
Ratopia is a new game that has combined elements of both strategic survival and city building. With plenty of content available, and more planned, enjoy a vast world to adventure and populate with citizens! Build your own economical system to sustain your ideal city of Ratopia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 25 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The citizens of Ratopia each have their own wealth and unique characteristics.
There is no such thing as a free lunch!
Supply jobs and services for your ratizens to make them all happy.

Make a detailed policy to tax them all!
Shouldn't the people all work tirelessly for more profit?
Create or prevent social disasters with your own policies.

Explore and find the remains of the great old rats.
Bring prosperity to the city through great expeditions.
Some adventures pose the possibility of awaking up apex predators, but who's to worry?
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.00 | 4.9Kreviews | 88% | — | $3.5M |
| $21.99 | 107ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
废墟落锤什么傻逼判定,在周围都能吃到伤害,落锤一升起地刺就启动打掉金甲虫,还不能跳起来躲,每次开始机关启动时间还不一样,导致最后3连锤得看运气,脑瘫策划做的什么死妈玩意
かなり楽しめました👍 ネズミたちがせかせか働いていてカワイイ 頻繁にアップデートされていて、開発の熱量を感じて、今後にも期待できるゲームだと思う 操作性やUIが一部微妙なところがあるけど、ゲーム体験を損なうレベルのものではないと思う
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Spain, Vietnamese +1 more
| $19.99 |
| 53ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nereden başlasak acep...? Kesinlikle en doğrusu bu oyunun ekonomi simülatörü olmadığını sizlere temin etmekle başlamak olur. Benimde iktisadi bir tahsilim yok ancak "makro" ekonomi düzeyinde vergi ve para akışı nedir diye ortaokul eğitimizle üç beş çıkarım yapabiliyorsanız gayet yeterli olacaktır. Ayrıca oyun sizi illa burjuvazi oluşturun diye bir amaca dikte etmiyor. Oyunun son düzlüğüne kadar komünist farelerimle fakir ama yüksek üretimle takıldık. Standart hayatta kalma oyunları ile eş değer bi' işleyiş diyelim. Üret, depoya at, kullan. Son zamanlarda çinlilerden fazlasıyla "dandirik" oyun görüyorum ancak benim karşıma çıkanların yarısı ya gerçekten yüzüne bakılmayacak dandiklikte ya da çinli olduğu için es geçilen kaliteli işler. Ratopia için ikinci klasmanda demekle kalmıyorum, kalıbımı basıyorum. Çeviri problemi de yok, sadece yükleme ekranında alt-tab çakarsanız bazen çince bi kod yazıyor tepede hata diye, görüntü şeyiyle alakalı sanırım, onun dışında gayet ingilizce olarak ulaşılabilir, her anlamda. Anlamayacağınız ya da çeviri kokan bir kısmı yok. Bilgayarda cin cüceler de Mao hükümetine maden kazmadığına göre, bir rahatsızlık yaşayacağını sanmıyorum. Aptal saptal batı pazarından sonra gerçekten oyun yapmak isteyen insanların çinliler olması baya ilginç geliyor, ha çakma oxgyen not included diyebilirsiniz, hayır demem ama daha güzeli derim. Bilmeniz gerekenler: Arkadaşlar depolarınızın yeri çok önemli. Kaç tane kullandığınız ve içine ne koyduğunuz. "Micro" düzenleme ölçeği çok yüksek oyunun, ama siklemeden devam etseniz bir şey değişmiyor, oyun o kadar zorlamıyor sizi. Her binanın bir etki alanı var ancak depoların yok, her yerden depoya giderler. Kısacası fare kardeşlerimize olabilecek en hızlı yolu çakarsanız, ekonomik problem de çekmezsiniz. Bir de oyunda bazı "araştırma dallarında" eksiklik olduğunu düşünüyorum, yeni şeyler yapılabilir, eklenebilir ancak neden bu kadar az sorusunun cevabını her şeyi aynı anda yapmaya kalktığınızda alıyorsunuz. Gereği yok denemeyin, tekdüze toplum kurun. Geri kalanlarına da internetten bakın ya da dene-yanıl ile takılın. Aslında içindeki mini oyunları, para sistemini, üretim sistemini, savaş sistemini her şeyi anlatabilirim ama yetmez. Gerçekten üzerine uğraşılmış, bir şeyler denenmiş, emek kokan bir oyun. Tavsiye ederim. 🗣 FOR THE REPUBLIC!
Very good civilization building game.
I am incredibly sad about this game. Normally when a game goes to 1.0, it's in a better state than it was during the Alpha. This was one of my favorite games before the 1.0. Now, somehow there are multiple game breaking bugs that make it basically unplayable. The rats don't "see" working buildings. They don't eat food or use resources I have literally set to free for everyone. I have to demolish and re-build buildings to get them to function properly, only for them to not function again a few minutes later. The "advisor" keeps telling me to build buildings that already exist. I have about 30 hygiene buildings built (almost a 1-1 ratio), only for everyone to die of disease anyway. It's become incredibly frustrating to play. This worked fine before the final roll out and I was really happy with it. For now, I guess I'll just walk away for a while again and see if it improves.
内容丰富,值回票价 很多人和缺氧对比,缺氧属于科技爬完才刚开始,后期玩的全是规划和数学 但鼠托邦科技爬完造完,其实就差不多结束了,这个过程很有意思,但目测并不像缺氧那样具备多次重复游玩的价值 此外,和缺氧也并非同一类型的游戏,鼠托邦更倾向于运营国家,而不是沙盒创造 创意工坊什么都没有,,,
Хорошая стратежка-симулятор колонии. Было интересно сделать своих крысюков богачачи и победить всех врагов. Со вселенной знаком ещё с прошлой игры (Ratropolis). Растут разработчики, молодцы.
재밌어요. 잘 안알려진 게임이라 망설였는데 진짜 재밋습니다. 마냥 귀엽기만한게 아니라 안에 시스템도 탄탄해서 몰입이 잘되요.
ゲームを終えた直後に「ああ、でもあそこの構造をこうすればもっとよくなるんじゃないか?」ってまたゲーム起動してしまうバグなんとかなりませんかね?
VASTLY different from ONI, Ratopia is more focused on economy and defending your city from invaders. This game has a realistic money circulation system that I really love! not enough games do it this way, money doesn't just disappear, instead it circulates all around your city, each individual ratizen has money of their own which they earn by working and pay stuff for! I LOVE THIS GAME, I have been playing it for an unhealthy amount of hours. 10/10 Highly recommend this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $35.4M | 31.5K | 95% | $29.99 |
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