
A chaotic multiplayer platformer where you play as a rat falling downward with friends, dodging deadly traps, bumping into each other, and fighting to survive the longest in fast-paced rounds.
Modeled estimate, not a reported figure. How we estimate →
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About

In RATFALL™, you and other players drop into a nightmare of rusted pipes, broken valves, spinning blades, crushing machinery, and toxic sludge. The only rule is simple: keep falling, keep moving, and don’t die.
Only one rat will make it out alive.
Every match throws you into a vertical descent through filthy, claustrophobic sewer tunnels packed with hazards.
You’ll fall through:
Narrow pipe shafts
Flooded chambers
Rusty maintenance tunnels
Industrial trap zones
The deeper you go, the deadlier it gets.
Survival is all about timing, movement, and quick reactions. One mistake is enough to end your run.
Watch out for:
Crushing pistons
Rotating saws
Steam vents and pressure blasts
Spikes, grinders, and broken machinery
Collapsing platforms and sudden drops
This is not a cozy co-op adventure.
Fall alongside other rats and do whatever it takes to survive longer than everyone else. Push past them, bait them into traps, or simply stay calm while the others panic.
At the end of every match:
only one rat wins.
RATFALL™ is built with gritty pixel-art visuals, thick atmosphere, and a sewer aesthetic that feels alive and hostile.
Dark, moody pixel environments
Readable hazards and fast action
Satisfying movement and clean controls
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Is good, rat fall down hole, very fun.
Ratfall shows a fair amount of promise. It's more of a party game than anything and unfortunately the friend who gifted it to me didn't buy it themselves. As such I don't know what the multiplayer is like but I assume it gives you the full experience. Ratfall is an alright lil game. It's appropriately if not excellently priced. There's not a lot here, but what is there is polished enough for the dollar price tag to feel fair. With more work this could earn the right to be 2 dollar, perhaps 3. The gameplay is pretty much just a survive-a-thon but rat themed. I actually got a small amount of nostalgia for this DSIware game called AirRace: Tunnel. I played the hell out of that and this has been the closest thing to it I've played since. Though the similarities begin and end with the tunnel themed survival thing. There are five levels as of writing this. They're all pretty fun. As of writing this there's a bug (I think) that makes only one cheese count per attempt. So don't try to farm cheese for skins. Going for cheese is pretty fun though is hardest in the first level. I never found any in the fourth and the others have spawns that make grabbing the cheese a little bit easier than threading the needle a bunch. The solo experience is pretty good. The phantom rat you compete against can be a bit obstructive for your view. I did hit an object as a result of that on one single occasion. The music is great and none of the levels slouch with their themes. I'm interested to see where this thing goes. Hopefully I can get an actual lobby going someday because I imagine I'm missing out on the full experience with just myself here. Pick it up if you're interested!
Нармально короче токсик тема ваще ебёт
I RATe this game as a gReAT and gRATifying experience overall XD
Really fun game to play. Brings back memories of childhood games;)
To whoever spent 45 mins to a hour on this game I wonder how you do not have a horrific migrane the map design and color has given me the worst headache I have ever had, its a fun concept but it got boring after 15 mins support to a small developer tho.
lowkey cooked with this one
Genuinely made me ♥♥♥
Absolutely the best rat falling game I have ever played! 100/10 🧀🐀
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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