
Pyre is a party-based RPG from the creators of Bastion and Transistor. Lead your band of exiles to freedom through a series of mystical competitions in the Campaign, or challenge a friend to a fast-paced ritual showdown in the head-to-head Versus Mode.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

--the SupergiantsSums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.4Kreviews | 90% | — | $3.9M |
| $19.99 | 2.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best sports game of all time
Couldn't get past the tutorial battle.
Supergiants best game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 238ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pyre is a game i didn't think much of when i first bought it, but the moment i stepped foot into the game's world i knew i was in for something special. And i had that confirmed when i realised that Supergiant developed this game. They managed to weave the seemingly impossible and combine two genres i'm usually not a fan of (visual novels and sports like games) and create one of the most unique, finely crafted, GORGEOUS and fun experiences i've had in a long time. I love so many ranges of indie games but this has become easily one of my top 5 favorite games of all time. The story and characters i adore, the soundtrack is INCREDIBLE (and Darren Korb has the voice of an angel), this is one of the most jaw droppingly beautiful games i've ever seen. There is truly so so much i could go on about but i'll save the gushing and just say please try this game out. Especially for the price. It's a crying shame that this game got so little attention compared to their other work. And i will continue to sing this game's praises for as long as i can (along with their other works) and i will continue to support them in any way i can. This game is not for everyone in terms of gameplay but that's ok, i'm happy as long as more people get to try an absolutely incredible experience. And if anyone at Supergiant reads this, thank you for your work. Your art and music is always something i and many more eagerly look forward to. You've been an artistic inspiration for so many people and your passion for what you do is so inspiring to all, As an aspiring game dev, artist and hopefully someday composer, there's so much i can learn from you. This may be just gushing but that's because i have nothing but positive things to say and this game along with Hades have become so special to me. TLDR: Please try this game out, it knocks it out of the park on so many fronts and it's very affordable. And if you haven't yet, please do try out Super Giants other works and support them. I cannot recommend it enough.
Master crafted story with dynamic endings based on player choices, only annoying part is the basketball.
Цікаво, унікально Арт, наратив — 10\10 Геймплей — 7\10 Game Feel — 6\10 Але дуже бісять певні затримки та положення камери, через яке інколи робиш дуже неприємні помилки.
2025年10月19日中午 4h首通 算是首次通关了这个游戏其实这个游戏我当时在晶体馆之后就一直很关注美术实在太棒了 但是20年以前,当时打的开投就没有再打了主要感觉就是节奏还是稍微有点慢而且我对他这个抢球、夺球的玩法不是特别感冒…… 目前玩到的部分就是把郝德文算是第一次送出了下界,当时游戏刚刚开始的时候就是他对玩家展示出了最大的善意所以也是首先选择送他出去 (而且他不强) 【美术5/5】这游戏的美术是绝对没得说的是我觉得简直可以称为艺术品的感觉 尤其是把郝德文送走了之后,车子就解锁了飞天功能,然后在各个世界穿梭的时候会有一种在翻书的感觉,每一个世界都是重叠在另外一个世界之下或者之上的。 而且 Supergiant 这家公司很强的地方就是配色都非常鲜艳,但是却一点都不让你觉得杂乱,就真的很好看。像插画一样,每一幅画面都像插画一样。 【音乐4/5】这个游戏的音乐也很好听。特别是中间有几个段落。比如说翻越海洋的时候要走向最终的北极的时候。都会有一段人声的歌唱然后我当时还停下来听了不少时间。还有一开始序章的时候三个人把玩家捡到的似乎后,背景音乐就有那种荒野的感觉 相比很多其他玩完了都没有任何音乐感觉的游戏来说这个游戏的音乐真的算很不错 【游戏性2/5】不得不说,这个游戏真的不是我特别喜欢的那种。就是纯粹为了看剧情换画面才勉强玩了玩它的这个抢球的游戏。 操作非常不舒服因为能控制的角色只有一个然后另外两个角色是处于完全没有任何防御的状态的就很容易被敌人打死 反正我不喜欢而且打完了初次通关之后也没什么动力继续玩下去了先就这样吧
Pyre my babygirl..... people sleep on you so.......
[h1]短暂却又让人印象深刻的旅途![/h1]因为玩到Hades2很喜欢克洛诺斯,有热心网友提到这一作里有个和他声线和性子很像的“角色”于是慕名前来,但是收获了比预期好上许多的游戏体验!! [b]游戏性[/b] 之前看到有人诟病这一作的打篮球玩法,用手柄玩了普通难度和高难度两个周目,发现操作确实有些痛苦,诀窍是要摸索到自己舒服的阵容,但是游戏又会不时ban一些角色,所以更需要妥善安排取舍每次上场的角色,来确保你想送回地面的人能成功回去。 [b]音乐[/b] 这一作的音乐无疑是一大亮点,多轨调节的动态音乐让原本只是立绘+文字的演出变得生动许多,战斗音乐根据对战的敌人、拿球的敌方己方等等会动态变化,以及最终结局会吟唱独属于你的旅程的颂歌,与主题契合的同时又让人沉浸其中,音乐已经不仅是背景板,而是游戏不可或缺的一部分。虽然我在玩的时候不知为何有时不同轨的节拍会有些对不上……但是强烈推荐自己玩的时候体验一下,非常享受的音乐盛宴! [b]剧情[/b] 不算拉踩但是我要说比起Hades我会更喜欢Pyre讲述的故事,大家都只是小人物,因为一些“倒霉的事”得以在流放地相聚,彼此为了自己、同时也为他人的自由而战斗。当你将自己的队友送回去后,[spoiler] 你会发现他们全都拒绝了联邦提供的优渥条件,转而奔波在推翻政权的前线。前夜翼中,有人被背叛、有人皈依权力、有人粉身碎骨,联邦将他们不需要的人送下来,再将回来的人控制起来,他们似乎在惧怕著者,惧怕人们团结一心的力量。夜翼注定是会打破僵局与循环、开辟崭新明天的一支队伍,这群来自不同种族的人为了同一个目标而奋斗,为了他人甚至可以接受永远被放逐的命运,这种最宝贵的品质才是他们得以成功的原因。 [/spoiler]你与他们一同冒险,创造独属于你们的回忆,一切的一切却是亲手送他们离开。望着远远升上天空的星星,或许成为家人不必有着同样的血脉、也不必一直待在一起,或许遥望着他们的光辉、知道彼此安好便已足够。 最后真的很推荐都来玩一下!打篮球怎么了我们打篮球也很好玩.jpg
Parte 3 da minha maratona da Supergiant com um jogo. . . peculiar. No arsenal de jogos deles eu tinha ouvido falar de Bastion, tinha ouvido falar de Transistor e claro impossível não ter ouvido sobre Hades. Já Pyre, nada. Vendo a página na Steam com muito menos reviews e com as imagens que não pareciam explicar direito o que o jogo era. Jogando o jogo agora eu entendo. Pyre é estranho, único em quase tudo o que faz, começando pelo combate. Bastion e Transistor tinham combates espetaculares e esperava o mesmo aqui. . . recebi um dos sistemas mais esquisitos e interessantes de qualquer jogo que já joguei. Parte jogo de esporte (?), parte RTS e parte visual novel, tudo flui pra uma experiência única. Agora sobre a narrativa, a parte visual novel é talvez a mais forte do jogo inteiro. Explora ao máximo a capacidade que apenas um videogame tem para contar sua história. As quase-infinitas possibilidades (200 milhões por aí, de acordo com os desenvolvedores), fazem que cada um vai ter uma experiência irreplicável com esses personagens e esse mundo. Eu estava montando minha própria história e dando a cada personagem arcos e reviravoltas. Ao contrário de Bastion e Transistor esse jogo não tem nenhum New Game+ e ainda bem que não tem, quando eu for rejogar, certamente daqui a muito tempo, a jornada tem que ser experienciada por inteiro. Difícil falar "como de praxe" pra algo tão bem construído e ambicioso, mas, como de praxe, a importância que a música tem pra história aqui é tão inestimável quanto em Bastion e em Transistor.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $25.1K | 68 | 84% | $19.99 | |
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| — | 0 | — | — |
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| $4M | 9.5K | 97% | $9.99 | |
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