
Powered by id’s revolutionary id Tech® 5 technology, RAGE is an intense first-person shooter with breakneck vehicle combat, an expansive world to explore, and jaw-dropping graphics!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 18.3Kreviews | 78% | — | $4.5M |
| $9.99 | 1.7Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
/
i was plaed at the eszy way and i lost in all events ; the game take to back and forwed by doing nathing , it is a bad game . dont buy it
[h1]Красивая игра в рутинной обёртке[/h1] Итак, RAGE в своё время навела неплохую такую бучу: обещали передовую графику, крепкий сюжет и классный импакт от стрельбы. Так ли это? Давайте разберёмся. Игра начинается с того, что нас вытаскивают из капсулы — то ли убежища, то ли крио-отеля, где мы проспали чёртову тучу лет. Нас подбирают, везут в стартовый хаб, по пути вводят в курс дела про суровый мир и некое Правительство, которое почему-то активно охотится за выходцами из капсул. Выдают первый ствол — и отправляют на задание. Завязка вполне бодрая, но дальше начинается рутина. Постепенно нас гоняют по разным городам-хабам, откуда на игрока вываливается гора однотипных поручений в стиле «принеси-подай, отвези груз, расстреляй очередных бандитов». Никакой вариативности: просто сделай, как велят, и иди на хер. В таком ключе и проходит вся игра. Внезапные повороты сюжета? Нет. Интриги и тайны? Снова нет. Разнообразие в квестах? Нет, нет и ещё раз нет! Сюжет откровенно пресный, я проходил её рывками, чтобы тупо не задушиться — а душить начинает уже на втором-третьем часу. [b]Транспорт и открытый мир:[/b] В игре есть разные виды техники: мотоциклы, багги и тяжёлые тачки. Всё, кроме мотоцикла, умеет стрелять. Обвешиваешь машину пушками и гоняешь по пустошах, отстреливая таких же покатушечников-разбойников, которые привязаны к своим точкам спавна. Сам мир довольно большой, но при этом пустой — заняться в нём особо нечем, кроме как собирать всякую херь ради ачивок. Можно поучаствовать в гоночном чемпионате для разнообразия, но это развлечение быстро надоедает. [b]Стрельба и арсенал:[/b] А вот тут разработчики постарались на славу! Стрелять безумно приятно, видов оружия хватает с головой. Классический, проверенный временем набор: пистолет, штурмовая винтовка, убойный дробовик (Андриевич Хорс передает привет, ахах), ракетомёт, снайперка и всякие тактические прелести вроде крылопалки-бумеранга. Отдельный кайф — куча видов патронов: от обычных пулек до неприлично дорогих снарядов, которые шотают вообще всё живое и не очень :) [b]Визуал и звук:[/b] Графика — моё почтение! Игра старичок, но выглядит в Full HD просто бесподобно. В последней локации я тупо остановился и залип, рассматривая виды — красотища. Озвучка полная, русская локализация — просто супер! Очень приятно слышать знакомые и качественные голоса. А вот музыка особо не запомнилась, но да и чёрт с ней. Проходится игра примерно за 16 часов, если идти чисто по сюжету, чем я в итоге и занимался. [b]Итог:[/b] Игра откровенно средняя. Имея на руках шикарную графику, крутой ганплей и атмосферу, умудриться быть настолько однообразной, что её хочется пару раз забросить — это надо уметь. Мой отзыв скорее нейтральный: плюсы и минусы тут строго уравновешивают друг друга (ну или синусы с косинусами, как повезёт).
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, French, German, Italian, Japanese, Polish, Russian, Spanish - Spain
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just not a good game. It's very buggy, softlocks you frequently, explains no mechanics, and is severely hampered by controls and UI that favor console play. Further, the combat just isn't fun. On the one hand, mutants die in a single melee hit (or multiple rounds to the head?) and run at you single-file. All regular humanoids take a minimum of 2 sniper rounds to the face. Armored enemies can take multiple mags of upgraded ammo to the face AFTER you knock off their helmet. I'd tell you to play Rage 2, which is better...except the mandatory racing torture in that game prevents me from going back (though I did complete it). [h1]The Good[/h1] +Multiple difficulties +Save anywhere, quicksaves, autosaves +Great voice acting +Really great character animations +Just about every town NPC has a distinct appearance +Some really nice setpieces and lighting (if the textures load...) +Racing isn't as obnoxious or mandatory as Rage 2's bullcrap +Enemies take fall damage [h1]YMMV[/h1] ~Key binding is unnecessarily complicated ~Can't rebind quicksave and quickload keys ~Extremely linear. Invisible walls everywhere. Can't jump over even small objects. ~Moderate swearing and gore ~Strawberry jam health indicator ~Enemy AI pretty dumb ~Many weapons neither feel nor sound impactful ~Light on story ~Your superhuman character has the sprint endurance of an asthmatic ~2 times in Scorchers campaign that I instantly died for no reason? ~Money somewhat hard to come by ~Couple misspellings [h1]The Bad[/h1] -Long, unskippable splash screens (see Guides to remove) -Lots of texture pop-in issues (see Guides to mostly fix) -Audio sync and skipping issues (requires lowering texture quality to mostly fix) -Small FOV (see Guides to fix) -Need to run game in 32-bit mode for achievements and other fixes -Game doesn't explain much of anything -Takes two button presses to use any quick slot item (console bs) -Interface navigation with KB&M is a pain (more console bs) -Restricted and inverted camera controls while in a vehicle -I've not seen a slower "quick"save since the 90's -So many recycled areas. You can repeat some up to four times. -Many encounters are just a single file line of mutants, dying in one melee hit -Nearby environmental objects occasionally obstruct clear shots -No world map or some way to mark places you want to come back to -Got stuck in common terrain once, forcing a reload -Fell through terrain once, forcing a reload (an uninstall, actually) -Got stuck in an enemy once, then rocketed into air, despawning all enemies -Terrain occasionally sends you flying if you sprint over a small bump -Enemies or vehicles occasionally get stuck in (and can shoot from) walls -Needs an unstuck button (which is an embarrassing feature for any game) -Bandit vehicles occasionally didn't give kill credit -Bandit vehicles later in game constantly put up invincibility shields - boring -Have we not yet as a species figured out how to program ladders that work? -Enemies spawns are scripted, so you can't sneak up, snipe, or RC car them -Figuring out if NPCs have dialog for you requires staring at them a while -Lootable corpses start despawning if more than six or so present -That tribal screaming the same voice lines for 30 minutes of jackal hideout -Enemies are enormous bullet sponges, often taking full or multiple mags to the unshielded face to kill. Played on: Win11Pro, i7-14700K, RTX5060 Ti 16GB, 32GB DDR5-6000 @ 1920x1080 using KB&M Normal difficulty
Das Spiel ist Erstclassic
As a huge id fan, this game feels kinda special to me. Because this is the last game to be developed by the original id team before being acquired. True, the ending is crap (id is not known for games with good endings) but the post-apocalyptic setting is really great. Ruined hotels, factories, hospitals, you name it. The graphics are really great even by today's standards. Gameplay is excellent traditional id shooter style. The driving mechanics are also great (unlike in Rage 2). Those who played earlier id shooters but haven't played Rage 1 should really give this a shot.
not bad
It's terrible.
Overall great despite some disappointing story. Colorful, lively characters, and unique combat.
Good graphics and easy to learn.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 5.8K | 55% | — | |
| $334.2K | 3.1K | 64% | $4.99 | |
| $0 | 0 | — | Free | |
| $8.4M | 73.9K | 85% | $5.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $15.5M | 31.4K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 4.6K | 91% | $39.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $4.5M | 4.3K | 89% | $29.99 |