
Quell Zen - the very embodiment of relaxing logic games - features over 200 beautifully crafted challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 67reviews | 97% | — | $8.3K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a soothing puzzle game where each solution is possible, but not trivial to figurer out except when a new aspect of the game is being introduced.
Still a thumbs-up, but unfortunately this is by far the weakest of the Quell games. The complexity is just too much – in theory it'd be great: More levels, fancy overarching theme and all the mechanics from the predecessors. But having 30+ moves levels with multiple raindrops being the norm instead of the exception as in the original three games made me enjoy this much less. It may sound like a minor difference, but figuring out a solution when more than one raindrop is involved is exponentially harder. If not for the (excellent, as in all four games!) built-in help mechanism I might have abandonded it. But not actually playing parts of the game because figuring it out on my own just isn't fun enough isn't great – in the first three games I only very, very rarely consulted the help and enjoyed myself all the way, this was a bit of a drag to finish.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Final game in the series. Somewhat different with good level of challenge. If you have played the others then you will want to add this one.
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eğlenceli bir bulmaca oyunu müzikleri de güzel oynanır kısa süreli
我好像看到收集品里面有一个画了XuRi旗?这是为什么?
If you playied other Quell games than you know what to exspect.What I didnt exspect is that they made the puzzles harder and thats a good thing,plenty of content for the price tag.
i want more Quell series games!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3K | 88 | 81% | $4.99 | |
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| $8.3K | 63 | 52% | $4.99 | |
| $8.3K | 63 | 84% | $4.99 |