
Find and rescue your uncle by using his newest invention to work your way through a crazy complex mansion as you switch between dimensions and solve puzzles!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
puzzle game carino, creato da alcune persone del team originario di Portal. Le meccaniche sono interessanti e alcuni livelli vi porteranno a riflettere a lungo per capire cosa fare (o ad usare delle guide se vi bloccate, a me è successo). Se vi piacciono i puzzle è consigliato, altrimenti potrebbe venire un filo a noia.
Quantum Conundrum tal vez no llegue al olimpo de los juegos de puzzles, pero desde luego que es una buenísima alternativa. Su historia es tal vez su peor punto, donde realmente es casi una mera excusa para ir superando salas de puzzles basados en la física. Hay 4 “poderes” que dan bastante variedad y originalidad a las salas. Un poder que hace que los objetos sean más livianos, otro que hace lo contrario, un tercero que ralentiza el tiempo y el último que invierte la gravedad. El caso es que con la conjugación de los cuatro poderes tendremos que ir solventando los problemas que nos presente el juego. No tiene una dificultad alta, pero sí muy satisfactoria sobre todo al tener que plataformear un poco con el poder de ralentización y la inversión de gravedad. Si ya te has pasado las vacas sagradas del género ni lo dudes con Quantum Conundrum. PD:Jugado íntegramente en Steam Deck.
There's more precision platforming than is typical in most puzzle games, even platform-puzzlers, so be aware. It starts off as a puzzle game with some platforming and turns into a platforming/timing game with minor puzzling. Some parts in particular require precise timing and 1 mistake is instant death. Luckily they are very generous with checkpoints and I never really had to re-do anything I'd already completed. The humor is very early 2000's. Lots of dad jokes and cultural references. The guy you're helping is a bit overly chatting and has a bad habit of giving too much info about how to solve puzzles. The puzzle difficulty is enough to give satisfaction for figuring out without being difficult. Overall a fun game despite it being more platform/timing than puzzles. Worth picking up for cheap.
Had a blast playing this game, it was so much fun and some of the platforming was really damn creative!!! The art style is very cool and the graphics aged just fine for 2012!!!
very good. have beaten multiple times. 100% game without time death trials
I remember buying this game because of a cool feature in GameInformer ... over 10 years ago. It's not great, some neat mechanics used for a mixed bag of puzzles. Also, a time capsule for the early 2010s Reddit humour read by Jon DeLancie. Recommended if you want a quick puzzle platformer (most of my playtime was idle) Protip: If New Game isn't working for Windows 10, set the game EXE in your local files to Windows 7 compatibility mode.
really good for a dollar
Quantum Conundrum will surely please fans of Portal as it’s essentially the same game, albeit with a few missing quirks that made the latter so beloved and iconic. In Quantum Conundrum, you play as a boy visiting their (totally-not-mad) scientist uncle’s clifftop mansion, only to find that your uncle has gone missing! Whoa! However, he’s not quite missing so much as… “disembodied.” You hear his voice during your travels through the mansion’s many sprawling, interconnected rooms, though you never actually physically see him; his voice is there to guide you as you complete the mansion’s puzzles using a Interdimensional Shift Device, or IDS (that closely resembles a repurposed Infinity Gauntlet). And this is where the game essentially becomes Portal-lite. Given the fact that QC was designed by Portal’s lead designer, Kim Swift, it makes sense that it follows a very Portal-esque format: you enter a room/test chamber, you’re given a series of vaguely helpful instructions/beratements on how to complete the room’s challenge(s), and you use your IDS/Portal Gun to manipulate the environment around you to complete said challenge(s). Rinse and repeat. QC’s challenges strike a solid balance between approachable and challenging, and I never found myself feeling too frustrated when things didn’t go my way. Much like the countless deaths and “YOU DIED” screens I’ve endured during my time with From Soft games, I always knew where I went wrong in my attempts to solve QC’s puzzles and could hardly attribute my misfortune to anything other than my own mistakes. The IDS you use to solve QC’s puzzles has four, aptly-named features: Fluffy, which makes heavy objects light; Heavy, which… yeah; Slow, which…; and Reverse Gravity… Yeah, one of these things is not like the others. You receive these features in the form of batteries which populate each test room, and these batteries must be manually inserted into a socket that allows the IDS to receive the battery’s powers and abilities. You are only able to use one feature at a time, which makes gameplay interesting and forces you to create a plan of action before attempting to solve a puzzle – again, very Portal-like. The test rooms are varied and interesting enough that it never feels like you’re solving the same puzzle twice, and some truly shine with how creative and clever they force you to be. Now I’d be remiss if I went this entire review without mentioning the Interdimensional Kinetic Entity, also known as IKE. All I can say about IKE is… IKE IS THE GOAT! HE’S THIS LITTLE GREMLIN THAT JUST APPEARS THROUGHOUT THE LEVELS HOLDING BATTERIES LIKE A GOOD LIL’ DUDE, AND WHEN YOU TAKE THE BATTERY FROM HIM HE JUST SMILES OR GROWLS OR ACTS ALL COY BEFORE TELEPORTING AWAY. SOMETIMES THIS GUY WILL JUST LEAN AROUND A CORNER YOU’RE WALKING UP TO AND BE ALL “HEY” AND THEN DISAPPEAR AROUND THE SAME CORNER. THERE ARE ALSO SO MANY PORTRAITS OF YOUR UNCLE AND IKE THROUGHOUT THE MANSION AND HE’S WEARING ALL THESE COLOURFUL COSTUMES AND RIDICULOUS OUTFITS AND LOOKING SO LOST AND CONFUSED – MAN, I LOVE IKE! (But God help you if you click on “Do a Thing” on the main menu). So, yeah. Quantum Conundrum is a fun, Portal-style game that truly hearkens back to a simpler, sillier time. A time also referred to as 2012.
One of the first games i bought on steam many years ago. It has the voice of Q from Star Trek. What else can I say.
This is what I wish Portal 2 was.
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