
RAX is a puzzle sandbox about light paths, logic, and modular construction. Place and rotate optical components to control the direction, color, and timing of light, activate targets, and package complex circuits into reusable blueprint chips.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
RAX is a puzzle sandbox about light paths, logic, and modular construction.
Use mirrors, prisms, delay mirrors, heat and cryo mirrors, one-way mirrors, and other optical components to control the direction, color, and timing of light. As the levels progress, simple routing puzzles gradually grow into challenges about color mixing, delayed signals, state control, and reusable chip design.
The game includes structured level challenges as well as a Free Lab mode. In Free Lab, you can build larger systems, package useful light circuits into blueprint chips, then combine, test, and refine them.
Key Features:
Grid-based light-path puzzles with horizontal, vertical, and diagonal propagation.
A focused set of optical components, each with distinct rules and uses.
Mechanics for color splitting, color merging, delay, blocking, and conditional activation.
Blueprint and chip systems for turning complex structures into reusable modules.
Level mode with clear objectives and optional star challenges.
Free Lab mode for open-ended building, debugging, and experimentation.
If you enjoy logic circuits, optical puzzles, automation systems, or building complex behavior from simple rules, RAX offers a quiet but deeply systemic space to explore.
Genres
Stats
Languages: Simplified Chinese, English
Reviews
Hello, I just started playing, and it feels nostalgic of similar games I've played in the past. The controls feel very natural, and the tutorials are helpful. I have two suggestions. First, when the game is launched for the first time, it should ask the player to choose a language because it was difficult to find the English language setting. Second, on Level 2, a pop-up appears in Chinese even when the game is set to English. Great game so far!
很有意思
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Trends
Concurrent players on Steam, sampled daily since tracking started.
[h1] 用光搭电路的硬核脑操♥ [/h1] 说是解谜游戏,体验下来更像是用光线在面包板上搭电路。 你需要调整镜子、分光镜、延迟镜这些光学元件,控制光的方向、颜色和时序,让正确光信号抵达目标。前期只是简单折射,后期逐渐升级到颜色合成、信号延迟、状态保持,甚至要把复杂回路封装成可复用的“蓝图芯片”。这种从简单规则里组合出复杂系统的感觉,确实像在写代码。 沙盒自由度虽高,但缺乏明确目标驱动,很容易陷入“不知道搭什么”的迷茫。 适合喜欢《图灵完备》或《异星工厂》那种硬核逻辑烧脑的极客,当成一个免费的光学实验台慢慢折腾。普通解谜玩家建议先观望,这碗饭真的挺硬。 [h1] 子之爱人,伤之而已,其谁敢求爱于子? -- 子产论尹何为邑 左丘明♥ [/h1]
Инди-экшен с элементами выживания, где игрокам предстоит сражаться с механическими существами в разрушенном мире. Плюсы: Динамичный геймплей — напряжённые сражения и быстрые реакции; Разнообразие оружия — множество видов оружия и модификаций; Атмосферное оформление — мрачная графика и звуковое сопровождение. Минусы: Повторяемость уровней — некоторые локации могут казаться однообразными; Сложность управления — возможны проблемы с управлением в динамичных боях; Краткость кампании — игра может быть пройдена за короткое время. Итог: понравится любителям динамичных экшен-игр и выживания. Захватывающий геймплей и разнообразие оружия делают игру увлекательной, несмотря на возможные однотипные уровни и краткость.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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