
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 9 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 7.5Kreviews | 93% | — | $1.2M |
| $24.99 | 1.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
难度低,适合手残,剧情怪里怪气的。
PROS: Overall solid game. Excellent visuals and animations. Solid combat with switching between wind and fire spirits a key component to avoid certain color coded damage types or to bypass enemy invulnerability. Bosses are a highlight of the game. Some seemed easy and others took a few tries to learn the patterns. Finishing the game unlocks a boss rush mode. Exploration and back tracking aren't a big focus, but doing so will sometimes get you weapons you can't buy, HP or MP upgrades, or magic spells you can't find anywhere else. Not necessary to 100% map clear or find everything in order to get powerful enough to finish the game. Backtracking is made pretty easy with generally well placed (with one or two exceptions) warp gates around the map. CONS: Some boss fights repeat and a couple have very similar patterns/abilities. Most regular enemies aren't very aggressive and don't pose too much of a threat until later in the game. A couple enemies in the later stages are nearly invisible or almost completely concealed making them potentially frustrating to deal with. Even though the game is short (took me 7 to finish and unlock boss rush), after 4 or 5 hours, you've seen just about everything the game will throw at you in terms of puzzles and mechanics and it started to feel like it was dragging on a bit. I don't see myself going back to get 100% map clear or play boss rush too much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
| $11.24−55% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺好玩的,小而美
pino
Game plays smooth, decent playtime (not too long), not overly backtracky nor grindy
Дидлит в Лабиринте чудес – настоящая находка для любителей милых эльфиечек;) Бегаешь, ищешь, сражаешься как в те далёкие времена.
Super fun and satisfying to play
Metroidvania claramente inspirado em Symphony of The Night, mas com uma proporção muito menor. Dá pra finalizar com 7 horas, é uma experiência bastante satisfatória!
斑鸠+月下,蒂朵的头发看爽了
9.5/10 it captured the side scrolling of Castlevania SoTN and held my interest! Great choice, but it is a short game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 19.1K | 95% | $14.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $1.1M | 2.7K | 84% | $14.99 | |
| $40K | 132 | 58% | $14.99 | |
| $21K | 242 | 82% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.6K | 52% | $17.49 | |
| $1.2M | 1.2K | 83% | $29.99 | |
| $1.2M | 3.1K | 77% | $19.99 | |
| $1.2M | 5.6K | 81% | $9.99 | |
| $1.2M | 6.7K | 95% | $9.99 | |
| $1.2M | 13.1K | 91% | $2.74 |