
Do you like Quiz? Experience the perfect combination of RPG and Quiz. Challenge your own understanding, learn new knowledge while getting rewarded with powerful equipment, gold coins and interesting characters.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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가끔 보면 왜 라이브러리에 있지 싶은 게임이 있는데 이 게임이 그런 부류임 일단 턴제 방식 rpg에 퀴즈를 접목해서 퀴즈만 풀면 나만 턴이 와서 맞을일이 없음 던전 층을 내려갈수록 돈이 쌓이는데 아이템 상점이 무쓸모기 때문에 그냥 엔딩까지 달리면 됨 중간에 던전에서 나오면 다시 1층부터 시작임 (님들은 이런짓 하지마세요) 도전과제 갯수도 적고 안한글이지만 선배 헌터님이 문제와 정답을 다 적어두셔서 쉽게 클리어 할 수 있었음 한글 리뷰가 없어서 제가 희생합니다 Sometimes when I see a game, I wonder why it's in the library. This game is one of those games. First, it's a turn-based RPG with a quiz, so if you just solve the quiz, it's only your turn and you won't get hit. The dungeon as you go down the floors, you earn money, but the item shop is useless, so you just have to run until the end. If you exit the dungeon in the middle, you have to start over from the first floor. (Please don't do this.) There are not many achievements and they're not in Korean, but I was able to clear them easily because the senior achievement hunter wrote down all the questions and answers.
挺烂的游戏,画风非常的不舒服
Full Playthrough here: https://youtu.be/k2wOcIGKug8 I really liked the concept of the game I like that there are anime questions even though they're almost 100% shounen which is my least favorite genre outside of death note (I would consider it seinen). The execution kind of fails it though one you can skip to the final actual boss that'll fight you (witch chick) by leaving the tower and going back in. The final boss literally kills himself which is lame I don't know if that's supposed to be a meme or a game glitch. A lot of items you can't equip which is lame. I did get a party of anime characters with mispelled names to avoid copy right which is cool lufu and pukachi were sick contributors to the team. I think it's a decent game for the price even with the bugs.
There's very little content in this game, there's the tower, a shop that sells weapons, armour, and trickets, and another shop where you can buy mercenaries/team mates to help with the tower. The problem I have is that both shops are completely pointless. If you leave the tower even once, next time you enter you're forced to fight the tower owner who is pretty powerful, however it's possible to defeat her. This is where the issue I have happens. Once you've beaten her, you go to the next floor where there's a chest that must be opened, once opening the chest you're forced to fight a monster that will instantly get killed, after the "battle" you have no choice but to leave as there's no way to progress. Reentering the tower results in the exact same battle. I got the 40th floor achievement before the 20th and 30th, so I'm guessing the game-breaking bug is that reentering the tower skips all the previous floors and leaves me fighting the final boss on the 40th floor.
Oynadığım en farklı RPG oyunlarından biri. Oyunun bir hikayesi yok, tek amacınız 40 katlı kulenin tepesine ulaşmak. Her katta sizi bekleyen bir düşman var ve savaşma şekliniz tamamen canavarın size sorduğu sorulara doğru veya yanlış cevap vermenizle ilgili. Sorular genelde animelerle ilgili fakat genel kültür soruları da oldukça çok. Her katta paranız ikiyle çarpılıyor ve kuleden istediğiniz katta inmeniz mümkün. Kuleden inmenin amacıysa satıcının kule dışında olması. Dışarıda isterseniz kendinizi geliştirecek item alabilir ya da yanınıza bir yoldaş ekleyebilirsiniz. Yoldaş ekleme işini pek tavsiye etmem çünkü katlarda ilerledikçe karşınıza size katılmak isteyen kişileri bulabiliyorsunuz. Sorularla ilgili şu rehberi de size yardımcı olması için buraya bırakayım. https://steamcommunity.com/sharedfiles/filedetails/?id=2857132370
RPG Maker strikes again! QUIZxRPG is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality handmade pixelcrap assets and canned assets from RPG Maker, coupled with a cringeworthy high school anime club fan fiction. The developer also bolted on a "quiz" section that seems to be designed specifically for 12 year old anime fans, which probably sheds some light on the developers mindset and why this is such a crap game even for an RPG Maker asset flip. There is an RPG component as well but this is incredibly shallow even by RPG Maker shovelware standards, so if you are looking for a JRPG, this is the last thing you should be looking at. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. QUIZxRPG is stupidly overpriced for low effort RPG Maker crap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger.
RPG Maker slop with no resolution options, where instead of traditional JRPG battles you answer quiz questions. It's a decent idea executed abysmally. For one, there are no sound effects or music whatsoever. The progression and RPG elements are quite shallow - it's essentially just the stock RPG Maker stuff. Most importantly though the quiz questions are not general knowledge, there are many few people would know the answer to. For example, "In 1986 what type of animal, named Clay Henry, was surprisingly elected mayor of Lajitas in Texas?" Perhaps if you're from Texas you may know that for whatever reason, but many questions are either obscure or anime related. Do you know "In One Piece, as of the wano arc, which of these characters has not been confirmed to be dead?" Right after you'll be asked a basic like how many legs a lobster has. I understand it's partially for balance, as getting every question right would guarantee you win every fight, but the question bank needs work. The obscure questions [b]vastly[/b] outnumber the general knowledge ones. Oh, and it has the answer to that lobster question wrong - they are decapods but the game has the correct answer marked as 8. Googling several of the Anime questions will also show that they're wrong in-game. For example, the youngest graduate in Naruto is Itachi not Kakashi - since the game specifies the manga. Many of the questions also have blatantly bad English, either it was poorly translated or written by a child. Even if you like JRPGs or Anime, you should still avoid this. It's highly repetitive, shallow slop.
Идея хорошая, реализация - не очень. Для начала, если вы не владеете английским языком - проходите мимо. Если вы не очень хорошо владеете знаниями в биологии\зоологии, а в моем случае - аниме, манга и т.д. - тоже проходите мимо. Это единственные темы, которые можно встретить в этой [u]викторине[/u]. Если в первой категории хватит школьных знаний, то со второй справятся только фанаты Death Note, Bleach, One Piece, Dragon Ball Z, My Hero Academia и прочего наруто[strike]-хуюто[/strike]. По геймплею - нас ждет башня где 40 уровней и на каждом нам нужно сразить противника своими знаниями. Правильно отвечаешь - тебе дают возможность ударить, использовать какой-то скилл или вообще свалить. За неправильный ответ дают тычку тебе. Вопросов много, но с каждой новой попыткой они повторяются. Это дает возможность запомнить правильные ответы и с каждым разом продвигаться по башне все дальше и дальше. Если в бою все время отвечать правильно(спасибо хорошему человеку в руководствах), то игра проходится без какого либо сопротивления. Много багов, бесполезная возможность покупать вещи для персонажей и качать уровень. Рпг здесь даже и не пахнет. Насыпали 170лямов золота под конец, а зачем? 4 мастера башни с сиськами из 10
QUIZxRPG is a creative hybrid that combines traditional role-playing progression with quiz and trivia mechanics, resulting in an experience that feels surprisingly refreshing despite its simple presentation. Developed by Succubella Games and published by Angel And Demons, the game transforms knowledge itself into the player’s primary weapon. Instead of relying entirely on reflexes or tactical combat systems, players advance through battles and dungeons by answering trivia questions correctly. It is an unusual concept that could have easily become repetitive or gimmicky, yet the game manages to make the combination of learning and RPG progression genuinely entertaining for players willing to embrace its unconventional structure. The game follows the framework of a classic retro RPG. Players travel through various locations, encounter enemies, gather equipment, and steadily improve their characters while progressing through increasingly difficult challenges. The major twist is that every combat encounter is tied directly to quiz gameplay. Correct answers allow players to attack enemies, gain advantages, or continue progressing smoothly, while wrong answers can weaken the player or make battles significantly more difficult. This approach turns every encounter into a mental challenge rather than a simple numbers game, giving the experience a distinctive identity that separates it from standard turn-based RPGs. One of the game’s strongest achievements is how naturally the trivia mechanics blend into the RPG systems. The educational elements never feel completely disconnected from progression because the game constantly rewards players for knowledge and improvement. Earning better gear, unlocking new abilities, and surviving difficult encounters all depend on performing well during quizzes. This creates an addictive loop where learning and character growth become closely connected. The more players improve at answering questions, the stronger and more capable their characters become, making progression feel rewarding on both a gameplay and intellectual level. The quiz content itself covers a broad range of categories, helping prevent the gameplay from becoming too predictable. Questions vary in difficulty and subject matter, requiring players to rely on general knowledge, memory, and reasoning skills rather than memorizing a single category. Some questions are straightforward while others can be surprisingly challenging, which keeps encounters feeling dynamic even after several hours. The variety also gives the game educational value without making it feel like a classroom exercise disguised as entertainment. Visually, QUIZxRPG embraces a retro pixel-art style reminiscent of classic role-playing games from earlier generations. The environments, menus, and character sprites are simple but colorful enough to support the lighthearted fantasy atmosphere. While the graphics are not technically impressive, the retro aesthetic fits the game’s design philosophy well because the focus remains entirely on progression and quiz-based gameplay rather than visual spectacle. The interface is also clean and easy to navigate, which is important in a game where players constantly move between exploration and trivia sequences. Progression systems help maintain engagement beyond the quiz mechanics themselves. As players advance, they unlock stronger equipment and improve their character’s abilities, creating a familiar RPG sense of growth that gives structure to the adventure. The game understands that progression is an important motivational tool, and it uses upgrades effectively to keep players invested even during more difficult quiz sections. The gradual feeling of becoming stronger and more knowledgeable creates a satisfying rhythm throughout the experience. Another aspect that works in the game’s favor is its accessibility. The controls and mechanics remain easy to understand, making the game approachable even for players who are not experienced with complex RPG systems. Most of the challenge comes directly from the trivia itself rather than difficult gameplay mechanics. This simplicity allows the concept to remain the center of attention and makes the game easy to enjoy casually in shorter sessions. However, the novelty of the concept also becomes one of its biggest limitations over time. Although the fusion of trivia and RPG progression is creative, the gameplay loop remains relatively repetitive during extended sessions. Players spend much of the experience repeatedly answering questions while progressing through fairly straightforward dungeon and battle structures. Those who are not naturally interested in quiz-based gameplay may eventually lose interest once the originality of the premise begins to wear off. The difficulty balance can also feel inconsistent at times. Since progression depends heavily on player knowledge rather than purely on in-game mechanics, certain players may breeze through sections while struggling heavily in others depending on their familiarity with specific categories. Some questions feel extremely simple while others suddenly become much harder, creating occasional pacing issues during progression. While this unpredictability is part of the game’s identity, it can sometimes make advancement feel uneven compared to more traditionally balanced RPG systems. Narrative depth is fairly limited overall. The story exists mainly to support the gameplay structure rather than deliver a deeply emotional or complex adventure. Character development and world-building remain basic, with the focus staying almost entirely on quiz battles and progression systems. Players searching for a rich fantasy narrative or elaborate lore may find the storytelling somewhat minimalistic. Even with these flaws, QUIZxRPG remains surprisingly enjoyable because of how confidently it commits to its unusual concept. The game never tries to hide what it is. It openly embraces the idea of combining trivia with role-playing mechanics and builds the entire experience around that foundation. That confidence gives the game a unique charm that helps it stand out from both educational software and standard indie RPGs. What ultimately makes the experience work is the satisfying connection between learning and progression. Correct answers feel rewarding not only because they help win battles but because they contribute directly to the feeling of becoming stronger and more capable within the game world. The educational aspect never completely overshadows the entertainment because the RPG structure provides constant motivation to keep improving. For players who enjoy trivia games, retro-style RPGs, and unconventional gameplay ideas, QUIZxRPG delivers a creative and surprisingly addictive experience. While its repetitive structure and limited narrative depth prevent it from reaching the complexity of larger RPGs, the originality of its mechanics and the satisfying blend of learning and progression make it a memorable indie experiment. It is a niche concept executed with enough sincerity and creativity to remain entertaining far longer than expected. Rating: 5/10
дикая и шаблонная ролевой квест в 2д ... говноподземелья... говнобашни... тупые диалоги... // 4 файта в башне из 10
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