
Powered by id’s revolutionary id Tech® 5 technology, RAGE is an intense first-person shooter with breakneck vehicle combat, an expansive world to explore, and jaw-dropping graphics!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 18.3Kreviews | 78% | — | $4.5M |
| $9.99 | 1.7Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vyvážený příběh a akce
!
Too short
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, French, German, Italian, Japanese, Polish, Russian, Spanish - Spain
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was ahead of it's f-ing time. Sure, it needs some serious .cfg file changes to make it look good on modern systems but once you figure that out, the game has a different level of fidelity that you don't see in a lot of games today. Disclaimer - I'm not going to list all of the .cfg changes as I had a hodgepodge journey finding them myself but know if you search enough you'll find what is needed to get the game more modern looking. I played this after thoroughly enjoying Rage 2 but now am left a little sad, after seeing how great the progenitor's story was crafted. I heartily recommend this game.
Fajne gamesa.
Самая слабая игра id Software. Прогружающиеся у тебя перед носом текстурки - это не очень. В целом как-то довольно скучно, хоть и играбельно. 6/10
el mejor juego de mi infancia uu
банально но весело
4 out of 5⭐ I have beaten this game maybe a dozen times- xbox 360, ps3, and pc. I remain in awe of RAGE, and I think of it as something like a FPS Zelda game. Its not a traditional RPG, but I much prefer the progression of equipment to a numbers game. A lot is said of what the game doesn't do, but not enough is said about how well it does what it does. Technology ⭐⭐⭐⭐⭐ RAGE is made by id Software, and showcases a lot of new tech. Most importantly, it runs at 60 fps, has detailed textures, and long view distances. There is some texture loading, and also ways to get around that- though it will increase your load times. Encounters are larger than Doom3, and there is ample scripting to keep arena fights going, but you wont have the large number of enemies seen in nuDoom games. Vehicle physics are not like what is shown in trailers, unfortunately. Gameplay ⭐⭐⭐⭐⭐ The gunplay is peerless and includes a variety of nifty equipment options and inspired alternate ammo types. Enemies are hard to hit because each one includes hundred of animations and geometry interactions. Enemy AI is top notch, albeit the level design doesn't always let enemies show off. You dictate the pace of the game (including combat) and have a hefty toolbox with little instruction. Learning level layouts will help in breaking free from stop-and-pop shooting. Content ⭐⭐⭐⭐ The DLC is a must have, but the base game includes some of the best FPS missions ever- with Dead City being a stellar highlight. You can complete various races, enter mutant bash TV, or play a collectible card game. There are some 27 missions alltogether & a brutal and limited co-op mode. Despite this, the content feels a bit raw, with limited enemy types and a 2nd zone that has but half the missions as the first. Narrative ⭐⭐⭐ The narrative is a slow burn done well, and the authority are the cruelest enemy faction since the combine. John Goodman steals the show, but the other characters are all interesting, from gameshow host to the plethora of snazzy arms dealers. The ebb and flow of missions convey urgency, trepidation, and overkill to the tee. The final mission of both wasteland areas do seem rushed, and there is no climax to the finale. The authority & ending refuse to leave a lasting mark. Access ⭐⭐⭐ This game was made for consoles and there is limited options for graphics, gameplay systems, or control bindings. Granted, the systems are convoluted, and the controls work really well as is, but it still would be nice. SteamDeck doesnt support it. The world is empty once the game is finished, and the linearity doesn't bode well for multiple playthroughs. It is a game that ages like whiskey, and seems to get better with each passing year.
It's better than what YOU would come up with!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 5.8K | 55% | — | |
| $334.9K | 3.1K | 64% | $4.99 | |
| $0 | 0 | — | Free | |
| $8.4M | 74K | 85% | $5.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $15.5M | 31.4K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 4.6K | 91% | $39.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $4.5M | 4.3K | 89% | $29.99 |