtrack and pixel art!!!
yes
To be honest, the game is too easy, but it's fun. Actually, after finishing it, I only just realized it's from the Record of Lodoss series, after feeling the story was unclear because it required following the anime or novel. Score 6/10
好游戏 帕恩死了QwQ
I don't *care* if most of the animations look re-used from Luna Nights, this game is a solid 9.5 and if I had to play ten games that looked and played (roughly) the same by these guys I don't think I'd be tired of it. Supremely good metroidvania, very little pissing about looking for poorly telegraphed secrets and probably the most fun boss fights with engaging mechanics that you don't need to run your head through a wall to understand. Time to finish my Lodoss War watch-through.
viaje a sotn, grandioso
8/10 流程短 粉丝向游戏
best burger n fries money i spent in a while
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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