
RAIDBORN is a first-person fantasy action RPG built for replayability. Explore an endless stream of dungeons and quests, dive into satisfying combat, and loot legendary treasures. Craft powerful gear, upgrade your outpost, and tailor your experience from relaxed adventure to hardcore roguelike.
Modeled estimate, not a reported figure. How we estimate →
About
Enough of wasting precious time? Want to get to the fun part quickly? RAIDBORN cures your open-world fatigue, cuts out the filler, and delivers a pure dungeon crawling experience.
RAIDBORN is a first-person fantasy action RPG built for replayability. Explore an endless stream of dungeons and quests, dive into satisfying combat, and loot legendary treasures. Craft powerful gear, upgrade your outpost, and tailor your experience from relaxed adventure to hardcore roguelike.


Build your outpost and hire a crew to support your adventures. Choose from a wide range of skills and become a swordmaster, barbarian, rogue, craftsman, or anything in between.


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Portuguese - Brazil, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Resulta una experiencia curiosa el caso de Raidborn. En mi caso particular, siento que el juego nunca se termina de consolidar firmemente como algo disfrutable salvo que seas un fanático acérrimo del género dungeon-loop. La "historia" sirve solo como justificativo para mantenerte en una eterna búsqueda y exploración de mazmorrras con poca variación entre unas y otras más allá de lo estético. Entiendo que no se puede destacar como algo negativo que sea "repetitivo" porque es el objetivo del juego, pero no logra atraparte lo suficiente como para que disfrutes dicha mecánica. Mecánicamente no me cierra la jugabilidad, el sistema de combate es un poco tosco. Básicamente podes pasarte cualquier dungeon (aunque sea de nivel superior) a base de combinar ataque fuerte, tirarte atras y repetir. Visualmente nos encontramos tal vez con el aspecto mejor logrado del juego. Su estética low-poly aporta fluidez a nivel rendimiento y brinda una vibe cozy/chill relativamente relajante al deambular por los distintos escenarios planteados. En cuanto al precio, lamentablemente lo considero elevado aún estando en oferta (-24%, 9.49usd) por lo que ofrece. No me gusta tampoco el hecho de que tenga un DLC disponible para comprar desde el mismísimo momento del lanzamiento de la versión 1.0 y menos aún que encima tenga un valor casi similar al del juego base. Entiendo que suma mecánicas pedidas por la comunidad y que las mismas no estaban planeadas para existir en el juego original, pero me resulta excesivo el valor adicional en un juego que ya es caro per sé. Creo que a menos que seas un fanático hecho y derecho de la exploración continua de mazmorras (sin mucha motivación real para hacerlo en este caso), dudo que este juego te entretenga y atrape lo suficiente como para disfrutarlo.
給中文語系玩家的購買參考 先說結論:開發者的傲慢與貪婪 不建議購買 1.正式發布前根本不應該存在DLC 你可以根據遊戲新聞中心並以free dlc為關鍵字查詢 在遊戲正式發布1.0之前就已經頻繁出現 任何在正式發布前更新理應視為邁向正式發布的內容 而非以免費、DLC等字眼講述這些更新 這本應就是你身為開發者該做的 以下為開發者提出的辯解 https://steamcommunity.com/app/1546090/discussions/0/572665855469489856/ 根據內文開發者說明已經在搶鮮體驗期間更新了八次免費內容更新 更提到已經多於原本答應的兩次 在這邊可以看到開發者傲慢地認為這些都是他額外做的 並不是本來應該有的 但請記得 這些都還是在"搶先體驗"期間時的"免費"更新 2.將一份完整的遊戲拆分為DLC販售 開發者於2025/10/6新聞內容及提到1.0的發布以及PROJECT LUX 一個隱秘而神秘的追加內容 於1.0正式發布時正式公布PROJECT LUX為一個獨立付費DLC 身為一個於搶先體驗並願意花錢支持獨立開發者的玩家 當我理所當然地認為開發者在為脫離搶先體驗付出努力時 開發者正在開發需要我額外付費的付費內容 同樣的開發者辯解 https://steamcommunity.com/app/1546090/discussions/0/572665855469489856/ 魔法不在本來的1.0計畫內、是玩家接受願意變成付費DLC、如果沒有付費DLC那就不會有魔法內容了等等 甚至說 "6) 由於這是款付費擴充包,我得以加入更多內容,並打造出超越基礎遊戲中僅新增寥寥數個法術的極致巫師體驗。" --使用deepl翻譯 我可以理解獨立開發者的經濟困境 所以才會有搶先體驗讓開發者有足夠的資金去進行推進正式發布 但是在我看來在1.0發布首日即販售付費DLC發售只是因為貪婪 開發者想賺更多錢 開發者明明有許多的解決方法可以避免爭議 例如於1.0發布前預告將提高正式版售價(這也是大多搶先體驗遊戲正式發布時的做法) 抑或是先行發布1.0後再進行付費DLC的開發 但看起來貪婪戰勝了理智 寧可將這些內容當作DLC販售也不願意調整 3.遊戲內容空洞 我個人於2024年購入搶先體驗 當時對第一人稱地牢探索的模式給予肯定 雖然當時只有了了兩種地圖 但至少有個雛形了 相信未來可期 但時隔兩年的免費更新 增加的只有兩張地圖 一個幾乎可有可無的基地建造 毫無波瀾且完全沒有更新的主線以及支線 然而覺得最大的法術更新竟然是一個付費DLC 以一款NT$399, ¥ 90 的遊戲 以工錢計價:偏高 以內容計價:不值 ------- 寫在最後的心得 截至目前為止我擁有1400款遊戲 裡面包含了許許多多小眾、獨立遊戲以及搶先體驗遊戲 我樂於支持許多不同想法創意的遊戲 但看見這樣的開發者濫用搶先體驗 我認為這是必須要矯正的 拿了錢 就把遊戲開發好 而不是拿了錢還想再收一次錢
Game is fun and entertaining. Music and graphics style are both good. Gameplay is simple yet fun. Definitely worth giving it a shot. Regarding the Spellcraft & Wizardry DLC, the amount of content it contains is for sure worth its price + it wasn't arbitrary decision on the developers side, majority of community around the game vote in favour of it.(both day 1 DLC and price)
Nie warte swojej ceny, nudne, powtarzalne, drewniane i do tego na premierę zamiast aktualizacji to płatne DLC xD Scam na gojach
Yeah man some of these reviews are let me be frank, re*****. The game is $25 dollars and is on sale currently. I have gotten 12 hours out of it so far and having blast. The game is obviously meant as a repayable dungeon crawler with a solid story element. Combat and abilities are fun, no lag, voiced characters. Just dont get it and expect it to be revolutionary, it does EXACTLY what it says on the tin. I would sooner buy this twice over then play DA:VG or Avowed.
A low-quality game that's quite expensive. The developer also locked the magic feature in the release version behind a paid DLC that costs 60% of the game's price. I can't recommend it to anyone. If you really want it, wait a discount of 50% or more.
Worth the time and Money, Only thing is that it's a Very Long Game.
Sometimes, you just need a relaxing game to wind down
Very fun, and the negative reviews about the dlc are bad, i got founders edition for free after signing up and registering after purchase of base game.
actually a pretty fun game, good art style and the dungeons feels rewarding. I think the price is fair for the amount of playtime you can get from this game. Would buy again
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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