
Command the checkpoint in a collapsing city. Screen survivors, manage scarce resources, and hold back the undead. Every choice matters and one mistake could unleash the plague beyond your walls.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 2 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 82% | — | $8.5M |
| $19.99 | 4.4Kratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I didn't get the hype. As in any other game of this kind, all NPCs feel lifeless. Everything looks ugly and unnecessary cumbersome. Game feels like a chore, not fun at all. I would give it 3/10.
I like Quarantine Zone... well enough. It's a decent game if you enjoy inspection simulators. But there's a few things that make it a hard sale. It's buggy, first of all. I had several missions completely bug out so they couldn't be resolved until they accidentally interacted with different missions later. The UI is extremely clunky and you WILL find yourself repeatedly hitting the wrong buttons (you can change this, fortunately). I suppose it's kind of fun that they have streamer cameos and holiday items, but as someone who doesn't really watch those types of streamers, the references felt lost on me and the more gimmicky ones were just annoying. I also don't really love the drone sections. To me, it feels like the game is trying too hard to span multiple genres: it wants to be an inspection game, but it also wants to have missions, and it wants to be a shooter/tower defense, and it wants to be base builder. I think if they had focused more on just the core game (story and inspection) then this would be more satisfying. I think the story could really use some emotional stakes. All of that being said, I do enjoy the game okay. It's not terrible for $20. I like doing constant inspection tasks, but it does get monotonous after a while without stakes, especially since the dialogue from the NPCs is all canned/repetitive (and sometimes inaccurate -- why are you saying I took your gun when I confiscated drugs?). If you can catch it on sale, it's a fun enough game, but I don't know that I would recommend this to most people at full price.
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked the game. I played some kind of "simulations" before ... like "Crime Scene Cleaner" or "Hardspace Shipbreaker" etc. and this one is alos pretty good. It can become a little tedious sometimes in case you have to search for some time for the symptoms ... but in the end it kind of feels cool. I would not buy this for full price I think. 20€ for such a "small" game is just meh. I got it on sale and this was alright. The game has a very minor issue which made me going crazy sometimes. It is about the symptoms. If some person transport a grenade in the guts ... do I have to mark it as contraband right next to the baggage? I was never sure how to mark some stuff. Some symptoms like "pale skin" on some skin colors was really difficult to tell ... I was not quite sure if the skin was supposed to look like this or if it was more "pale" in that case.
The game is fun but then you have to eliminate waves of zombies with a drone. It breaks the immersion of the game. I found that part of the game not fun.
BUG太多,建模太单调,破游戏还很吃显卡,中画质根本没法玩
8折入的Deluxe Edition包,好玩是真的好玩,题材新颖,减肥佳作,拿着滴血的器官非常重口! 但是也太半成品了吧?! 1、所有症状解锁的前提条件解释得非常模糊,弄死几个人都解锁不了新的症状。 2、中文翻译非常拉跨,任务叫我放一个携带喷火器的人进入居民区烧尸体,这喷火器居然是炙寿司的喷瓶?!玩抽象?! 3、基地升级界面还有一堆无用的地方闲置,后续更新计划快快放出来!!! 4、游戏时长太短了15个小时左右就通关了,通关后是无尽重复非常枯燥。
at first i loved the game for me and my wife. After a week family share stopped working despite advertising family sharing. Devs ignored my requests on this but i looked past it. Now i get a fatal error at launch despite doing every fix on google and reddit. Giving up. it is a fun game but i hope no one else has to deal with same level of crap i am with it.
this retarded bum ass game just crashed as soon as my day ended doing all the stuff with the survivors in quarantine, i even had 2 people that got me 2 unknown symptoms, very unhappy bro this also crashed yesterday but it didnt happen when i finished my day
I really wanna like this game but, Game is super buggy gets stuck almost every game day at least once, there is no fixing it just restart the day which makes you lose what you did that day. When you hit people with the hammer they glitch. And symptom bug.
I can't recommend this game in good faith despite having so much fun with it myself. It has so many bugs, many of them making the game stupidly frustrating and/or crash... Don't get me started on the twitch cameos that no one needs or wants (you can turn those off with the new update but that new update also made my game crash every other in-game day soooo :-)) I 100%ed it for now and would definitely return for endless mode once I see that progress has been made + would change my review then, so finger's are crossed)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $555 | 3 | 67% | $4.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 14.9K | 86% | $29.99 | |
| $8.6M | 13.5K | 83% | $19.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.5M | 38.2K | 96% | $14.99 |