
In this epic Norse myth-inspired roguelike dungeon crawler, wield divine power to challenge Loki and uncover the secrets of the Nine Realms through the branches of Yggdrasil. Grow stronger and reshape Ragnarok’s fate with legendary weapons of the gods.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Embark on a journey across the nine realms that branch from Yggdrasill.
From magnificent worlds to shadowy depths, each realm is filled with its own atmosphere, dangers, and unique traits. Battle giants, survive in icy labyrinths, cleanse enchanted forests. Every realm flows with its own rhythm.
Each time you set out, overcome new paths. Discover mysterious dungeons. Use shortcuts. Customize your own journey. Your difficulty is your choice. Will you take the easier path, or chase greater rewards through rising challenges and dare to defy Loki? With permanent upgrades and a dynamic progression system, you will grow stronger with every attempt.
As you forge deep bonds with familiar figures like Thor, Freyja, Heimdall, and Eitri, you will face dark and legendary foes. The interactions you share with each character will shape your story, placing you in the heart of a saga filled with the support of allies and the wrath of enemies.


Grow stronger by acquiring weapons, abilities, and divine blessings. Combine powers like Tyr’s Spear of Justice and Freyja’s Phantom Ambush to forge your own combat style. Create unique combinations to face every encounter with greater power.

Stand against the chaos Loki has unleashed during Ragnarok and become a shining light in the darkest days of Norse mythology by overthrowing his throne.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game. But I cannot reccomend as of now. Every time i exit the game, all saves and progression is gone. Tried to delete savefile folder, uninstall the game, re install. same issues. When/if fixed, I will probably change my review, as the game it self is fun, with its flaws.
very goooood
Muhteşem oyun!
Media

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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.5K | 529 | 79% | $1.99 | |
| $22.5K | 217 | 78% | $4.99 | |
| $22.5K | 77 | 57% | $7.99 | |
| $22.5K | 96 | 96% | $9.99 | |
| $22.5K | 54 | 63% | $12.99 | |
| $22.5K | 59 | 53% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $139 | 1 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Turkish, Spanish - Spain, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Japanese, Korean, Russian +1 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b] 《Ragnar》是一款俯视角第三人称肉鸽闯关冒险游戏,玩家将扮演强大的战士mn6v 踏上穿越世界树所延伸出的九大国度的旅程,来对抗洛基。游戏的主题是北欧神话主题,Ragnar这个英文名源自于古代北欧神话传说中的雷神,游戏中也是一名强大的战士,画风偏向奇幻,整体氛围色彩更为浓厚精致,但实际场景的交互很少,动态的场景也不多,背景几乎是贴图效果。 [/b] [h1] 爽快的肉鸽战斗体验 [/h1] 游戏的战斗还是比较爽快的,就是和普通的肉鸽游戏一样的玩法,初始给玩家的是一款战士职业和配套武器,拥有左键轻攻击和右键重攻击两种攻击方式,这两种攻击都你提供蓄力手段,除了自身自带的攻击手段,玩家还可以获得技能石,为玩家提供一个强力的技能,比如最初始的冰属性技能,在一段蓄力之后还可以进行长距离光波型攻击(好像制作组很喜欢蓄力攻击方式)。 除了本身自带的攻击手段,玩家还可以在局内获得成长,局内的对局是走格子形式,玩家通过世界树进入一个场景,清除场景内全部的敌人即可进入下一关,每一个世界都有不同的场景特点,如初始的丛林场景会带有一个破坏带溅射的道具,被溅射的敌人可以立即进行处决(本来应该是进入一定血量的敌人才能进行处决)。游戏还有丰富的局外成长,可以提前购买,但只能生效一局,安全屋内还有一些其他的建筑可以花费特殊的道具或者是boss信物解锁,为玩家增添更多的局外成长。 [h1] 碎碎念 [/h1] 本作在成长起来之后还是挺爽的,暂时没遇到恶性bug,但内容比较少,制作组也出了个路线图等更新,推荐喜欢肉鸽的玩家购入。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
Tentative thumbs up as I can see this going either way. The core blueprint is decent and gameplay can be fun. It has potential as long as they continue to work on the project and don't give up prematurely, which is always a concern with EA games by newer devs. I like some of the graphics but my biggest gripe is that some graphics look really out of place. It looks like we're fighting aliens and crabs and the metal spike traps don't match the background terrain, so hopefully they are only temporary placeholders. If you like trying a variety of roguelike and/or trying to support new devs its worth picking up. This is also a more difficult roguelike in the sense that its very easy to get hit by enemies if youre not very defensive with your movements.
i have played the game 20 hours with boons and other bonus staff but it was first for me hard too! I must say i have played the game by now in the second difficulty and i did it. the music is great the art is awwesome in its own way. i love world tree view of the realms. i hope to get soon more to play.
《Ragnar》似乎想要打造一个过往Action Roguelite精品的集合再造,只不过它目前还处于非常初级的阶段。完整版的1.0游戏需要四个渐进的EA阶段来逐步解锁,但即使是当前EA1阶段的雏形,你已经可以感觉到它的野心,在它北欧神话的框架下,塞进了《Hades》的俯视角战斗及动作强化系统,《死亡细胞》的细胞蓝图和武器打造,《杀戮尖塔》的地图路径,甚至还巧妙地加入了强化方向区别的职业玩法。 但或许也正因为它本身完成度和精致度都不够高,这些“统合百家”的举措,让现阶段的它看起来拼凑感十足。一方面,目前几种强化模式互相之间兼容性不高,想要全程点到“有效”不浪费是很困难的,一方面,本作的“诸神祝福”虽然也被区分为了奥丁、索尔等不同神明,但是每个神并不绑定单一元素,导致你无法有效地让不同的技能强化都限定在你需要的元素 ——如果能像Hades那样衍生出双神祝福也挺好,但是不幸的事实是,本作的元素加成间没有制作联动效果,且伤害高度依赖于百分比加成的灵魂强化,每次能获得的元素组合固定,比如火焰与物理,雷电与毒,如果分散强化,则会导致输出非常乏力。 而技能与武器之间的联动也极少,本作的武器不仅有等级,还存在随机词条,甚至可以获得复数的“X次攻击后释放技能”,强度占比远高于成长能力·所以构筑及元素强化的绝对优先项目,这就让费了大心思设计的祝福系统显得很小丑了。总体而言,后续潜力是在的,但是非常倚重于更新带来的平衡调整,元素系统重做以及扩充,正式版再见分晓吧, [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
What if Hades was Norse? It really is Hades in most of it's mechanics, gameplay and even visuals. The voices and some music are AI but they can be skipped if that bothers you. The gameplay loop is the same as Hades, you complete runs, defeating bosses and gathering resources to complete meta progression back in the hub. The combat is also Hades with the dash being a bit worse as you stop moving at the end of your dash which caused me to get hit by things all the time. I recommend this if you like Hades.
I really love this game. You can play controller or not, as I play on a Mac so if this stays mac friendly that would be greatly appreciated, but I use no controller and comfortably get to the second area boss (with roughly 1000 hours of hades experience I add, yet I still play this over it). The art is also really good, I like the way just about everything looks, except the draugr king, because I don't like the looks of skeletons in general, but for a skeleton it is quite good. I think that for a first game ever made by Fimbulwinter Games, this is a bang. 10/10
Really enjoying this game, but finding the gameplay difficult for one small and easily fixed reason. I am left handed, I need the controls to be customisable so that I can use the cursor keys on my Macbook to move. As it is the key bindings are only any good for a right handed person or someone who can play right handed. Please please please give me that option. At present I give it 3 stars, but fix that and I'll take you up to a 4 or more.
Players by region
Where this game's players are, estimated from review languages.