
"Realm of Alters" is a turn-based strategy card game. A clear vision of card play orders and knowing which card to sacrifice to generate resources are the keys to victory.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Traditional Chinese, Spanish - Spain
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
先不說新手加入遊戲不送多點卡包給玩家抽卡來組牌, 垃圾每日任務居然要玩家PVP勝利16場才能拿完所有每日獎勵,然而你這種還要回合制堆COST出卡的玩法一場要打多久? 當剛開始只用兩副預組來打要打多久才打得完,而且還要勝利條件,這不就是逼玩家氪嗎?,一個卡牌遊戲剛開始福利就做得這麼差,強逼玩家氪金抽卡過每日任務。隔壁Shadowverse, MasterDuel, DuelLInk開局都送只少2 30抽卡給玩家體驗下組牌的樂趣,你倒只給個10抽,然後1000金幣抽一次,1個每日任務獎勵就送個1 200,打個副本任務就送1張卡也算了,只少也像Shadowverse送多點金牌啊,tm送的垃圾抽卡卷,然後1次才抽1張,重點1局也不能抽1次還要加上體力機制,真是服了。 沒見過這麼小家的卡牌遊戲。
I went to this game not expecting much, but i was actually pleasentl suprised, thinking it was just yet another bad mobile port i misjudged it. From my little experience its actually very fun, and seems to have a lot of depth, its also quite difficult, im having a lot of fun trying to get through the story, the AI is actually very strong and im struggling to beat them, but as someone who enjoys games that are difficult, its very fun for me to try to overcome these obstacles. From what ive seen, the grand mayority of negative reviews are people complaining that the game is "too hard" and i have yet to see any other critisism. the only critisism i have is that it still has some vestigial remainings of a mobile game, such as the stamina system, as well as many other classic mobile game tropes such as the in-game shop with several currencies which is not explaned anywhere what they are for, or how to adquire them. i have several tokens in my inventory that i dont really fully understand what they are suposed to be for because the game only redirects me to the shop without exactly telling me what it does. Its a neat game ill definetly keep my eye on, im not big into card games so its not something i will see myself getting too much into multiplayer, but for fans of the genre i can see why you would be intrested in this game, As for the battles, they are decently involved, although i feel like it comes down to RNG to see if you can execute the strategies you want to. Pherhaps if there was a way to set some sort of minor order to your deck the strategies would be a lot more involved?
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
停服了,快跑
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Es bueno ⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Juégalo ⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄navidad ⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄ya inicio ⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀xd ⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧ ⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟ ⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁ ⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄ ⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄
This game is awesome but no update, no news, and no hope. You can play a few campaigns to waste some time tho, it's free
El juego está obviamente abandonado. Aunque tiene una versión 1.7, no funciona (seguramente hayan cerrado servidores) Arranqué el juego, y no pasa de ahí. No te deja ajustar la pantalla, no te da opciones, y no pasa del inicio. No recomendado para nada.
很不錯,跟shadowverus 差不多 。 不知多為甚麽很少人玩
鬼服了?匹配不到人
bom
Absolutely beautiful game. Smooth game play, easy to understand, interconnected abilities, It overshadows shadowverse by a mile
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.