
Command the checkpoint in a collapsing city. Screen survivors, manage scarce resources, and hold back the undead. Every choice matters and one mistake could unleash the plague beyond your walls.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 2 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 82% | — | $8.5M |
| $19.99 | 4.5Kratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game shuts down right after selecting campaign. Tried all troubleshooting. Waste of money.
Poor optimization
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SUPER FUN cant wait for more content and updates keep going dev
Fun game with a cool premise but you'll get through 10 civilians, almost done with your day, and the game crashes forcing you to go through every scan and challenge from the beginning. No save system besides sleeping so you can only ever begin from the morning.
crashes way too often and theres no manual save so youll lose a full day of progress
Периодически дни багаются под самый конец и требуют перепрохождения, четыре раза еще пытался, на пятый забил + отдельные квесты багаются стабильно без вариантов Задумка и геймплей вполне неплохие для своего жанра, но если вы не готовы играть в кривую рулетку с регулярным сливом в унитаз итогов вашего геймплея в последние 20-30 минут - вам не сюда
Had a great time with this game, I've always enjoyed the "Papers Please" style games of checking boxes to ensure everything is as it should be. And I appreciate that this game takes that concept and applies a twist to it so it feels different enough to merit it's existence. Definitely recommend if this is something that seems interesting to you.
Скучная, душная и некачественная игра. Модельки и анимации кривые. Реализация всех механик просто ужасна. Отражать волны зомби неинтересно, и выглядит как реклама андроид игры, такая же кривая и убогая. Следить за базой и обеспечивать всех - душно. Я не казуал, но это вообще не вписывается в игру. Напихали куча разных механик, чтобы было интересно, но выглядит так, что с основной задумкой игры не справились(так оно и есть), и решили добавить куча хлама. Откуда у игры был такой хайп, непонятно. Не стоит таких денег.
На часов 10 максимум.
Very satisfying successfully sending survivors to the correct destination.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $555 | 3 | 67% | $4.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $84.3K | 138 | 64% | $18.99 | |
| $38.2K | 67 | 72% | $14.99 | |
| $16K | 78 | 44% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 14.9K | 86% | $29.99 | |
| $8.6M | 13.5K | 83% | $19.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.5M | 38.2K | 96% | $14.99 |