
Ratopia is a new game that has combined elements of both strategic survival and city building. With plenty of content available, and more planned, enjoy a vast world to adventure and populate with citizens! Build your own economical system to sustain your ideal city of Ratopia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 25 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The citizens of Ratopia each have their own wealth and unique characteristics.
There is no such thing as a free lunch!
Supply jobs and services for your ratizens to make them all happy.

Make a detailed policy to tax them all!
Shouldn't the people all work tirelessly for more profit?
Create or prevent social disasters with your own policies.

Explore and find the remains of the great old rats.
Bring prosperity to the city through great expeditions.
Some adventures pose the possibility of awaking up apex predators, but who's to worry?
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.00 | 4.6Kreviews | 88% | — | $3.5M |
| $21.99 | 107ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's excellent. Deserves more attention.
Je comprends pas trop la note positive de ce jeu.... C'est mignon c'est vrai, la DA est très cool mais le game play..... J'ai adoré Oni par exemple (+200h de jeu), la complexité j'adore. La gestion aussi. Mais ce jeu fait tout de travers... Beaucoup trop de rats a gérer, de microgestions hasardeuses, répétitives et sans intéret. Les combats sont ridiculement inintéressant... Le système de taxe et d'économie du jeu est nul...Il me faudra certainement une seconde partie pour mieux comprendre mais la première impression est en tout cas très mauvaise....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Spain, Vietnamese +1 more
| $19.99 |
| 53ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a hard review for sure. I really dislike the rat's voices lmao. As far as the game as a whole. It's cute and quirky. Plays well for the short amount of time I got in. It just lacks the interest for the likes of me. I have given days in between playthroughs. I just don't have the desire to play the game sadly. I do find it weird to go back and forth between keyboard and mouse. Climbing ladders is janky. You control one character with keyboard and mouse micro manage. While expanding so back and forth. Over and over and over.
I enjoy this game
Tax (+legislation) system and controls are not the greatest.
Potrebbe ricordare "Craft the world" o se vogliamo "Oxygen not included". In realtà è un complesso simulatore di "nazione" di topi. Tasse, furti, malattie, lavori retribuiti.. Far quadrare i conti dello stato sarà complesso ma divertente!
キャラクターが凄く可愛くてとっつきやすいので初めて都市建築シミュレーションゲームをする方におすすめだと思います! ほかの方もおっしゃる通り、ややチュートリアルやヘルプが不親切な部分もあるためwikiだったり攻略動画を見ながらしてみるといいかもです!ちなみに私は攻略やwikiを見ずに初めてこのゲームをしてみました...!今では自国を滅ぼす魔王という異名を持ってます() ゲーム自体極端に難しくはない上に時間が凄く溶けます。特にMinecraftが好きな方はゲームジャンル問わずハマる要素が多いかと思います! さらにこのゲーム低スぺのPCでも遊べるのがかなりポイント高いです。私のPCはCeleronなのですが最高グラフィックでちゃんと動きました...! 気になる方はぜひDemo版をやってみてほしいです~! ー結論(?)ー ・初心者でもとっつきやすい(キャラクターが敵味方関係なく可愛い) ・少しヘルプが不親切(だけどWikiとかで大体わかる) ・市民をパシりにできる ・低スぺでもしっかり動く
8个多小时简单模式,崩盘了5次了,最后一个存档好不容易发展起来一点了,结果因为开局旁边不到20格的距离有一个刷怪的坟墓,就打算迁移一下仓库,但是只有一个仓库不允许迁移,于是开了第二个仓库,迁移第一个仓库,导致仓库里面的东西全掉地上了,小老鼠们一直在搬,然后搬到开始犯罪,搬到红温,搬到开始爆发叛乱了,屏幕前的我也跟着红温了。。。 如果说迁移仓库会导致仓库里面的东西会全部掉地上,那么麻烦给个警告吧
Care for you ratizens and for your empire. All in all Its quite nice and cozy game unless you go for the domination.
souse mex!!!!!!!!!!!very good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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