
It's a winter night. You are coming home by train. You have to change trains at a small train station in the middle of the forest.It's not the first time you've traveled this route. But now you feel like something is different.As if something was watching you.
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About
It's a winter night. You're returning home by train. It's been a long time since you've been there. You just have to transfer to another train. Just a moment's wait at a small train station in the middle of the forest.
You're familiar with this - it's not the first time you've traveled this route. However, this time, a strange uneasiness accompanies you. Something is different. Something is not right.
As if something was watching you.
“We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.”
- H. P. Lovecraft
Queen of Moth is horror/weird fiction game. It contains elements that are drastic and can cause fear or disgust. However, if you have enough courage, you will:
Uncover an ancient secret
Discover a story where every decision you make matters
Unveil different endings of the tale
Perhaps uncover the truth (if there is one)
Or perhaps not? Who can say for sure?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Faktycznie niezbyt długa, ale zajeło mi 82minuty aby poznać praktycznie całą historię, która jest pomysłowa, odkrywa co rusz nowe scieżki, mroczna, fajna muza pasująca do klimatu, ja bawiłem sie przednio, mimo iż wielokrotnie musialem zaczynac od nowa- ale paragrafowki juz tak maja :) polecam
[b]"i am the last song of the dead world"[/b] 💛🖤🖤🖤🖤 ✅ i like the concept stuff ⚠️ short, good vibes but mostly vibes ⛔ no real story, no skip previously seen text only option [b]vibes:[/b] eldritch nightmare [b]loop:[/b] short visual novel adventure with some point and click elements and multiple quick endings [b]ramblings:[/b] neat atmosphere, i like the little touches of click and point elements, the little bits of background animation that add atmosphere. the sound mostly works quite well except for some effects. but, the writing and story itself are just not there, its too formless. i like weird mysterious stuff but this is too nothing. the game is less than an hour at the very most, but has like half a dozen or so endings with about as many eldritch entities or concepts involved. that's a problem, there's no real development or build up for anything. you just kind of go down a path and encounter the whatever that is involved, and it all happens or is resolved within a handful of sentences. it gives no time for anything, it introduces something and then it's already over. this would have been much better if it had just focused on something, anything. instead, this is kind of just a shotgun of... stuff. it doesn't amount to anything other than vague eldritch vibes and ideas of an idea. living forest, ghost dimension, dead alien planet, spooky train, yeah those are all potential things i guess. but nothing is done with them except introducing them and concluding them within like the same scene sometimes. [b]verdict:[/b] its just a bunch of barely drafted concepts of ideas that don't go anywhere [b]score:[/b] 👻 out of 🌳 https://steamcommunity.com/sharedfiles/filedetails/?id=3480111264
I enjoyed it thoroughly.Right up my alley. Lately I've been feeling visual novel-ly so I binge those types of games. The weirder the better. I was not disappointed.
[i]Queen of Moths[/i] is a very short Indy horror game. It is path driven, meaning you take decisions and they lead you down a certain path, leading to other decisions and a final outcome. Sounds are sparce but good and the graphic is pixel art pictures that change. There seems to be a second version of the illustrations, which personally I liked more but this is taste. There are several outcomes depending on your decisions. Since there are seven achievements, I guess these are the seven possible endings. The atmosphere is good, the game should probably be played after dark to enhance the experience. It is a very short game; I got all endings (looking up two I did not see how to get to) in 45 Minutes. As with all path driven games some aspects/elements of the story can become repetitive fast. But you can skip descripts you already read. I am sure if you do not like the stile and simplicity of the game it is a waste of time and money for you, but if you are open to a little experimental Indy horror for 2 Euro it is a nice little game.
Nice little game, could be less buggy but it's cool
ez achievements
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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