
Ratopia is a new game that has combined elements of both strategic survival and city building. With plenty of content available, and more planned, enjoy a vast world to adventure and populate with citizens! Build your own economical system to sustain your ideal city of Ratopia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 25 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The citizens of Ratopia each have their own wealth and unique characteristics.
There is no such thing as a free lunch!
Supply jobs and services for your ratizens to make them all happy.

Make a detailed policy to tax them all!
Shouldn't the people all work tirelessly for more profit?
Create or prevent social disasters with your own policies.

Explore and find the remains of the great old rats.
Bring prosperity to the city through great expeditions.
Some adventures pose the possibility of awaking up apex predators, but who's to worry?
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.00 | 4.9Kreviews | 88% | — | $3.5M |
| $21.99 | 107ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
노가다
类缺氧,建设型游戏,轻松、上头。
재밌는데.. 재밌지만 뭔가 부족한 느낌 무언가 봤을 때 잘못된 게 있는 걸 알지만 어떻게 해결해야 할지 모르겠는 기분 광질해서 돈을 찍어내면 거진 모든게 해결됨 림월드랑 비교하면 많이 아쉬운게임 그래도 지형을 전부 보기 전까진 엄청 재밌었음
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Spain, Vietnamese +1 more
| $19.99 |
| 53ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容丰富,值回票价 很多人和缺氧对比,缺氧属于科技爬完才刚开始,后期玩的全是规划和数学 但鼠托邦科技爬完造完,其实就差不多结束了,这个过程很有意思,但目测并不像缺氧那样具备多次重复游玩的价值 此外,和缺氧也并非同一类型的游戏,鼠托邦更倾向于运营国家,而不是沙盒创造 创意工坊什么都没有,,,
Parece fofinho, mas me faz passar raiva igual project zomboid
типо как Oxygen Not Included, но для настоящих мужчин
♥♥♥ ну и душка ♥♥♥♥♥♥, еще и крысы тупят. Один из самых топорных симов в которые я играл Рот ♥♥♥♥, не рекомендую
I am incredibly sad about this game. Normally when a game goes to 1.0, it's in a better state than it was during the Alpha. This was one of my favorite games before the 1.0. Now, somehow there are multiple game breaking bugs that make it basically unplayable. The rats don't "see" working buildings. They don't eat food or use resources I have literally set to free for everyone. I have to demolish and re-build buildings to get them to function properly, only for them to not function again a few minutes later. The "advisor" keeps telling me to build buildings that already exist. I have about 30 hygiene buildings built (almost a 1-1 ratio), only for everyone to die of disease anyway. It's become incredibly frustrating to play. This worked fine before the final roll out and I was really happy with it. For now, I guess I'll just walk away for a while again and see if it improves.
以為是可愛的建造基地遊戲 沒想到事情沒有這麼簡單
很休閒也是精神時光屋 適合假日閒著沒事不知道幹嘛來養個老鼠 可以休閒的建造老鼠王國,一邊拓展外交路徑,總之很好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.4M | 143.9K | 97% | $24.99 | |
| $20.6K | 91 | 87% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $35.4M | 31.5K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 5.1K | 94% | $18.74 | |
| $3.5M | 15.2K | 98% | $9.99 | |
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 8.6K | 63% | $20.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 7.2K | 81% | $24.99 |