
Lost in an unexplored star system after a dimensional anomaly dispersed your fleet, you start to pick up signals scattered throughout the system. Explore the wrecks of the corporate fleet, discover the secrets of the anomaly, and try to get the good ending.
Modeled estimate, not a reported figure. How we estimate →
Media

About
No AI or Generative model have been used in the making of this game.
This is a passion project made by a solo developer.
VR is available but optional.
Explore, analyze and discover, in this space adventure with multiple endings.
Quantum Void is a retrofuturistic cosmic thriller, revolving around space and dimensional mysteries. This game offers two different phases: exploration by foot and space navigation. Choose where you go, figure out what happened and try to get the best outcome possible.

You embody an engineer working for CSMO, a faceless space corporation. Two months into the expedition, during a routine maintenance operation, the fleet encounters a dimensional anomaly.
You and your small vessel get separated from the fleet and are thrown in the outer layers of an unknown stellar system. After wandering a bit, you start picking up faint residual signals in the area. Is it the rest of the fleet?
Find your way across the orbits, explore the abandoned ships, uncover the mystery behind the anomaly, and try to escape...



Pilot your welding-tugship across the orbits
Find the fleet wreckages board them and explore them
Use your radio and computer to retrieve and make sense of the things you find
During on-foot phases, explore and take advantage of every system of the vessels (Electrical grid, computer network, air vents, crew emails and chats, ...) to get to your objectives
Non linear, explore the environments thoroughly, each detail can have its importance. The game world is semi-open in a Metroidvania fashion
Multiple endings
Playable in flatscreen and VR
Optimized for SteamDeck (or any other handheld PC)
Bhaptics support

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Dutch, Polish, Spanish - Spain, Italian, Russian*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
por el precio es imperdible para PCVR, traducción impecable todas las pantallas, posters. apenas he jugado 50 minutos y ya ha valido la pena la compra.
Tres beau jeu, ambiance pesante du début à la fin, une pépite, bravo au Dev
Superbe jeux a l'ambiance léchée. Un jeu fait avec tellement d'amour que ça se ressent tout le temps. Un must have. Mehdi sacré boulot traduit dans plein de langue et tout !
The beginning is gripping, truly in the style of 80s sci-fi. If it continues like this, huge respect to the author. The bad news: the textures are terrible—it's immediately obvious that this is a port of a quest. Thankfully, there are at least flashlight shadows. Good luck to the author. ---- Начало захватывающее. действительно в стиле фантастики 80. если дальше будет так же -огромный респект автору. Плохое- ужасные текстуры- сразу видно ,что это порт квеста. Спасибо, что хоть тени от фонарик есть. Удачи автору.
Holy spacewarp simulator batman
its good
Sorry but I cannot recommend this game. It would probably be a really cool game if the graphics and controls were better. The game is kind of cheesy. After ~45 minutes it just got to be tedious and I decided it wasn't for me.
Atmosphärisches Weltraum Adventure - sicherlich die beste Version des Spiels.
It good
This game is probably the most immersive VR experience I've had. I really enjoyed it up until a specific event, which caused me to immediately have to stop because it spooked the absolute hell out of me.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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