
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 9 → 1.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 7.5Kreviews | 93% | — | $1.2M |
| $24.99 | 1.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]5/10[h1] I just cant give it a higher score, as it feels way to much like a misuse of ROLW for a cheap cash grab. The graphics are quite good, earning this game a decent 8/10 for that. But otherwise...its nostalgia milking by a tencent-quality company. pro: -graphics -decent weapon selection -spell switching -after-image effect -dropable weapons cons: -bottom-of-the-barrel enemy-AI -attacking-through-ground-cheese -insanely simple puzzles -90% of the weapons you get are neither useful nor better -firework-sound-bit reuse for spells... -bottom-of-the-barrel death "animation" of bosses -insanely simple boss battles -no need for items -easy to farm permament healing -no destructable items (like chandeliers and lamps, even though they look like it) -powering up the spirits doesnt change them much (they could use the counter system) -reused audio bits (chain explosion from LTTP as well as nods in the music from other SNES games like mystic quest) -way too few dropable weapons -"new" in encyclopedia never stops flashing -"awesome" (not) target shooting game (S tier required for all weapons achievement). -no way to force-end the reta... great bow game to restart it. -absolutely mentally challenged menu confirmation (no quick accept or cancel and you have to select every option) -lame a... reuse of sprites. for the memory instead of making a new dwarf sprite, the reused the shopkeeper sprite omfg. -no flashing light warning after the final boss. nice bonus spasm. -unskippable ending. the game keeps getting better and better. at least alt+f4 works.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
| $11.24−55% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很不错,短小精干
元ネタはわからないですが楽しかったです。 攻撃しながら移動ができたりと操作性も良かったです。 風と炎の属性を切り替えてボスの攻撃を回避するのが難しいけど成功するとかなりきもちい 出来るだけ被弾せずにオートヒール、攻撃力アップのあるレベル3を維持…被弾してレベルが下がっても切り替えて攻撃してレベル3に戻す… という流れが難しさもあり、面白さもあり…でもやっぱり難しいかも…
muito bom
court mais tres sympa . il est possible de comprendre l'histoire sans avoir vu l'anime ou lu le manga.le gameplay est facile a prendre en main , tres proche d'un castlevania, et l'aspect metroid vania n'est pas hyper poussée , evitant a faire bcp d'aller retour et permettant d'avoir une relative ligne droite .
Wonder Labyrinth é um jogo metroidvania que, já tirando da frente, se parece bastante com um dos que originou o gênero, Catlevania: Symphony of the Night. Desde os gráficos pixelados, a movimentação da protagonista, o design do mapa. Tudo lembra o antigo jogo. Porém, este se passa no universo de Record of Lodoss War. Vou ser sincero, eu nunca consumi nada desse universo além desse jogo. Isso, claro, tira um pouco do contexto dos personagens. Mas mesmo assim, eu não tive problema em jogar o jogo. Você consegue saber que a protagonista, Deedit, é uma heroína que já venceu grandes ameaças no passado, ameaças essas que aparecem na forma de chefes nesse jogo. Ela aparece em um labirinto de salas misterioso, sem saber porque está lá nem como chegou. Aos poucos, alguns rostos conhecidos aparecem, mas desde o início algo parece estar errado. A história segue em um bom ritmo, e em torno de 7 horas, é possível zerar o jogo sem problemas. Não deve ter problema algum nos chefes da primeira metade do jogo, enquanto tomar cuidado, eles morrem já na primeira tentativa. Os últimos chefes obviamente são mais complexos, mas mantenha sempre algumas poções de vida no inventário e você vai ficar bem. Caso você esteja jogando em um Steam Deck como eu, com as configurações certas, você facilmente consegue aí mais de 7 horas de bateria. Ou seja, se estiver realmente investido, em um dia você zera ele tranquilamente. No geral, é um bom jogo. Irá te entreter, tem uma boa gameplay e a história consegue te prender mesmo que não conheça o universo. O preço normal está bem justo na minha opinião, então se ver alguma promoção, não hesite em pegá-lo.
Jogo bom, boas mecânicas e estica legal, mas nada complexo. Recomendo, bom passa tempo.
Un juego corto, pero que se hace bastante entretenido. Si te gusta el mundo de Record of Lodoss War, esto te va a fascinar. Aunque si sos nuevo como yo, puede que el juego asuma que sabés muchísimas cosas. Pero esto no arruina la experiencia para nada.
Nunca assistir Record of Lodoss War e por causa disso comprei o jogo meio com receio de não entender a história por ser baseada em uma história que eu não vi mas por curiosidade no jogo e achar que ele tinha uma vibe meio Symphony of the Night, eu decidi comprar e testar ele mesmo assim. E agora que terminei o jogo, fico feliz que comprei ele. O jogo é bem legal e divertido. Ele não é um jogo longo de verdade mas tem um tempo de jogo bem redondinho e que não cansa. Não fiz 100% do jogo, porque normalmente não ligo pra isso, mas o jogo é cheio de coisa que da pra pegar, sejam armas, habilidades e upgrades. O combate é simples mas da pra fazer bastante coisa e é bem legal quando você pega as mecânicas do jogo e forma que elas são usadas em batalhas e nas boss fights. E a história é algo original que da pra entender sem você ter assistido o anime ou lido o mangá, que não sei se tem, mas é bem simples e ainda sim funciona legal para toda ambientação do jogo. Gostei bastante e recomendo para quem gosto de Metroidvanias em geral, principalmente de Symphony of the Night.
[i] Record of Lodoss War: Deedlit in Wonder Labyrinth [/i] is definitely a game for the 1990 anime fans. If you've watched it and don't particularly care about what a metroidvania is supposed to play like, you'll probably fall in love with it. I get the comparisons to [i] Symphony of the Night [/i], especially when it comes to its visuals and animations. But the truth is that while [i] Deedlit in Wonder Labyrinth [/i] is a good game, it pales in comparison to any proper metroidvania. Yes, Deedlit is way more mobile than Alucard ever was without his transformations, but the Wonder Labyrinth doesn't hold a candle to Dracula's Castle and its interconnectivity. You should know that you're in for a painfully linear experience when the areas are literally numbered stages. Again, if you don't care about metroidvanias, there's a good game here. Great bosses, good soundtrack, neat references to the 1990 anime and a short but enjoyable time. I'd recommend watching the anime before playing it. And I'd recommend the game too as a good action game which happens to feature exploration. Never as a metroidvania.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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