
This is a auto battler game with both casual and strategic attributes.Players will take on the role of the leader, expanding the team, learning talents and skills, strengthening equipment, transforming soldiers and other ways to combat power, breaking through random levels, ultimately to win game.
Modeled estimate, not a reported figure. How we estimate →
About
The ethereal continent is tainted by the tainted source of the mad warlock's experiments, and you, as a member of the Undead Legion, follow the Skeleton King on his crusade against the human kingdoms that provide shelter to the evil warlock. Unfortunately: the undead were defeated and the Skeleton King died in battle. You returned to your home territory as the inheritor of the Skeleton King's will and became a new lord, starting from scratch, building an army and fighting the tainted source again.
How to play: Use left click to enter the various facilities in the game, use the resources in the game to obtain the corresponding effect of the facilities, then fight to get more resources and continue the cycle.
Game Introduction
Prison: Used to count the captured prisoners in battle. You can collect ransom and release them, or make an antidote for them and incorporate them into the army.
Barracks: Used to view the detailed attributes, talents, and skills of the characters in the army, or to execute banishment operations to maintain the balance of the army's income and expenditure.
Laboratory: Smelt the captured prisoners or useless members of the army, extract the blessing energy in their bodies, infuse it into other characters for them to learn talents and skills.
Monster Store: You can directly purchase the fighters you want, after purchase they will directly join the army to fight.
Blacksmith Shop: Used to strengthen the obtained items, and can also remake them into a different one.
Captive Store: You can directly purchase the prisoners you want, after purchase they will appear in the prison.
Synthesis Room: You can modify all characters in the army.
Equipment Store: You can directly purchase the equipment you need, after purchase the equipment will directly appear in the equipment area.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
希望作者 最好能把特效攻击 减少一些 后期基本看不到啥玩意 就噼里啪啦的乱七八糟的特效 就输了
相比与一般自走棋来说,该复杂的地方太简单,该简单的地方太复杂,虽然只在低难度玩了几遍但是感觉确实不好玩。 不限制人口数加上复杂的强化系统,导致整个游戏一半的内容都是鸡肋,堆人口数就完事了。问题是一旦开始堆人口数,本就所剩无几的乐趣就会又减少几分。 虽然我对独立游戏抱有很大善意,但是实在不好玩的游戏我确实推荐不出手。
人海战术 1有物品商店必选,最快升到顶级 2增加俘虏率的道具和技能非常重要 记住这两点,最高难度也是弟弟 PS:这游戏后期会很卡,想不卡非常简单,把人数调到最低就行
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开始创意很好,后面摆烂了也不更新了
This game has potential, but there are so many user interface bugs and so many things that dont get explained. For example the synthesis room, I have no clue how its supposed to work. Boss level units get no description of their inherent abilities (which I can respect somewhat as it does feels nice ''discovering'' the game by playing). Units race (like elf, human, etc) and type (warrior, assasin, etc) display the wrong icon in the smaller overview card of a unit in the enhance monsters and base view. These are a only a few. I hope they will keep working on the game.
保存加载刷了很好的技能搭配,隔了好久上线一看都没了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3K | 24 | 83% | $4.99 | |
| — | 0 | — | — | |
| $302.8K | 898 | 89% | $14.99 | |
| $7.4K | 28 | 82% | $9.99 | |
| $4.8K | 48 | 83% | $2.39 | |
| $5.1K | 17 | 71% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.9K | 84 | 83% | $7.99 | |
| $25.9K | 208 | 71% | $4.99 | |
| $25.9K | 56 | 79% | $11.99 | |
| $25.9K | 109 | 68% | $14.99 | |
| $25.9K | 381 | 64% | $2.99 | |
| $25.9K | 78 | 86% | $11.99 |