
“People think battles need powerful weapons, but strategy at hand is key."The story follows a rookie adventurer and a new healer in a dungeon quest, with the core gameplay involving hand-picked methods using weapons and items. Fight or purify? Heal or alter? The choice is in your hands.
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Media
About
We are "Bread On Board," a collective of independent game developers spread across four countries, united by our passion and meeting during a GameJam.
Our game demo was born in the "BOOOM CHALLENGE", a GameJam by GCORES. With only 21 days, we created a game based on a given theme. After the competition, we even won the "Most Popular Game" award at an Online Game Trial Event.
The full playthrough of our game will take about an hour. We hope to give you a short, but super heartwarming and loving adventure❤️.
A rookie adventurer fresh on the scene and a former mercenary who was transferred into an adventurer due to injury. Two protagonists with contrasting personalities will embark on an adventure of fantasy and healing together. In the mysterious ruins of an underground dungeon that lies in the depth of a jungle, what awaits them will be...
According to the tavern's adventurer logs, the team heading into the dungeon features a rookie adventurer and an ex-mercenary who is now working as a healer. The adventurer looks as charming as a doll, and the enthusiasm never disappears; the healer is cool and a bit traditional, acting as a guiding figure for their adventure.
What stories have unfolded between these two contrasting characters, and what challenges will they face together in this adventure? The continuation of this adventurous story is yours to discover.
"People think battles need powerful weapons, but strategy at hand is key."
In "Cureocity," the power of your strategy is materialized as the numerical values of your hands in combat. You can swap different weapons or items held in your left and right hands to alter your character's attack and defense stats. You may also change "gestures" to focus attacks or land heavy blows on specific enemies.As you delve deeper into the dungeon, you will take the unique traits of monsters into consideration and discuss strategies with your allies.
In this adventure, you'll discover not only the secrets hidden within the dungeon, but also the truths about the world and the characters themselves. When faced with contaminated monsters, you can choose to either fight them or attempt to purify them. Of course, you also have the option to let things take their own course.
With each decision,the fate of the protagonists may change. The end of this adventure... is yours to decide.
GCORES PUBLISHING is an independent game publishing venture formed by GCORES, committed to bringing you more outstanding indie games from the BOOOM CHALLENGE.
Feel free to follow our publisher webpage for future updates.
Genres
Stats
Languages: Simplified Chinese, English, Japanese
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
戰鬥輕鬆、故事溫暖的小遊戲, 雙持的戰鬥系統很有趣,空著手還能接過敵人的投擲物! [spoiler]她們是童年玩伴還是女同,我自有分辨[/spoiler]
免费治愈小短篇,战斗机制类似[url=https://store.steampowered.com/app/1839810?snr=5000_5100__]《万手一体》[/url],还不错
小而精的游戏,画风超级可爱,就和游戏名一样recover了我的内心,布偶和伊森的立绘和表情差分特别特别戳我,特别是布偶,一开始就觉得像只大狗狗,看到后面没想到真的是,结局也是he,不错不错。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
优点:画风可爱治愈,互动有趣,免费 缺点:无聊。不如直接做成视觉小说好好讲故事,插入的战斗突然又无聊,占绝大部分,还影响叙事节奏。还有竟然没有历史对话回顾。
画风超级治愈的小清新,绝对值得体验一下hhh 比较遗憾的是篇幅比较短,一周目差不多40min左右就结束了,结束时以为还在新手引导环节,看到结局cg时着实懵了一下hhh 隐藏成就也很可爱,总之是个玩了不亏的小品,两位小姐姐一定要幸福滴生活下去呀prprpr
A very nice and short RPG with an interesting puzzle combat hidden in the turn based fights. Despite the simplicity I really enjoyed the study and the art is really well done.
不错的免费游戏
1h小甜饼。可爱捏,尸体暖暖的………………TT (居然是21日爆肝成果,太强了!英文名也好有梗ww
特别萌特别治愈的一款游戏,一周目打出be我的眼睛一直流汗qwq锲而不舍二周目打通he了,其实我还是不得劲儿(我哭)我想她们一直在一起,一起去冒险,希望有一个世界布欧和伊森还在继续打怪净化的路上,要是这样就好了(捶地痛哭)
很不错的小游戏,画风很精致,音乐也好听,第一遍打可能要多想一下,挺有意思的,刷成就过程也不枯燥
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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