
Qwepoi is a speed arcade spaceshooter game using both hands in Q, W, E, I, O, P keys (or even in controller), where you must paint the Infantry ships before they enter the base! Each level inscreases the challenge!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Reviews
Jogo excelente, dificuldade desafiadora, historia cativante, o canhão vermelho é de longe o meu personagem preferido. Só uma critica construtiva: Seria bom ter um botão de sair do jogo, eu comprei no lançamento e não consegui fechar ele desde que eu iniciei.
I loved the game, it's very addictive, I'm trying to reach the last level, it's so difficult!
Um proposta simples, mas desafiadora. Cada fase vai ficando mais rápido e difícil (Cuidado pra não dar um nó nos dedos HEIUAHEIAEIAE) É um ótimo passatempo. O Criador é Brasileiro então apoiem ele pra dar mais incentivo tanto pra ele quando pra comunidade Devs do país <3 Recomendo de mais e o bom é q já ta no precinho <3
Bem divertido, bom pra passar um tempinho ^^
Ótimo para melhorar a coordenação motora
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Jogo simples mas muito bem feito e divertido. Viciante! Parabéns ao desenvolvedor. Sucesso!
although the proposal is simple, it is easily addictive, but it can almost match the quality of Undertale, I can't stop saying bawbaw while playing this game.
Definitely feel I've got an advantage playing this as a 6B rhythm gamer. Feels good as I don't get punished for being 'too fast' as I tend to be in rhythm games. LOL This game is great to train my stamina too, as it's basically endless with a steady incline in difficulty. I've done 2 sessions starting at level 1 and made it to 80 on my second try. Then I got tired. But you don't have to always start back at level 1, you can also skip the levels you've completed. The issue is you'd need to do so manually PER level. I'd love to see the option to skip immediately to the furthest you've gotten or to select a certain level, to then have a 3 minute countdown before it starts or something as there's barely any leeway to get ready.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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