
Reap and Rush is an absurdly addictive action roguelike. Step into the role of an underworld envoy thrust into a chaotic underworld. Fight through hordes of Yaoguai, leveling-up skills to become a soul-harvesting reaper and unravel a shocking conspiracy across endless cycles...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
'Reap and Rush': Longer mortal lifespans have thrown the underworld into chaos, forcing its envoys down to the mortal realm to restore order. But reincarnation is broken and your boss Zhong Kui is missing. Dive into the chaos and join a hilarious, action-packed brawl across the realms!

Face endless waves of Yaoguai on a treacherous battlefield. Carve a whirlwind of destruction through the crowd and savor the simple, visceral joy of underworld envoys doing their jobs. Choose your champion from unique underworld envoy generals and dominate the battlefield.

Unleash unpredictable power by freely combining fate stones and yin spells. Use underworld currency to stock up on powerful paper crafts, forging countless synergies and combat styles. Master your unique build and discover that no two runs are ever the same.

Your duties go beyond battle. Solve the underworld's daily chaos such as feed a hungry Yaoguai, help a misplaced god or untangle a fox spirit in his cultivation... A top-tier envoy masters both the pen and the blade. Ready to negotiate peace or clear the scene!
Game designers are committed to providing players with fresh, timely and interesting gameplay. We highly value feedback from all players and are committed to improving the game for everyone. Your valuable ideas can help us to optimize the quality of Reap and Rush.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这逆风快递里的配置不能保存的??我换个角色还要把之前的取下来重新拼半天
玩的上头
非常好玩 我最喜欢肉鸽类游戏了 基本steam上肉鸽类都玩儿过了 反应一个bug,bgm会玩儿着玩儿着就木有了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Russian, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 400 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
手柄适配太差,自动释放本应该是游戏有的功能,而不是做成触发符文,每个符文辨识度差,无用符文太多,再加上手柄适配差,想要知道符文词条,需要挨个点开看,灾难般的操作,建议你们买一个手柄自己试试
董事长玩啥我玩啥
dome上线的时候就已经想玩了,但那会没时间没有玩上。正式版上架也是第一时间就买下来狠狠开始游玩,新手教程打完后也没有自己想象中的那样,但内容和玩法也还不错的,画风我蛮喜欢,希望把打击感的音效给加强一下嘿嘿
通宵肝了一宿,总算打通了修罗境!不得不说是近些年为数不多的好的国产肉鸽游戏 游戏不是恐怖题材的,是有点诙谐幽默的民俗题材 玩法的话变化挺多的,五行、技能、命石可以有各种组合,流派也挺多的,游戏里的小事件玩法种类也比同类其他游戏要多,重复游玩的价值挺高的
不开垂直同步锁60f是不是太变态了点
BGM一出氛围感就来了,玩起来挺解压的,算是别具风味的中式神话肉鸽,对白也挺有梗的,BD和内容感觉不太丰富,希望后续有更多更新
打击感做得挺爽的,特别是那种割草的感觉,下班玩两把很解压。画风挺有意思的,看着很精致,而且剧情还挺搞笑的,很多梗。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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