
Reaper Actual is an Open-World Persistent Shooter where hundreds of players engage in FPS combat against each other and 5 NPC Factions on the massive war-torn island of Marova. Level your Reapers, maintain a home Base, and complete missions to earn gear and reshape the world.
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About
Reaper Actual is an Open-World Persistent Shooter where players deploy into the field as Reapers (Tier 1 Operators) to engage in fast-paced FPS combat mixed with the persistence of an MMORPG. On the Island of Marova, players also have Bases which act as their home base for every deployment and extraction.

Players can use their Base to brief & restock before they venture out on missions for and against the 5 NPC Factions that occupy Marova's infrastructure, as they acquire gear and level their Reaper, weapons, and gadgets.

As you complete missions, you're likely to encounter other players as hundreds deploy across the island to engage in PvPvE battles for supremacy. Each deployment, make sure you are always looking over your shoulder for whoever may be ready to take a shot.

With Air, Land, and Sea vehicles (coming soon) at their disposal, any Reaper can find themselves in one of Marova's 5 different biomes with missions ranging from intense HVT missions to collecting scarce resources needed for a deep crafting system.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Servers are working and I could connect with my friends! Although the visual components are a work in progress, the game has a strong core. The coolest new feature is that you can run people over with cars! I love running people over! This is a good feature. Maybe there will be boats or planes, then I can run people over in new ways!
The games an Alpha build, so definitely needs a bunch of work still, but has a lot of potential to be something special. The recent patch is definitely a step in the right direction, hopefully more to follow soon
solid foundation for a pvpve extraction shooter, definitely still a bit rough around the edges, but the devs seem to care about the feedback they receive and there have already been solid improvements with the patches put out!
I'm still not ready to recommend the game but they are moving in the right direction. There's not quite enough 'game' here, but its slowly starting to take shape. Enemy spawning was a huge issue before the latest update but its been heavily improved. AI still leaves a lot to be desired, but if the devs keep up with this rate of updates and listening to the community, I have faith I'll be changing this to a recommend in time. Missions/quests feel very placeholder right now, they are always 'kill 5 dudes at this location", but again, early access, I think they'll improve over time. I still haven't had a sense of the PvP as I haven't run into any other players. But still knowing that it could happen adds a nice bit of tension. Just slightly disappointed that every time I hear gunfire and think I'm about to find a player, its just a faction battle between the AI (saying this, its still pretty cool that that does happen.)
The game is fun to play, that's for starters. It has IMMENSE potential. I love running around to find loot or taking up missions to get rep. Driving around is also a lot of fun and helps to exp[ore the islands. However, it needs a lot more work, balancing, getting the AI NPCs in line, spawns working, and a good communication and buddy/guild system. The devs are really open, they listen, and they are quick with the fixes. There is a roadmap on the website and they are ahead of expectations. Also, I love that I can, once again, be a part of suggesting how one of Smed's games should work. The community is small, but is still loyal and interested in pushing the game forward. Note: I will be updating this review until retail release.
Movement in this game feels great and it is exciting to find new areas and discover new loot! Looking forward to seeing where the game goes through the future.
Ne perdez pas votre temps. Ce jeu est une arnaque pure et simple. Pas de contenu, pas de fun, juste de la frustration. Je ne lui accorderai même pas une vidéo, il ne le mérite pas.
I have enjoyed my time with the game so far. The gunplay feels good , graphics look nice, and I had fun running around the world. There were a few minor bugs here and there but it seems the developers are pushing constant updates to fix the issues and update the game. I am looking forward to playing this more and seeing how it develops in the future.
Really enjoying the game since the Major Update. Definitely wanting to see more and excited about the potential of the game.
The game has some great things going for it already. The gunplay is improving, vehicles are in, the NPCs are getting smarter and spawning better. It's early, so you can loot cases and legendaries drop at a rate I can't imagine they will in the final release. The devs have said there won't be any wipes to inventory going forward, so it's a time to stock up on the best items before the servers get filled and you have to fight to get a box of ammo. It needs polish for release, and population to bring it to life, but this is improving and I can recommend it to anyone that sees the benefit of gearing up now for the future when items will be more scarce. Now's the perfect time to stockpile top-tier armor, legendary weapons, and other valuable gear.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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