
Defeat hellish monsters and rebuild your home in Pyrene, a fast paced roguelike dungeon-crawler. Play with different heroes & spells, collect powerful relics to upgrade your deck while uncovering the mysteries behind your village’s destruction.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game, just wish there wasnt so many easy way to wins via 2 relic combos
Letting me kill myself by clicking to spend the night is ♥♥♥♥♥♥♥ insane. Just let the player know they are about to kill themselves and ask, is it that hard? Also, language is ♥♥♥♥♥♥ in the most normal things like text in enemies.
遊戲內容和節奏都設計的不錯,相當好玩又有新意的小品遊戲 (比right and down好玩多了)
It's fun
Very simple yet very deep. Music is where it should be, simple yet not too much repetitive and folkloric as it must. The meta progression is light but just enough to keep you playing and you will actually get better without realizing it, perfect balance If you line roguelike , and deck building, it s a must have for that price
Suchtgefahr! Einzigartige Art Karten zu spielen, sehr cool!
Pyrene is everything I love about indie games. It was made by a small development studio that clearly did the best they could with limited resources. They made smart decisions regarding the game’s scope while still creating a surprisingly rich and immersive world filled with memorable characters, cards, relics, and a plethora of customization options to experiment with during each run. If you want to dive deeper after finishing the story, there’s plenty of replayability and build variety to keep you engaged. As for the gameplay, I really enjoyed the combat mechanics and the overall gameplay loop. The game doesn’t reinvent the roguelike formula, but if you already enjoy roguelikes, you’ll feel right at home after just a few runs. The standard difficulty is fairly forgiving, but I had a lot of fun creating ridiculously overpowered builds right from the start. Some characters are definitely easier to use than others, though. I don’t see myself getting completely addicted to it the way I did with classics like Slay the Spire, but it’s absolutely a game I would recommend and one I’ll gladly return to from time to time.
战斗系统不够完善,玩的第四把就发明永动机。行动与卡牌紧密相关相关,移动点数加祭坛精妙操控长休,这一个机制就很优秀。但是玩过同类型游戏就会对数值控制失望,本质是机制与乘区太容易连锁反应,加上快速成型的幸运值,地图赋予的随机性太强,微操在运气面前不值一谈
Really fun and chill card puzzle game with a good variety of mechanics and characters.
Addictif, simple, efficace.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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