
Adventures await in a world brought to life by realistic graphics! Experience genuine adventures in the grand world of Rebirth Online. Battle, craft, explore, and combine different types of equipment and abilities to create your own style of play.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Genres
Stats
Languages: English*, Korean*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
HA, they just copied the Mobile game and put it on PC. It doesn't even support 1080p. All this wait to play a mobile game on PC? Terrible. Can't wait to see the fake reviews you guys post.
Horrible mobile port. All instructions say "touch" here etc. Icons are of a phone. Combat isn't that bad though. Auto pathing, but no real auto combat. Dialogue is able to be quickly clicked through thank the gods. Whatever crap they say on the store page is misleading. The store is in the wrong currency. Max resolution is 1280x780 despite being able to set the res at first time set up. If you do want to try this though, the ENGLISH language option is on the first screen, upper right that looks like a Google Translate icon. Good luck, you must be desperate.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I download every new free-to-play MMORPG I discover, usually finding titles that are mediocre with a redeeming quality or two that become quite boring after awhile, with the rare gem. With Steam, games marketed as "mobile MMORPGs" seem to be getting ported to PC even more quickly, with only the bare minimum work being done to ensure the game is optimized for PC. This is an example of a game ported to PC with only minimal work done to ensure that it runs. No standard PC graphics options, FPS is locked, UI still appears to be a mobile UI, and the general gameplay loop feels much more like a mobile title than a PC MMORPG. A good game is (usually) still a good game on a different platform, so I decided to give this game a chance. The lack of polish in this title is absurd. You basically need to know the default language in the game's settings, read a tutorial, or get really lucky clicking on random stuff to even set the language to English. The UI is designed for mobile and not optimized for PC at all, so clicks that seem like they should click in a certain spot might actually be read as slightly off, so you end up with your click registering on something else or nothing at all. At logout, the screen asked, "Would you ♥♥♥♥ to log out?", which incorporates an ethnic slur into that sentence instead of like. Another example of a rushed product with a lack of polish or any significant QA / testing cycle. Also, if you have a gamepad plugged in, it might cause one of the tutorial quests for gathering to become bugged, so you can't actually harvest a harvestable item. Your character will convulse instead of collecting. None of these issues were fixed as of my last play, and my first time playing was on release - with multiple patches being released after that point. The story is full of poorly translated English, with the underlying story being some sort of generic fantasy nonsense where nothing really ties together or feels important. You basically auto-path from spot to spot, auto-attack with auto-refilling health, get spammed with cash shop adverts, and go on to the next spot. I was able to level over 20 levels without even touching the keyboard at one point, which should never happen if I am literally not doing anything (or running any macros or in a party) in an MMORPG. World exploration is mostly impossible, given the numerous invisible walls present in the game. Some of the art design is actually quite visually appealing for this game. Other than the unintentional humor one can find in playing really bad games, that is the only redeeming quality about this game. I felt pity for the artists involved in this game, given their work is tied to such a trash product. This might be the worst fully released PC MMORPG I have ever played. The ones I can think of that are worse were pre-release alphas and betas, browser and mobile games. Definitely not recommended. Try Aura Kingdom 2 or Avabel Online if you want a mobile port MMORPG for PC. Stay away from this game.
Side note: Banned from discord for literally no reason at all not sure who banned me but from my understanding mods and owner of discord is not affiliated with the owner of the game. However this game is very much in pre alpha and is a port from the cellphone mobile game. About the game: Everything in the game is very buggy especially combat to the point of i was logging out every other pack of monsters to level up. (The monsters would be able to hit you and you would be unable to hit them) i only reached level 70 out of 700 however leveling was super fast pace monsters were super weak and questing is very basic go here do this kill that. The game holds your hand so most casual gamers might like something like this if it ever becomes more developed. My recommendation: I cannot recommend that anyone play this game as i would never have opened this game up to alpha stages, this is very much pre-alpha for the pc version. CM Allen: fast to respond to problems and i feel sorry that he is in the position he is. Some friendly advice: If the developers are looking for additional funding to further develop this game i recommend you take a look at crowdfunding or kick-starter as selling items in game is not going to work with the pc version of this game, like it may have worked on the mobile version. This game should have been released to a very small portion of alpha testers to help give you quality feedback rather than to all of steam and permanently ruin your reputation and profits. In my opinion this seems to be the problem with the majority of these smaller mmo's being released in the last decade.
worst game ever played so far..Game Staff simply give stuff to Korean players and make them strong purposefully in order to make other player's to spend HUGE amount of money to become stronger as them. This is CHEATING and UNACCEPTABLE. And games staff not even listen to other player's complains.
I thought they were joking. But not 40 minutes into the game, I've got a level 46 character and I'm blowing up bears while the game idle travels for me. The only thing I need to do is left click mobs every few minutes, while skimming the pretty standard story after every AoE X number of mobs interruption. There's no character choice outside of the three hair style variants of the 4 gender locked classes. There's no real skill selection as do more damage than the other guy seems to handle it on it's own. And the game seems to think PvE is just filler that exists until you get good enough to reach the PvP sections. I assume. Because the PvE is pretty unsatisfying. On top of all that it's clearly a port of a mobile game, that itself doesn't seem to be bringing anything interesting to the table. It looks exactly how you'd think a Korean company making a fantasy game for mobile phones would make it, except it's somehow more boring because it's not auto play enough to make it an idle game, and it's not active enough to hold your interest as an action game.
Gm's only focus on business. Business is given high priority than the players concerns. GM's Cheats and gives vip stuff's illegally to the players of their country and make them stronger. So that other players spend thousands of Dollars to reach the power of the feeded players. The game got good content but they spoiled it due to the greediness.
Whoever added a boss at the gate of the starting zone one shotting everyone is a moron. I do not recommend this game.
"I will bring you to death." The first boss's way of telling you "you are going to die of boredom" Made it to lvl 71 in 20-25 minutes and i have no idea why theres levels, when you "level up" in groups of 10-25 levels after every other main quest. No comment about the story, [Skip] button was the most heavily pressed button. Game basicly played itself until dungeons where auto battle doesnt do anything, which was a strange choice since the game played itself until that point, meaning i had no idea what my skills did or how to use them effectively against a small army of "level 100" enemies. I give this game: 1 screaming chinchilla, out of pure confusion out of 10
Gerçekçi grafiklerle hayata geçirilen bir dünyada maceralar sizi bekliyor! Rebirth Online'ın büyük dünyasında gerçek maceraları deneyimleyin. Kendi oyun tarzınızı yaratmak için farklı ekipman ve yetenek türleriyle savaşın, üretin, keşfedin ve birleştirin.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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