
RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.1Kreviews | 63% | — | $12.4M |
| $59.99 | 7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏的玩法机制和打击感都相当不错,但是这开放世界做的不敬人意。游戏分了好几个地区但是在实际游玩中这些地区的特性并没有凸显出来,探索没有新鲜感还是无论的罐头,地图不大没有什么新鲜感,但如果要升级又必须逼着去探索,游戏没有小地图探索起来也很麻烦。如果是纯线性剧情推进还是很爽的一个爽游,本身内容不足强行用探索来拉长玩家游戏时间
Great game! Once Human in a rated R, fallout wasteland. Other than a gunfire audio glitch that has disappeared last 5 hours eveything runs great.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Russian*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil* +1 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a borderlands style game...fun and engaging
Fun Combat. Platinum now on Linux Mint with latest Nvidia drivers i.e 580.119.02.
OK
Es un excelente juego, muy entretenido desde el primer momento. Los niveles están bien diseñados y, hasta cierto punto, pueden llegar a ser desafiantes, lo que mantiene el interés mientras avanzas. Además, cuenta con muchas misiones por completar, así que fácilmente podrás pasar varias horas tratando de terminar todo lo que ofrece el juego. El mundo abierto brinda muchas opciones para explorar y recorrer el mapa de diferentes maneras, lo que hace que la experiencia sea más dinámica y divertida. Siempre hay algo nuevo por descubrir, ya sea una misión, un secreto o alguna actividad secundaria. En general, es un juego muy completo y recomendable para quienes disfrutan explorar, cumplir objetivos y enfrentarse a pequeños retos mientras se divierten.
This is a though one. I'd say it's a classic example of deceptive ambition. The game is fine, there is a Doom-style fun combat system with different original weapons, vehicles gameplay with some variety and cool ideas, and a large and beautiful open world to roam-in, with actual regions and really nice landscapes & atmospheres. The only thing is... There is simply not much to do in it! The story is veeery light but more important completely linear, making zero use of the open world's regions features. The progression system uses ressources you'll only find in scarce little places lost in this giant world, which means you have absolutely zero rewarding for wandering around, walking or driving through 90% of the giant map. Even worst, you'll soon start to pile up on the said ressources without being able to find any use of them, there was a vehicle progression system for example that was never finished, so it only applies to the one you get from the start, and when you max it (pretty soon), there is nothing more you can use your "autoparts" on, same goes with feltrite and... well everything. This means that by the time you finish the main story, you crossed maybe 10% of the map locations, have tons of unusable stuff, and nothing to do, nothing to unlock, nothing to stack up money for, while your character and the ones around him conclude the dull story by saying "There is plenty more work to do here" (which, obviously, there isn't) and just disapearing! Basically, it's a corridor game with no choices features, a boring story that you can make in 10hrs, but stretched on a giant map, where developpers seem to have tried to implement content to use a bit more of the world, but never actually delivered (some vehicles you see used in the trailer are not even usable in the game for example, and you can clearly see it was meant to be but never finished). And i'd say it is very frustrating. You see giant jungles with crazy heights levels, deserts with interesting caves & sanded buildings, even an entire ghost town in the DLC, but there is nothing to do in it, except drive endless roads to tiny locations where a scripted linear boring story unfolds with pretty much the same little fights around it, and that's it, you're now free (after 20hrs or less) to drive an empty giant open world with nothing more to loot or achieve.
Стреляю. с палки чтоли
Takových 6,5/10. Zabavilo, ale nijak nenadchlo.
This is a fun, cyber punk/steam punkish first person shooter. Definitely replayable. Great graphics and attention to detail for its age, fast paced and decent enough to buy at full price...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $238K | 1.8K | 69% | $4.99 | |
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| $142.4K | 199 | 81% | $14.99 | |
| — | 6.3K | 60% | — | |
| $0 | 48 | 92% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.4M | 25K | 91% | $24.99 | |
| $12.3M | 13.3K | 90% | $49.99 | |
| $12.3M | 54.3K | 95% | $9.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $12.3M | 30.4K | 94% | $19.99 |