
Turn-based tactics team builder in ASCII art. Battle monsters in a PvE idle dungeon crawl. Fight other players in live or async Arena matches. Create unique squads of heroes with 8 mix-&-match skill trees & pray to the god of your choice for powerful gear! Dungeon Team is F2P and *never* P2W.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Prepare to dive into dark dungeons and face waves of monsters, or test your mettle against other heroes in PvP duels to the death -- all in an art style harkening to the days of ASCII graphics.
Dungeon Team is a f2p turn-based tactics team builder where you create squads of heroes, assembled from 11 different classes. You'll send them to explore the Caverns, lay waste to enemies, and loot treasures & gear in a PvE idle dungeon crawler. When you're ready, you can go against other players in rolling 24-hour async tournaments as well as live, manually controlled Arena matches.
Each of the 3 game mods has as submode for squads of 1, 2, 3, 5, or 7 heroes. Glory, riches and bragging rights await the victors! Level your team of heroes up with 11 different classes and 8 mix-&-match skill trees. You'll equip them with gear dropped by monsters, awarded for PvP tournaments, or granted by the gods. Let's take a deeper look at Dungeon Team's 4 different game modes:
The Arena is the place where your heroes smash, shoot, stun, scare, bleed, poison, scorch, freeze, and shock their opponents into submission. It offers live PvP matches where you have direct control over your team in real-time – a little like a game of blitz chess. You will be rated and ranked on an Elo system to ensure fair matchmaking. And defeating human enemies will get you better loot and more experience!
The Inn is an asynchronous auto-battle multiplayer game mode where you'll send your squads into battles with both parties controlled by AI. Players are organized into 24-hour tournaments where your goal is to gain as many peanuts as possible. Defeating an opponent's defense squad means stealing 10% of their peanut stash, as well as swapping tournament ranks with them (where higher ranks mean more passive peanut gains). If you gain enough peanuts you can rise to the next tournament tier, or maintain your tier. Lose out, however, and you could drop down in tier. Let's have a pint of ale, warm our feet by the fire and enjoy some nice trash talking in the in-game chat while watching our toons duke it out!
The Caverns is an idle dungeon crawler where your teams of heroes explore a procedurally generated dungeon in search of treasure and fame. You’ll fight incrementally tougher enemies the deeper you go. Caverns is perfect for leaving on in the background while you work, study, or play other games. Many players even leave it running overnight and claim their loot and XP in the morning!
This sacred site has just been found, and its secrets are still to be unveiled. Pray and offer sacrifices to earn the blessings of the gods!
... where heroes meet to discuss strategies and builds, lick their wounds, issue challenges and just have a great time together!
Genres
Stats
Languages: English, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Бесплатная пошаговая командная стратегия. В игре можно создать отряд из персонажей 11 классов, прокачивать их уровни и снаряжение. Доступны 4 режима игры: Арена (синхронный режим боёв), Таверна (асинхронный мультиплеер), Пещеры (ролевая игра с исследованием подземелий) и Святилище (место для получения благословения богов)
The game is 100% pay to win, dungeons don't drop any actual upgrades and if you get one it's a 1% improvement per week of play time if you're lucky. The only viable way to improve is by converting premium currency into gold and then using that gold to buy very expensive pieces of gear in the shop, which would take days or even weeks of non stop farming to be able to buy normally. Since you need premium currency for everything including new classes, bag slots and consumables and you get very little of it, playing F2p is a massive waste of your time.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It looks fun on paper, but the gameplay loop is excruciating as the AI constantly pauses and starts and stops, and there is not way to speed up the gameplay which is ridiculous for an auto-battler, and there is way too much overlap in the skill trees, not one class has unique skills just combinations of generic skill trees.
Clunky UI. Text is too small. Items in the shop are extremely expensive, and there are only a few of them. Combat very slow. Battle log is hard to follow for analytical purposes...do I really constantly need to hear that people are springing into action? And, worst of all...lack of important information all over the place. Almost feels like a prank.
Хм... очень странная игра... графики нет, визуала нет, скриптов нет, какой то мего визуальных эффектов нет, но почему то 5ГБ+ ОЗУ жрёт, как будто что то происходит в подпроцессах.... в Диспетчере задач, в игре 4 процесса, 1ый жрет 2.5гб, 2ой 2.4 жрёт, 3 и 4 по копейкам, вот интересно что же происходит?!?!?
Это игра из разряда "Игра без игрока". Ваш отряд спокойно без участия игрока будет исследовать подземелье и собирать лут. Дизайн прикльный, но даже для такого дизайна, враги выглядят максимально бедно - одна буква и все. На старте у вас будет 500 монет, за полчаса вы еще 1000 монет наберете, а минимальная стоимость чего-то полезного в магазине начинается с 50000. Если вам нравится играть в игры, в которые играть не нужно, то рекомендую. В остальном - проходняк.
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Didn't click for me. Progress is slow and confusing. UI is confusing and not well optimized for leaving open. Art was charming and skill trees were interesting, but you'd be better off with another game :)
Most of my gear came from the Inn pvp auto-battles but i can afk depth 3 without worries after 10 hours of game time Progressed to depth 10 and temple level 2 in about a week. Most gear still from the Inn and affording a few things from the shop with in-game currency.
This game is awesome. The graphics are a little too simple and i hope games like this find more success.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.