
Gather together troops and weapons to fight through increasingly difficult armies in this medieval fantasy grid-based deck-building game. Establish synergies between your cards and treasures to create the strongest army!
Modeled estimate, not a reported figure. How we estimate →
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About
Rogue-like deck building
Create a deck from a collection of 190+ cards in order to gain power and overcome enemy armies. When you are defeated, your deck and progress is reset, but you can achieve permanent progression through card unlocks and new player generals.
Defeat enemy armies
Choose 1 of 6 playable characters, and strategically control a battlefield of 16 cards where the placement of each card affects its synergies with the surrounding cards. Go up against an enemy army with health and attack values, and you have your own health, defense, attack, and wealth values which impact your battles with the enemy army.
Other features
Collect 50+ treasure items whenever an army is deafted; these treasures further solidify the card synergies which exist in your deck or allow you to pivot to new strategies. Create unique synergies while avoiding enemy sabotage cards. Encounter random events that impact your deck, and venture into endless mode to see how far your skill can take you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
+ . The game is doing something new with old recipes . It is deep, lot of effects/combos/synergies . You really feel you're building a strategy when choosing cards . Art style is OK to me: simple, clean and readible . There is a kind of tutorial, it's not perfect but really helpfull - . Lack of control and too much to think about when you are in the placement phase, especially with the second hero which is based on randomness - this is hard to mix strategy . (In beta) - music is really repetitive / annoying . (In beta) - menus are not intuitive, sometimes it takes 30s before you manage to find the control to close a page that poped over another page Conclusion: It's already a really nice/cerebral/challenging 'solitaire' style. Menus and music are really anoying, but this is really easy to fix :)
Fun and addictive gameplay loop with a unique artstyle and concept. Very satisfying to make new synergy combos and rack up those big numbers. I honestly really like the simple sound effects so play with the sound on!
Super Fun! Just be sure to turn off the Camera Movement; I can't imagine why anyone would prefer that.
埋
Great price for a great game.
Gran juego de construcción de baraja mediante draft con importancia luego en el posicionamiento de las cartas. Estrategias variadas y partidas rápidas, muy contento con el descubrimiento.
A fun time killer. Simple concept but still challenging with lots of replayabilitiy.
This game is great! Highly recommend!
good game!
This is a fun game for those who like indie card roguelikes. It's not a STS-like though. I recommend it.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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