
From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31Kreviews | 86% | — | $27.6M |
| $39.99 | 67.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Один плюс в виде сюжета не перевешивает тонну говна . Лучше обзор металиста глянуть чем тратить время в этом кривом дристалище
Мы в гуще событий игры со временем, где хроноспособности – это наше всё. Quantum Break дает нам возможность собрать своего злодея самому. Сюжетные развилки награждают полноценным фильмом из четырёх эпизодов. Жаль, что от этой драматичной погони за временем, отвлекало техническое состояние игры.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*, Russian*, Traditional Chinese, Italian**languages with full audio support
Hours played at review time, across 999 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um bom jogo. Por 15 reais vale mt a pena
Honestly gameplay is not the best and while the story is also not breathtaking it was a really enjoyable game that's good at keeping the tension going. There was never a point where I wanted to stop playing. There are some technical issues with this game but once you get past them it plays without bigger issues and looks pretty decent at that.
it was a great experience and the stroy line to
Великолепная игра которая с годами как вино. Что сериальчик, что интерактивное кино все на высшем уровне. Жаль нету сьемки остановка времени в школе
JUEGARDOOO!!! Recomendado 100%, las cinemáticas y las habilidades todo GOD
两周目感受了一下两个分支剧情全成就了。 剧情上来说,十年前的剧情放在今天看虽然谈不上惊艳,但还是很有意思的。遗憾的是不同选项对剧情的影响并没有很大,不过也算符合游戏世界观,已经发生的事情是没法改变的。 美术这块完全是绿美迪的优势区间,非常喜欢游戏里对事件断裂的概念设计和表现形式。我说绿美迪美术这块太对我胃口了! 人均吐槽的gameplay部分对于我这种超级轻度射击游戏玩家来说其实感觉刚刚好,困难模式也没受太多苦。 总之希望有生之年还有机会能玩到这个游戏的续作。
Good story driven game, rare thing in todays industry.
컨트롤(Control)의 기반을 다져준 레메디의 아픈 손가락
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.9M | 73.2K | 92% | $19.99 | |
| — | 0 | — | — | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $8.5M | 50K | 92% | $9.99 | |
| $6M | 13.5K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 40.2K | 95% | $29.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27.7M | 65.5K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.9M | 73.2K | 92% | $19.99 |