
A hand drawn style obstacle avoidance game. How to deal with rainy days if don't like it?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A piece of paper lives in a small town where it rains all year round. Every day when it comes home from work, it uses an umbrella to resist splashing water from all over. It really hates the rain.

-Experience rainy days in a world of hand drawn style
-Super cute character
-Immersive music that fits the atmosphere.
-Experience the protagonist's changing attitude towards rainy days
TO FACE THE RAIN!
The duration of the game is about 30 minutes.
Game feedback QQ group: 992719842
Genres
Stats
Languages: English, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]비가 내리고 음악이 흐르면[/h1] 난 우산을 챙겨. 빳빳한 종이가 비가 맞고 흐물거리지 않게 우산으로 몸을 지키는 게임이다. 무료고 간단하게 즐길 수 있고 업적도 간단히 챙길 수 있으니 추천함.
画面和声音都好治愈,直接就是推荐!!
小游戏中的小游戏 流程很短,但胜在音乐不错 没有任何烦恼和压力,不出于解谜 就是想吐槽一下那个伞耐久太差了 还好我操作够硬,靠躲房子躲了个白金全成就
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
很简单的免费小游戏,下雨下雪的设定算有趣,但是就是普通4399小游戏这样。剧情很好猜,但尽管如此在最后还是让我震惊了——这个升华的方式来得是否有点太突兀太莫名其妙了?由于太惊诧以至于比起正能量信息,我的感观更像是:好不容易写完作业,就差最后一分钟交上去的时候被毫无征兆的bug暗杀,前功尽弃被迟交扣分并就此产生了死前的幻觉。。。啊哈哈其实拿不到好分也能活得很好♥。。 P.S以上经历来源于真实事件 其实没有什么特别好推荐的,但是也不至于不推荐,毕竟都免费了。。至少我没感觉特无聊!就是因为更偏向纯机制游戏所以剧情没有特别影响体验(体验就是还行),所以虽然都是免费小游戏,感觉无聊程度比椰城蓝调好,比做个好梦好。。
温馨治愈小游戏
是一部短小精悍,并且比较有内涵的横版2D游戏,美术风格我觉得特别萌,配音很优秀雨声特别好听,感觉可以让家里正在启蒙的弟弟妹妹玩一下
好玩,但玩破防了,但好玩。 一共玩了两次,第一次在最后一关玩破防了,第二次两遍就通关了。其实也挺简单的,但就是这种简单的觉得自己不应该过不了的才会破防,难的知道肯定过不了反而不会破防(而是直接关闭游戏)虽然剧情很好猜但还是挺萌的!喜欢看happy ending
連日の雨でちょっと疲れたときに遊んでみるのに良いゲームでした!
主角是一张白纸特别讨厌下雨,我跟主角一样的讨厌下雨,主角是怕水,而我是就是莫名其妙讨厌下雨,所以非常的能共鸣
画风不错,和其他游戏不同,风格独特,已关注作者。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.