
Quriocity is a sci-fi city builder game set on a bare alien planet very similar to Earth. Build and upgrade a wide variety of units to extract resources and provide services, such as maintenance, food production, education, entertainment and many more.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
construction not working
화성인줄 알았는데.. 외계 행성이라고 하네요 기존의 생존 게임과 많이 비슷하지만 유독 눈이 띄었던건.. 1. 일단 건물을 아무대나 지을수있는 것이 아니라. 관련 창고 건물이 있어야합니다. 철 광산은 철 창고가 있어야하고 물은 물탱크가 있어야하고 발전소는 전력 저장소가 있어야 하는 등.. 그리고 각 창고마다 저장 구역이 있어서 그 테두리 안에 잘 지어야합니다. 2. 그리고 섹션이라고 구역이 여러개로 나뉘어 있는데 탐사 로봇으로 탐사완료를 해야 지을 수 있습니다. 물론 로봇도 충전되어 움직이다보니 탐색하다가 전력 떨어지면 충전드론을 보내서 충전해줘야하기도 하고.. 3. 스타 포트를 건설하면 주기별로 거주민이 계속 이주해오는데 이 거주민들을 관리를 잘 해줘야합니다. 노는 사람 없는지 집없는 사람없는지 굶주리는 사람 없는지 쓰레기 , 하수도 관리는 잘 처리 되는지.. 등 4. 연구도 있습니다. 연구를 통해 관리 구역을 점점 효율적으로 바꿔 나갈수있습니다. 5. 돌발요소가 있는데 예를 들어 탐사가 밧데리가 없어졌다거나 농장에 역병이 퍼졌다거나 등등 수시로 발생하는데 방치를 하게 되 면 거주민들이 전염병에 걸리고 사망하게 됩니다. 그러니 각 필요한 요소를 제때 파악하면서 지어줘야합니다. 튜토리얼 할때도 조금만 건물이 늘어나면 자원들이 많이 허덕이니 확장을 계속 해나가야합니다. 6. 데코레이션 부분 : 윗 트레일러 부분을 보면 아시겠지만 장식요소가 생각보다 많아서 꾸미는 것 좋아하는 사람한테는 좋은것 같습니다. 나무를 심거나 동상이나 연못 가로등 등 내 구역을 이쁘게 꾸밀수가 있습니다. 총평 : 이 게임을 하다보면 마치 서바이빙 마스라는 게임이 생각납니다. 플레이 방식은 달라도 보는 맛은 좋은것 같습니다. 조금만 할줄 알면 힐링게임으로 바뀔수 있을것 같은 생각이 듭니다. 아 그리고 샌드박스 모드도 있었으면 좋겠네요
funktioniert nicht. So Überhauptnicht. Kann nicht mal das erste Gebäude im Tutorial bauen.
Malheureusement le jeu est pas mal mais l'interface , même mise au max est trop petite . ( je joue en *2560*1600 ) Les menus du bas, ça va mais les autres icônes sont petit et la description est à peine lisible . Mais ce n'est pas le seul soucis, le jeu demande énormément de ressources et fait chauffé beaucoup trop fort mon cpu ( +80° ) même en baissant la tension de celui ci. ( Je joue sur un pc portable Asus équipé d'une rtx 4080 , d'un cpu intel 13th Gen Intel(R) Core(TM) i9-13980HX 2.20 GHz et 32 Go de mem ) . Sur mon pc de bureau , ça va mieux point de vue optimisation mais le problème de l'interface est pareil et j'ai pas envie de m’abîmer les yeux pour joué convenablement. C'est bien dommage car ce type de jeu me branche en plus j'aurai voulu y joué sur ma console Asus Rog Ally vu que l'ont peut maintenant joué à la manette mais impossible à cause de ce que j'ai mit plus haut . J'en ai même rigolé tellement les lettres sont petites que même avec une loupe , j'aurai encore du mal à lire.
這遊戲還可以,但請你哋修復咗繁體中文的字體缺失先, 例如:下一個,就變成咗下口個. 這遊戲D繁中都幾正中,值得誇奖,該遊戲係類似cities:skylines玩法,但係比cities:skylines要複雜,對城市建設類玩法有興趣的玩家可以上手一試,希望開發人員可以繼續努力帶來更多新內容
Kinda buggy and kinda pixelated in a wierd way.
Quriocity is a colony-building strategy game with a distinctly ambitious spirit, inviting you to establish humanity’s first settlement on a distant planet that mirrors Earth’s ecosystems but offers none of its comforts. From the very beginning, the game makes its intentions clear: this is not a relaxed city-builder where growth unfolds organically. Instead, it is a demanding, systems-heavy experience where survival depends on your ability to balance limited resources, expanding population needs, harsh environmental conditions, and long-term planning. The premise—humanity reaching beyond its home world and attempting to build a new civilization—sets the stage for a management challenge that emphasizes logistics and foresight in equal measure. The core gameplay revolves around constructing interconnected clusters of infrastructure across the planet’s surface. Each “cluster head” acts as both a hub and a storage center, forcing you to think strategically about building placement. Because many structures rely on these hubs for workforce distribution, power, or resource supply, thoughtful layout becomes a central skill. Mining stations, farms, residential buildings, research labs, recreational spaces, and medical facilities all feed into a complex network that must be kept balanced at all times. As your population grows and new colonists arrive expecting a functioning society, your infrastructure must scale accordingly. The upgrade system adds another layer of strategy, since advanced structures cannot be unlocked until you improve your Principal Rover—the colony’s core unit—which requires steady resource production and careful prioritization. Expansion is handled through a sector-based map system. Each region you unlock has its own environmental character and specific biome traits, ranging from icy tundras to parched deserts. These biomes determine what you can safely build and what kinds of challenges you’ll encounter. Some areas may be ideal for resource extraction but poor for habitation; others may offer good living conditions but few raw materials. Natural events—such as severe storms or heat waves—further complicate matters, forcing you to adapt your layout, upgrade facilities, or stabilize essential services before the colony’s well-being collapses. The combination of regional limitations, weather hazards, and growing infrastructure demands ensures that even experienced players must constantly reassess their plans. Quriocity’s broad selection of modes enhances its replay value. The campaign includes dozens of missions that gradually introduce mechanics, while survival mode puts pressure on your ability to maintain equilibrium under increasingly dire circumstances. Sandbox mode, meanwhile, provides a looser, creative experience while still retaining the game’s underlying systems. Each of the five large maps presents unique visual styles and structural challenges, giving you a sense of variety even as you tackle similar tasks. The seasonal cycle adds another interesting dimension—what functions well in summer may fail during harsher seasons if you haven’t prepared properly. Despite these strengths, the game’s ambition often outpaces its execution. The tutorial does not always communicate its systems clearly, and new players can quickly find themselves overwhelmed by resource shortages or unclear objectives. The in-game guide also struggles to provide coherent explanations, sometimes forcing you into trial-and-error learning during moments when the colony is most vulnerable. This lack of early clarity can create a sense of frustration, especially for players accustomed to games that ease them gently into complexity. Even after mastering the basics, certain aspects of the UI and controls feel unintuitive, turning routine management tasks into tedious chores when managing a sprawling settlement. The difficulty curve is steep and occasionally unforgiving. Because resources do not always scale smoothly with population growth, and because environmental hazards can arrive at inconvenient times, your colony can destabilize “out of nowhere” if you haven’t built redundancies or planned long-term storage. When systems begin to fail—such as power shortages, food deficits, or sewage overloads—problems cascade rapidly, creating an atmosphere of constant juggling rather than measured strategic decision-making. Some players will appreciate this high-pressure style, but others may find that the lack of breathing room undermines the satisfaction of building. Visually, Quriocity is functional rather than flashy. The graphics are clean and readable, and each biome has a distinct personality, but the presentation never aims for dramatic visual spectacle. Instead, the strength of the interface lies in clarity, allowing you to survey your clusters and assess their performance at a glance. Decorations and cosmetic structures add some charm and allow you to give your colony a personal touch, providing small moments of creativity in an otherwise utilitarian environment. Quriocity ultimately offers a robust and challenging colony-management experience for players who enjoy systems-driven, micromanagement-heavy strategy games. Its combination of resource chains, environmental hazards, biome-specific constraints, and upgrade paths can be deeply rewarding when everything comes together, and its multiple modes provide plenty of content to explore. However, its steep learning curve, occasional interface frustrations, and sometimes overwhelming pacing mean it is best suited for players who enjoy overcoming difficulty through trial, error, and meticulous planning. For those players, Quriocity can become an engrossing exercise in building a civilization from the ground up under harsh and unforgiving conditions. Rating: 7/10
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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