
An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.
Modeled estimate, not a reported figure. How we estimate →
Media

About

R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool.

Even the monsters are affected by Newton's law of gravity!
Under the employ of a mysterious computer intelligence. It is your job to locate, transport and extract valuable items from the haunted remains of a long lost humanity.

...but know when to stay quiet.
Transport anything from heavy pianos to fragile ceramics and use teamwork to make sure that the precious cargo will safely reach its destination.

Robotic enhancements increase your chances!
Use your hard earned cash [SURPLUS] to purchase upgrades and weapons from your heartless [GENEROUS] creator.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 820 reviews with recorded playtime.
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best game ever. It's so fun to play with friends, and it became even better after new updates (customizing etc.) Some people warns about modded public games cause there is a risk to got your personal info stolen. So, just be careful about that :)
This game feels like its setting you up for failure, early game consists of spending most of the time hiding (because 40 base stamina is not much at all). Then when you actually make it to the late game, the enemy spawns are ramped up ten-fold (no you can't just kill all the enemies). This game has tons of fun mechanics and some really great details so it's a real shame. I really enjoy the recent cosmetic update, but as it is right now the balancing of the game overall is in a pretty awful spot. I'll change my review back to positive soon because I'm sure they will fix a lot of these issues. But until then, game's just not fun/fair sometimes. I'd say the focus for this game should be prioritizing making early game more interactive and fun with less hiding, re-pricing shop items (energy crystals being 12k????), scarecrow should def have some sort of stamina it's just not fair that she can swing forever and walk faster than the player by default, ticks dps is way too high compared to other enemies, ALL animations and sounds that play before an enemies actually attacks should be more choreographed with a slower wind up so you can actually react in enough time before you ragdolled and flung across the map into random pit or acid pool that takes up nearly 3/4's of the room's entire area. I understand the whole "making the game harder" thing for players but its seems like theres no difference between difficulty and general gameplay triviality. Tedious gameplay does NOT equal hard gameplay!
This game is legit amazing. Ive never had a bad time on it whether i play to get high on the levels or not I always have some sort of fun on this. There are of course always bugs but not the usual bugs, no these are bugs that usually give you a laugh like a monster being stuck or you get yeeted. Then theres the kids......(thats another matter) anyway please get this game ITS TO DIE FOR
играть с друзями приконо но у мне нет друзе
Ужасно тупорылое освещение создаёт чувство будто играешь выводя видео через экран электронного градусника такой узкий свет от фонарика делает настолько унизительно мизерный угол обзора что тошнит и режет глаза а 90% экрана это просто непроглядная тьма будто играешь смотря на экран через сраную подзорную трубу бонусом если твои друзья не с твоего региона то лишь у хоста пинг будет в нормальных значениях а у всех кентов тележка предметы и перемещение чего либо будут происходить мерзкими рывками покадрово и в совокупности с дебильным освещением которое придумал какойто псих и садист игра превращается в полуиграбельное дармо
Buggy mess, long time to lacking updates, very weak updates not well done.
Para iniciar esta análise analítica, é imperativo realizarmos uma análise profundamente analisada, mapeando cada quadrante analítico com o intuito de expandir a própria natureza da análise. Não se trata apenas de analisar por analisar, mas de transcender o ato analítico para alcançar o ápice da hermenêutica gamística. Cada frame foi escaneado, cada linha de código foi submetida a um raio-X conceitual, e após 133 horas de pura dedicação neuronal, posso afirmar com absoluta precisão científica: o jogo é, de fato, um dos jogos já feitos na história da humanidade.
De puta madre
Entweder du hast den Spaß deines Lebens, oder es ist purer ragebait. Man ist ein Android ausehendes Vieh was in Gebäude einbricht um viel zu zerbrechlichen Loot zuklauen. Plot twist : Es gibt Monster die jedes kleine Geräusch hören und dir den Hals abdrehen wollen. Hier ist ein kleines Beispiel aus einem Level nach Level 3: Du bist motiviert, du sammelst etwas Geld, du findest ein Gegenstand der zu schwer zum alleine tragen ist, du schreist nach deinen Freunden das sie dir helfen sollen, niemand antwortet, du schreist lauter, nur damit du versuchst den Gegenstand alleine zu tragen, ihn zerbichst, 2 Sekunden später von einem fetten drecks Monster weggelasert wirst und du nun von deinen schon toten mates zusammen geschrienen wirst das alles deine Schuld war. Holt euch dieses game.
why don't you just bring another update to make early game even more unplayable?
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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