
Out of cash, out of luck, out on the fringe. Juno Markev has a killer to tail, a debt to pay, and more trouble headed her way. Rebel Galaxy Outlaw takes place in a greasy, blue-collar world of outlaws, truckers, cops and thieves.
Modeled estimate, not a reported figure. How we estimate →
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About
Out of cash, out of luck, out on the fringe. Juno Markev has a killer to tail, a debt to pay, and more trouble headed her way. Rebel Galaxy Outlaw takes place in a greasy, blue-collar world of outlaws, truckers, cops and thieves.
Strap into a variety of spacecraft, settle a score in a filthy space-bar over a game of 8-ball, rock out to over 24 hours of music, and engage in white-knuckle dogfights.
In the Dodge Sector it’s hard to get by – and even harder to get even.
Rebel Galaxy Outlaw is an open-world space combat adventure game, spread across the nearly 40 systems of the Dodge Sector. Play as a mercenary, a trader, a pirate, or whatever mix of the three you feel fits you best. With an engaging storyline and a full conversation system, you can follow the narrative, or ignore it and forge your own path at any time.
Engage in white-knuckle combat, and use the included Autopursuit function to effortlessly fly like an ace, instead of space-jousting for hours. Save up your credits, buy a new ship, kit it out, and then paint it in a fully-fledged 3d-painting application. Make a fortune exploiting lucrative trade routes. Join guilds, help or hunt those in distress, buy and outfit your own space station. Grab a tip in a local bar and hunt hidden treasure. In your down-time, shoot some 8-ball, play some dice-poker, or aim for the high-score in an arcade game in the local seedy watering hole. Flip through the 7 included radio stations and vast music library for just the right track to fit your current mood.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not at all like the first game. I abandoned it despite those Privateer vibes. Couldn't make it work for me. Third try now I finally got it and the soundtrack got me.
first game is better, they changed too much, mostly removing the things that i liked and adding things that are just meh.
I loved the first game, but this one is just boring.
I'm not sure what kind of review to leave for this game... But it seems a bit underappreciated, I'd say it should be at 65-70% positive, so I'd leave positive. The game isn't great, it's mediocre, and mainly - by gameplay. It's very repetitive and requires barely any skills. Essentially, you just hold RMB, track enemies direction with mouse and keep the LMB down while the direction you're facing corresponds to the direction the enemy ship is moving. And sometimes you press X to try and spoof missiles, and Z for larger enemies to shoot missiles at them (or what button it was, I forgot?...) There's only a few kinds of missions, but mostly it's shooting something down. The other kind is hauling or delivering something. The third is approaching something while being shot at. And the last is cleanup - but once you'd do it you'd never going to do it again, this king of missions is tedious and unrewarding. The balance is pretty weak - you have to grind hard to afford a new ship, any kind of a new ship, even just the next tier to your first junker. But then you rapidly progress to the top tier ship. Any kind of weapon is available on any kind of ship, only limited by the reactor level. And once you upgraded armor on your junker - the very same armor would be reused on a top tier hauler thrice the size. And you can only have one ship. The game design in general leaves much to be desired, improved and re-balanced. Why then I don't rate it lower? Because the game is totally fine for a short breaks. You go in, take some quests, shoot some things, upgrade your ship and exit in like 30 minutes and then it's totally enjoyable. Kinda like a casual mobile game, when all you need is let off some steam, without investing much time and emotions into the game. And sometimes you meet capital ships that take at least some skill to maneuver and shoot down piece by piece, which feels rewarding. And another positive moment about this game is visuals and vibe: it's has this perfectly captured 80-90s sci-fi vibe. Honestly, the style of the game is unparalleled, whatever they paid designers they should've paid more. This is basically what made me buy this game in the first place, despite such low rating. Stations are very pleasant to look at. And overall design and UI/UX is quite great. Also, music is good, if you like the rock and punk genre.
Not a good game. Could have been made better. The combat and flying are not good compared to the shop and other static areas. I dont understand how the game looks so good and makes me want to play but the next i hop onto the ship it ruins everything for me. I would say its as worse as Elite Dangerous. However, this one i will keep, at least i can farm in this game... i guess. GET IT ONLY WITH A CHEAP KEY. Otherwise its a waste of money.
this is solid space sim game, idk what kind of people dislike this game.
Хотелось бы полюбить, но не за что. Обычный аркадный шутер. Общее впечатление - хуже первой части. ❌ Нереальный бэктрекинг - 100500 и 1 прыжок туда-сюда по системам ради нихрена. ❌ Красивого космоса - нет. ✅ Музыка хорошая, как и в первой части. ❌ Сюжет - унылый и не интересный. ❌ Управление не удобное, но привыкаешь. ✅ Поддержка модов.
The difficulty scaling is INSANE. Apparently the game scales based on the amount of upgrades you have on your ship? Well, it's ridiculous. I still have the starter ship, level 2 hull, with some upgraded guns, and I can't go anywhere. All I do is die. I'm all for a challenge and a close call because that's fun, this though? Scaling is WAY too much.
A lot more fun then I expected it to be. Privateer's spiritual sequel.
Didn’t care much for the game was very confused on what to do, not an in depth tutorial only a flight tutorial
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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