
Raimodula is a fast-paced arcade platformer with customizable characters and a fluid, ever-shifting stage order. Unlock abilities, battle modular enemies, and explore surreal environments in intense, polished gameplay!
Modeled estimate, not a reported figure. How we estimate →
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About
Choose between two unique characters, customize them to match your playstyle, and battle an army of modular enemies across areas randomly selected for each run! Get ready for a fast-paced, dynamic arcade experience!
Unlock chips and discover upgrades to unlock even more customization options for your next run!
Quickly dispatch enemies and bosses with powerful weapon combos!
Tackle escalating challenges across four distinct difficulty levels!
For dedicated players: aim for high area scores in the tougher modes or test your speed in Speedrun mode, with a fixed area sequence and a timer!
Can you achieve 100% completion?
115 areas, randomly selected and arranged for every run
23 chips to upgrade and arm your character
7 stages
4 difficulty levels to master
2 players in simultaneous co-op action
1 life – make it count. Good luck!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Wow. Nice. This game is Radical. This game does something very simple in that it gives you tools that are fun to use and situationally good, and yet so many modern platformers don't do this. Good design like this always puts in the work and it's refreshing to see. I am also a diehard believer that platformers giving the player vector-based targeting is always a mistake and this game feels like it proves that point extremely hard. There's a lot of cool movement and positioning that you need to do to use your tools effectively and it's very simple but very satisfying.
Excelente game. Ótima jogabilidade e mtas opções de upgrades. Visual e músicas tops tb! É aquele tipo de jogo e vc entra pra jogar só uns minutos e se der bobeira passa horas jogando ahahahaha. Joguei pouco ainda, mas já curti demais. Vou pegar pra moer nele essa semana. Recomendadíssimo!
This game is the most fun I had in a long time playing video games. Highly recommend! Strong Super Probotector / Contra vibes on surface level, yet with it's own unique game machanic twists and striking art stile. The game is a Roguelite (randomized levels, permadeath), with two very different player characters, tons of weapon configurations options for many different playstyles and lots of replayability. Being able to play it coop is the cherry on top!
el juego nos presenta un arcade disparos plataformas muy divertido,manejo muy bueno en cada uno de los dos personajes,que cambia del todo la jugabilidad uno es a larga distancia y el otro cuerpo a cuerpo,los niveles de dificultad muy bien equilibrados.lo recomiendo
o jogo deveria ter um "try again" mais rapido, parece castlevania, mas de resto é muito bom esse jogo
"Should we recommend him Assault Suit Ranger X: Final 3 on the front page?" "No, hit him with another Early Access survival craft." - Satan, circa 2023 Criminally underrated. Looking forward to Exobrave. e: It even has ending CG. Find of the year.
Bom jogo. Já estou acompanhando o criador no twitter e estou muito interessado no novo jogo dele
Metal Warriors 2025
A very unique run n' gun game and I'm looking forward to what the devs are cooking up next.
Raimodula is a zero nonsense videogame. You choose your preffered weapons and stats, start a run, and that's it. There are no crazy synergies to be found mid-run, or anything at all. You just jump n' shoot, trying your best not to get hit for a better score. Good scores are needed to reach the true final area. If you're done with games playing themselves because you got lucky and RNG gave you a bunch of great items, or if you're tired of reading descriptions upon descriptions of weapon modifiers that don't end up mattering at all, this is your game. The randomized elements work like this: There are a couple of areas, and a couple of bosses and minibosses. Each area contains a bunch of premade screens that will be given to you randomly. Each area also has a unique arena for the randomly assigned boss you might get, based on its platforming identity (such as an area with underwater sections having a partially flooded arena for x boss, or fully flooded if it's y boss). It's great. I'm looking forward to the developer's next game.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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