
Blast your way through an interdimensional adventure with Ratchet and Clank – now on PC! Help them take on an evil emperor from another reality as you jump between action-packed worlds and beyond at hyper-speed!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 18.1Kreviews | 91% | — | $19M |
| $69.99 | 45.1Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty ratchet, kinda clanky
Good game
A very good game . I heard everything I really enjoyed it I hope they make another one someday
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish*, Dutch*, Finnish*, Greek, Hungarian, Japanese* +13 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пока не пришли враги со щитами, всё было хорошо
I've played it on both PS5 and PC definitely a great game to grab on sale! Lots of fun and easy achievements. Graphics are super crisp.
10/10, PLEASE MAKE MORE GAMES <3
Good game overall the length is on point and it's constantly an intense experience (not difficult per se but very engaging). The porting is fine but some textures are kinda low quality and frame rates not fixed to 30, 60, 120, etc... gave me constant itching, nothing that a cap with RTSS couldn't solve.
리뱃은 뭔가 강박있고 아이돌을 좋아하는 한국인 여학생같다.
wcnm打不开
Good game. Good fun. It looks like a next-gen game and you can definitely feel that in the performance. With fairly beefy specs, I still had to run it on lower settings with a frame-gen option enabled to get anything I was happy with. And opening your weapon menu shouldn't lag your game. That aside, the gameplay is good, dialogue is funny, and I was motivated enough to 100% the game. (At least, the part before new game+) I did run into one bug where I was fully softlocked because the rift to my pocket dimension closed and wouldn't reopen. I checked the steam forums and the devs had already posted a generic solution: "go into your save files folder on your PC and restore a backup that is already there, but inaccessible from the game." I don't think that is acceptable for a game like this. Neither the bug, nor the solution. Why not just make that available inside the game itself? Seems like a no-brainer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $510.7K | 1.4K | 97% | $19.99 | |
| $3K | 18 | 94% | $7.99 | |
| $10.9M | 53.5K | 98% | $14.99 | |
| $2.6M | 5K | 92% | $39.99 | |
| $918K | 4.2K | 87% | $11.99 | |
| $625.4K | 1.3K | 83% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 |