
No jumping, no walking. Raven's Hike is an unique 2d platformer in which all movement is based on her Grappling Hook
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[/url][/p][p][] [/url] [/p][p] [/p][p] [/p][p][b]ABOUT THIS GAME[/b] [/p][p] [/p][p]Help Raven reach the top of the tower, restoring equilibrium and saving the world from oblivion. [/p][p] [/p][p][imgvid poster.avif="" mp4="" width="600" height="578"][/imgvid] [/p][p]Trust on your reflexes or find the safest way through every room, collect all the gems and get out. Who knows what to expect in the next trial? [/p][p] [/p][p][imgvid poster.avif="" mp4="" width="600" height="576"][/imgvid] [/p][p]60+ handcrafted open-ended levels spread through 4 stages filled with puzzles, combat with a dynamic soundtrack by Vincent Colavita. [/p][p] [/p][p][imgvid poster.avif="" mp4="" width="600" height="552"][/imgvid][/p
ABOUT THIS GAME
Help Raven reach the top of the tower, restoring equilibrium and saving the world from oblivion.
Trust on your reflexes or find the safest way through every room, collect all the gems and get out. Who knows what to expect in the next trial?
60+ handcrafted open-ended levels spread through 4 stages filled with puzzles, combat with a dynamic soundtrack by Vincent Colavita.
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 67reviews | 93% | — | $3.9K |
| $3.99 | 13ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(Super) Meat Ninja with 'im:possible' feet, and just a grappling hook for movement! The great thing about this game is, that you can balance between (over)thinking vs. reflexes in order to solve a level/puzzle, and make it to the finish — [i]All roads lead to Rome![/i] 💡 The only con is the [url=https://steamcommunity.com/app/1689270/discussions/0/3270186319532370039/]lack of Level Select[/url], which decreases the replay value to 0 for me; i.e. there are Feathers (similar to bandages in SMB) to grab, but those only spawn in certain levels áfter the door to the finish is open, and before you see them spawning, you might have gone through the exit door already ... 9/10 — Tasty snack in between for Platformer lovers like myself, but for the full price, there's maybe not enough value for money.
Simple, short platformer (first play: 2 hours) with mostly one-screen Meatboy-type challenge levels, part puzzle and part twitch. The novelty is that the only movement is using the grappling hook or by falling. It's not bad but something about the movement doesn't feel quite right to me -- there's a delay when throwing the hook, followed by very rapid movement, making timing of critical mid-air direction changes difficult. It's billed as "unique" but the movement mechanism reminds me a *lot* of [url=https://store.steampowered.com/app/416110/Blitz_Breaker/]Blitz Breaker[/url], which does something similar using a dash instead of a grappling hook. That game is better, I think, at least in terms of controls and level design, but I did enjoy this one too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, French, Italian, Spanish - Latin America, Dutch, Polish, Russian
| $3.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A unique implementation of turn-based-ish platformer. Small cute game that is a bit rough around the edges, but is still enjoyable to play. I don't like how the developer limits levels to be one-screen only, but I think that there were reasons behind that (a possibility of infinite movement for example). I want more.
I tasti rispondono all'input dopo 1/2 secondi, dopo poco mi ha stufato questo morire a causa dei colpi non presi
Bem divertido e difícil. Parece muito um primeiro jogo de estúdio pequeno (o que eu acredito que seja) e é competente como jogo mas não é o tipo de gameplay que clica comigo, talvez no mobile. 4,5/10
Short but challenging platformer game that involves using only a rope to go through areas. If you played Duke Dashington, its similar to that although this one I consider to be much more harder as the levels gets difficult and precision platforming is involved. The speed as you go through one rope to another is hard to pinpoint exactly where you want it to aim, makes you wish theres a slow motion ability to help with it. But anyways, good game. Recommended for challenging platformers that wants something tough and short.
Game excellently combines puzzle and precision platformer elements to create a very unique experience. Had a ton of fun playing. Very much recommend to people who like puzzles and precision platforming.
Jogo simples, bem feito, difícil, rápido e melhor de tudo barato. Vi sem querer e decidi comprar, gostei bastante, reinstalei ele recentemente e decidi zerar, pq eu tinha esquecido depois que formatei o pc, gostei que tentei platinar e agora pronto pro próximo :-) Além de tudo é de um estúdio brasileiro, que torna tudo mais foda! Parabéns pelo jogo!
Short and simple precision platformer. Pretty decent, worth a buy if it's on sale and you've got a few hours to kill.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8K | 83 | 93% | $3.99 | |
| $5K | 70 | 94% | $4.99 | |
| $4.8K | 22 | 95% | $7.99 | |
| $2.3K | 11 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 92 | 86% | $2.99 | |
| $3.9K | 121 | 60% | $1.99 | |
| $3.9K | 51 | 33% | $4.99 | |
| $3.9K | 82 | 94% | $1.99 | |
| $3.9K | 57 | 96% | $2.99 | |
| $3.9K | 273 | 65% | $0.99 |